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Saison 13
13x1
Shopping in Games is Garbage but it doesn't have to be! - Video Game Design
Episode overview
Date de diffusion
Jan 12, 2022
Shopping in games is Garbage! However, it's only because we're breaking the surface on a mechanic that hasn't been fully developed yet. Many Tabletop Games have a vast number of player
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Shopping in games is Garbage! However, it's only because we're breaking the surface on a mechanic that hasn't been fully developed yet. Many Tabletop Games have a vast number of player interactions and situations that help these mechanics along but how do we translate some of these highly developed ideas into your next video game? Join us as we discuss where to get started with your bartering mechanics and game design here!
Date de diffusion
Fév 02, 2022
Are you a victim of Dark Patterns?!? Dark patterns are being used in video games and subscription-based services but what is the line between helping players out in a game and
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Are you a victim of Dark Patterns?!? Dark patterns are being used in video games and subscription-based services but what is the line between helping players out in a game and intentionally or unintentionally obscuring, subverting or impairing a players' autonomy, decision-making, or choice? Find out in our latest dive into video game design in Extra Credits!
13x3
The Pandemic is Killing Board Games - A Tabletop Extinction Level Event
Episode overview
Date de diffusion
Fév 16, 2022
Did you know the tabletop game industry is having an extinction-level event? With small and even large publishers like IDW Games stepping out of the industry due to the paperpocolypse,
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Did you know the tabletop game industry is having an extinction-level event? With small and even large publishers like IDW Games stepping out of the industry due to the paperpocolypse, the rising cost of shipping, containers left sitting at the port, and the pandemic eating into convention sales. It's shaken the industry to the core and who will make it out of the fray?
Date de diffusion
Mar 02, 2022
Time loops can be seen in TV, Movies like Groundhog Day, and video games like Majora’s Mask but what we really want to know is who did it best? Or rather, what's the best way to experience it.
Time loops can be seen in TV, Movies like Groundhog Day, and video games like Majora’s Mask but what we really want to know is who did it best? Or rather, what's the best way to experience it.
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