Retro Game Mechanics Explained

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2021
2021x1
Atari's Quadrascan Explained
Episode overview
How did Atari utilize vector monitors in their vector-drawn arcade games? It's all explained right here.
2021x2
Hardware Registers - Super Nintendo Entertainment System Features Pt. 11
Episode overview
Need a quick rundown of all of the SNES's PPU and CPU registers? It's all explained right here.
2021x3
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television
Episode overview
How does the Atari 2600 display images to the screen with so little memory dedicated to video graphics? It's all explained right here.