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14x1
The Outer Worlds: From Concept to Creation
Episode overview
In the first video exploring the design of The Outer Worlds, we sit down with Tim Cain and Leonard Boyarsky to discuss how a team of fewer than 75 developers collaborated to create their sci-fi RPG.
14x2
Writing the Characters & Companions of The Outer Worlds
Episode overview
In the second video exploring the design of The Outer Worlds, we sit down with the writing team to explore the process of writing NPC's, quest givers and companions.
14x3
How Obsidian Designed The Outer Worlds' Quests
Episode overview
In the third video exploring the design of The Outer Worlds, we talk to the level design and writing team about how they crafted some of the game's most complex quests & areas.
14x4
Designing the Music & Sound of The Outer Worlds
Episode overview
In the fourth video exploring the design of The Outer Worlds, we talk to studio audio director Justin Bell about the process of writing the score, voicing the characters and making every sound trigger at the correct time.
14x5
How Obsidian Designed Player Choice in The Outer Worlds
Episode overview
In our final video exploring the design of The Outer Worlds, we look at the design of player choice, and the complexity of allowing players to feel like they are playing the game their way.

Characters