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The Story of Rocket League Part 1: How to Build a Rocket
Episode overview
In part one of Noclip's look into the development of Rocket League, Danny learns how a mode in Unreal Tournament 2004 evolved into one of the most bizarre & compelling sports game of all time.
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The Story of Rocket League Part 2: How to Launch a Rocket
Episode overview
In part two of Noclip's look into the development of Rocket League, Danny talks to Psyonix about the decision to go with PlayStation Plus, the disastrous server problems at launch and what success has meant to the studio.

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