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DOOM Resurrected Part 1: To Hell & Back
Episode overview
In the first part of Noclip's dive into the development of DOOM, Danny speaks to the team at id Software about the history of the studio, the cancelled DOOM 4 project and how DOOM 2016 came to be.
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DOOM Resurrected Part 2: Designing a First Impression
Episode overview
In part two of Noclip's look into the development of DOOM (2016) Danny analyzes the design of the game's opening level, and talks to Hugo Martin & Marty Stratton about the origin of the game's self-aware tone.
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DOOM Resurrected Part 3: Guns, Guitars & Chess on Mars
Episode overview
In our third and final video looking into the development of DOOM (2016) Danny talks to the team about designing combat chess, and chats to Mick Gordon about writing the game's incredible soundtrack.
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Noclip Profiles: John Romero's Irish Adventure
Episode overview
In our first episode of Noclip Profiles we travel to Ireland to talk to John Romero about his incredible career making some of the most influential first person shooters of all time. We .. show full overview

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