AI and Games

  • : 2014
  • : 119
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  • Documentary

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2021
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The Secret Behind Unexplored: Cyclic Dungeon Generation | AI and Games
Episode overview
26, 2021
Ludomotion's 2017 dungeon crawler 'Unexplored' has one of the most unique procedural level generation systems out there. It doesn't generate levels, it creates cycles of gameplay it .. show full overview
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Videogame Discourse is Broken | Design Dive
Episode overview
21, 2021
The state of videogame discourse continues to erode with every major AAA release. It's the result of a broken system that inhibits players, fans, and aspiring developers from learning .. show full overview
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A Year of Gaming in Lockdown | Design Dive
Episode overview
16, 2021
The past year has not been an easy one and for many of us, videogames have been a mechanism to support our mental health and social interactions. I share some of my experiences, but .. show full overview
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The 10-Year Journey of Ultima Ratio Regum: The Culture Generating Roguelike | AI and Games
Episode overview
06, 2021
How do you design culture? How would you get a procedural generator to design it in a video game? And do you think you could dedicate 10 years of your life to making it happen? Tommy .. show full overview
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How AI Helps Players Achieve 'Tactical Clarity' in Gears Tactics | AI and Games
Episode overview
22, 2021
Gears Tactics combines the turn-based strategy of XCOM with the chaos and intensity of the Gears of War series. But sometimes it becomes a little difficult to keep your eye on the .. show full overview
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How Forza's Drivatar Actually Works | AI and Games
Episode overview
26, 2021
Drivatar, the system that powers AI racers in the Forza franchise to drive just like you and your friends, is one of the longest-running applications of machine learning in the video .. show full overview
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Our Favourite Games from AI and Games Jam 2021
Episode overview
26, 2021
With over 100 games submitted and close to 1000 participants, the inaugural AI and Games game jam has vastly exceeded my expectations. To celebrate the occasion and thank everyone for .. show full overview
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Understanding the Thrill of Monster Hunter | Design Dive
Episode overview
28, 2021
Support AI and Games on Patreon: http://www.patreon.com/ai_and_games -- Design Dive returns to take a look at the recent releases in the Monster Hunter franchise. What is it about .. show full overview
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Remastering Classic Games with Texture Upscaling | AI and Games
Episode overview
25, 2021
Support AI and Games on Patreon: http://www.patreon.com/ai_and_games -- The recent release of Mass Effect Legendary Edition is one of the most high profile cases of AI being used to .. show full overview
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AI in Your Graphics Card: How DLSS Works | AI and Games
Episode overview
26, 2021
Support AI and Games on Patreon: http://www.patreon.com/ai_and_games -- Back in 2019 Nvidia unveiled DLSS: an AI-powered technology for boosting the output of their graphical .. show full overview
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How Utility AI Helps NPCs Decide What To Do Next | AI 101
Episode overview
26, 2021
Support AI and Games on Patreon to get your name in the credits, early-access and more: http://www.patreon.com/ai_and_games -- Sometimes the AI in a videogame has lots of perfectly .. show full overview
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Revisiting the Survival Horror of Resident Evil | Design Dive
Episode overview
30, 2021
This episode has no summary.
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Rockstar's Quest for the Ultimate Videogame Horse in Red Dead Redemption 2
Episode overview
13, 2021
This episode has no summary.
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Why Earth Defense Force is the Perfect Videogame - with guest Rami Ismail | Design Dive
Episode overview
18, 2021
This episode has no summary.