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Saison 2
Date de diffusion
Sept 30, 2011
The LP is back again with a new world. With all the changes to the Minecraft game lately, and me starting anew... it had me thinking about the past and how this game used to be.
The LP is back again with a new world. With all the changes to the Minecraft game lately, and me starting anew... it had me thinking about the past and how this game used to be.
Date de diffusion
Oct 02, 2011
Today we check out some of the tunnels surrounding our home. These tunnels are all potential future building locations.
We place the mark for our new home and territory. We also play
.. show full overview
Today we check out some of the tunnels surrounding our home. These tunnels are all potential future building locations.
We place the mark for our new home and territory. We also play around a bit with a few ways we can utilize lighting in a cool way.
Date de diffusion
Oct 10, 2011
Sorry for having another long delay in the LP series. Things should be back to normal schedule now.
Today we experiment a bit with mob behavior, fishing rods, talk about base plans, and check out the nearby, cave spider infested, abandoned mine
Sorry for having another long delay in the LP series. Things should be back to normal schedule now.
Today we experiment a bit with mob behavior, fishing rods, talk about base plans, and check out the nearby, cave spider infested, abandoned mine
Date de diffusion
Oct 12, 2011
Today we start building a strange passive mob farm and a wheat farm, together as one... in beautiful harmony. This was made possible thanks to a great tip I received from "AstroGnomical"
.. show full overview
Today we start building a strange passive mob farm and a wheat farm, together as one... in beautiful harmony. This was made possible thanks to a great tip I received from "AstroGnomical" about how farmland cannot be trampled if there is a fence under it.
Date de diffusion
Oct 14, 2011
We work on the strange farm again. It gets even stranger today. I wasn't expecting it to take this long, but I guess it is actually a fairly big project.
We work on the strange farm again. It gets even stranger today. I wasn't expecting it to take this long, but I guess it is actually a fairly big project.
Date de diffusion
Oct 18, 2011
Todays episode is mostly dedicated to working on our wheat/cow farm again. The UFO gets nearly finished and the lower farm potion gets polished up a bit too.
Todays episode is mostly dedicated to working on our wheat/cow farm again. The UFO gets nearly finished and the lower farm potion gets polished up a bit too.
Date de diffusion
Oct 21, 2011
Lots of random things today. Cows, wheat, slimes, monster spawners, reeds, enchanting... you name, this episode has it all!
Lots of random things today. Cows, wheat, slimes, monster spawners, reeds, enchanting... you name, this episode has it all!
Date de diffusion
Oct 26, 2011
Well this is a first for me. I've had worlds get messed up from patches or get chunk errors... but never completely fail before. I'm guessing something got stuck in an infinite loop,
.. show full overview
Well this is a first for me. I've had worlds get messed up from patches or get chunk errors... but never completely fail before. I'm guessing something got stuck in an infinite loop, causing the the frame rate to drop to like 1 frame every 5 to 10 seconds.
Date de diffusion
Oct 29, 2011
Today we mess around with boat and mine cart ideas for the cave. Let me know what you think of the ideas. The water seems more intrusive than I was expecting, now that I see a visual example of it.
Today we mess around with boat and mine cart ideas for the cave. Let me know what you think of the ideas. The water seems more intrusive than I was expecting, now that I see a visual example of it.
Date de diffusion
Nov 02, 2011
My plan for a quick starter project ends up stealing the show. I was actually really shocked just how effective this ended up being. The spawning rates are pretty insane.
My plan for a quick starter project ends up stealing the show. I was actually really shocked just how effective this ended up being. The spawning rates are pretty insane.
Date de diffusion
Nov 04, 2011
I feel spoiled now. Little by little I keep getting nicer things for myself in our new world. I still really miss the TNT though...
I feel spoiled now. Little by little I keep getting nicer things for myself in our new world. I still really miss the TNT though...
Date de diffusion
Nov 05, 2011
I've been wanting to build this for a few episodes now, but I keep putting it off. Today it finally happens and it turned out pretty nice. =)
I've been wanting to build this for a few episodes now, but I keep putting it off. Today it finally happens and it turned out pretty nice. =)
Date de diffusion
Nov 08, 2011
Back to work on the spider xp system. I've been trying to make a gravity style system that will weaken the spiders to a 1 hit KO.
Back to work on the spider xp system. I've been trying to make a gravity style system that will weaken the spiders to a 1 hit KO.
Date de diffusion
Nov 11, 2011
Sorry everyone, this episode didn't turn out as nice as I hoped it would. I was experimenting with editing and voice over commentary. Silly me, thinking my voice couldn't possibly get
.. show full overview
Sorry everyone, this episode didn't turn out as nice as I hoped it would. I was experimenting with editing and voice over commentary. Silly me, thinking my voice couldn't possibly get any more monotone than it normally is... but I guess 2 am is not the time to be recording. (3:30 am after editing x_X)
Date de diffusion
Nov 13, 2011
I think my path crossed again with that duo that shot me off my bridge into the water many months ago. They seem to plan their team attacks in great detail.
I think my path crossed again with that duo that shot me off my bridge into the water many months ago. They seem to plan their team attacks in great detail.
Date de diffusion
Nov 20, 2011
Today we do the prep work on a Blaze XP farm. Setting up a Blaze farm can be really frustrating if you don't have the proper equipment to dispatch of the Ghasts. We also consider some of technical aspects behind it.
Today we do the prep work on a Blaze XP farm. Setting up a Blaze farm can be really frustrating if you don't have the proper equipment to dispatch of the Ghasts. We also consider some of technical aspects behind it.
Date de diffusion
Nov 22, 2011
Today we get around to actually building the Blaze Farm. This is actually a fairly big project because it requires a lot of tweaking to get right.
Today we get around to actually building the Blaze Farm. This is actually a fairly big project because it requires a lot of tweaking to get right.
Date de diffusion
Nov 24, 2011
Today we work on finishing up the Blaze Farm. Some cool features get added and we wire it up. All and all, I'm really happy with the final outcome of this project.
Today we work on finishing up the Blaze Farm. Some cool features get added and we wire it up. All and all, I'm really happy with the final outcome of this project.
Date de diffusion
Nov 26, 2011
Today I show how I've been recently getting my resources. We also try to figure out how the new armor and blocking system works.
Today I show how I've been recently getting my resources. We also try to figure out how the new armor and blocking system works.
Date de diffusion
Nov 29, 2011
Today we work at cleaning up some of the mess I've made in the man cave. Mainly we look at what I've done with the 2 cave spider spawners that were in that area.
Today we work at cleaning up some of the mess I've made in the man cave. Mainly we look at what I've done with the 2 cave spider spawners that were in that area.
Date de diffusion
Déc 03, 2011
Today we do some potion room planning and research... among other things.
Today we do some potion room planning and research... among other things.
Date de diffusion
Déc 05, 2011
Today we focus on setting up the potion brewing room.
Today we focus on setting up the potion brewing room.
Date de diffusion
Déc 08, 2011
Yup, more potion room stuff. It's a big project.
Yup, more potion room stuff. It's a big project.
Date de diffusion
Déc 10, 2011
Block changes, plans, slimes, and hot sand.
Block changes, plans, slimes, and hot sand.
Date de diffusion
Déc 12, 2011
Today we mess around with fast block breaking techniques. I attempt to do some math problem solving. We also do some more exploring. No building today because I'm trying to find extra
.. show full overview
Today we mess around with fast block breaking techniques. I attempt to do some math problem solving. We also do some more exploring. No building today because I'm trying to find extra time to finish up the 75000 sub special video. It will likely be a few days late.
Date de diffusion
Déc 18, 2011
Today is all about warts.
Today is all about warts.
Date de diffusion
Déc 20, 2011
Just another episode of me derping around in the Nether. Thanks to N3ONfighter for explaining the odd Nether Wart behavior, and everyone else who shared their ideas.
Just another episode of me derping around in the Nether. Thanks to N3ONfighter for explaining the odd Nether Wart behavior, and everyone else who shared their ideas.
Date de diffusion
Déc 26, 2011
Today we fool around with attempting some new ideas and experimenting.
Today we fool around with attempting some new ideas and experimenting.
Date de diffusion
Déc 28, 2011
Today we work on the potion rooms some more, renovate the spider elevator, and begin project Pokemon.
Today we work on the potion rooms some more, renovate the spider elevator, and begin project Pokemon.
Date de diffusion
Déc 30, 2011
Today we begin Stage 2 of project Pokemon. Our goal is to create a nice place for the villagers to settle down and live their lives.
Today we begin Stage 2 of project Pokemon. Our goal is to create a nice place for the villagers to settle down and live their lives.
Date de diffusion
Jan 03, 2012
We will give our new villagers a break today. It's slime time!
We will give our new villagers a break today. It's slime time!
Date de diffusion
Jan 09, 2012
This is what happens when you load a 1.0.0 world with a 1.7.3 Minecraft *.jar. Downgrading Minecraft is something you need to be careful with or you can easily corrupt your worlds.
This is what happens when you load a 1.0.0 world with a 1.7.3 Minecraft *.jar. Downgrading Minecraft is something you need to be careful with or you can easily corrupt your worlds.
Date de diffusion
Jan 11, 2012
Today I work on setting up the slime tunnel and filter system.
Today I work on setting up the slime tunnel and filter system.
Date de diffusion
Jan 15, 2012
This episode is mostly a reflection on the Minecraft 1.1 Patch; some of the new changes, how they effect my LP world, and what I think about them.
This episode is mostly a reflection on the Minecraft 1.1 Patch; some of the new changes, how they effect my LP world, and what I think about them.
Date de diffusion
Jan 19, 2012
I just realized I went to all 3 dimensions in this episode.
I just realized I went to all 3 dimensions in this episode.
Date de diffusion
Jan 22, 2012
I'm making efforts to connect the different parts the cave together with a smooth transition. The tree farm area and a lot of the projects I've done have been placed in areas that flow
.. show full overview
I'm making efforts to connect the different parts the cave together with a smooth transition. The tree farm area and a lot of the projects I've done have been placed in areas that flow with the natural shape of the cave. I'm trying to combine them together in a unified matter.
Date de diffusion
Jan 24, 2012
More clean up and polish work has been done on the cave. Today we finally build a surface elevator, something I've been needing for a long time.
More clean up and polish work has been done on the cave. Today we finally build a surface elevator, something I've been needing for a long time.
Date de diffusion
Jan 26, 2012
Blaze Farm... must finish... want xp... so many issues.
Blaze Farm... must finish... want xp... so many issues.
Date de diffusion
Jan 30, 2012
Thanks to all my viewers, subscribers, and YouTube buddies for all the support you have given me! =)
Thanks to all my viewers, subscribers, and YouTube buddies for all the support you have given me! =)
Date de diffusion
Fév 02, 2012
I'm running low on iron and other things, so we do some caving today to help resupply our stash.
I'm running low on iron and other things, so we do some caving today to help resupply our stash.
Date de diffusion
Fév 05, 2012
Several viewers suggested I should try making a Golden Door. Let me know what you think of it.
Several viewers suggested I should try making a Golden Door. Let me know what you think of it.
Date de diffusion
Fév 08, 2012
Date de diffusion
Fév 12, 2012
Today we work some more on the Endermen Farm. We also look into making a basic timer for shutting off spawn systems. This is to help prevent dangerously low frame rate issues and possible world corruption from spawner mob systems.
Today we work some more on the Endermen Farm. We also look into making a basic timer for shutting off spawn systems. This is to help prevent dangerously low frame rate issues and possible world corruption from spawner mob systems.
Date de diffusion
Fév 16, 2012
Warning! Today's episode contains trace amounts of redstone and failure.
Warning! Today's episode contains trace amounts of redstone and failure.
Date de diffusion
Fév 20, 2012
Today we mess around with a few different small projects around the cave.
Today we mess around with a few different small projects around the cave.
Date de diffusion
Fév 23, 2012
Intense boss fight coming your way!
Intense boss fight coming your way!
Date de diffusion
Fév 25, 2012
I didn't have much time to record this episode so I decided to do a talky and answer some of the questions I often see in my video comments. We also do some fun experimenting with Enderpearls.
I didn't have much time to record this episode so I decided to do a talky and answer some of the questions I often see in my video comments. We also do some fun experimenting with Enderpearls.
Date de diffusion
Fév 27, 2012
The Ender Ender is finally up and running, and it's working great!
The Ender Ender is finally up and running, and it's working great!
Date de diffusion
Mar 02, 2012
I wanted to have some fun with Ender Pearls today. We also do some clean-up projects around the cave. 1.2 is out!!!
I wanted to have some fun with Ender Pearls today. We also do some clean-up projects around the cave. 1.2 is out!!!
Date de diffusion
Mar 06, 2012
Just checking out a few of the new features introduced in patch 1.2.3.
Just checking out a few of the new features introduced in patch 1.2.3.
Date de diffusion
Mar 10, 2012
Today we try out a new idea I had for a Silverfish mob system. I think it will be very cool when we get it all setup and running stable.
Today we try out a new idea I had for a Silverfish mob system. I think it will be very cool when we get it all setup and running stable.
Date de diffusion
Mar 13, 2012
Mostly just working on the Silverfish Factory again today. I want to get it working stable and efficiently before expanding on it any further.
Mostly just working on the Silverfish Factory again today. I want to get it working stable and efficiently before expanding on it any further.
Date de diffusion
Mar 15, 2012
Today we do a few probability experiments, AI tests, and revisit the dual Blaze spawner in the Nether.
Today we do a few probability experiments, AI tests, and revisit the dual Blaze spawner in the Nether.
Date de diffusion
Mar 17, 2012
Today I show the holding and killing chamber design I came up with for the Blaze farm. I also try to solve a delay problem I always have with Pulse Extenders because we need one for the Silverfish Factory.
Today I show the holding and killing chamber design I came up with for the Blaze farm. I also try to solve a delay problem I always have with Pulse Extenders because we need one for the Silverfish Factory.
Date de diffusion
Mar 20, 2012
Clean-up and fun with enderpearls.
Clean-up and fun with enderpearls.
Date de diffusion
Mar 22, 2012
Today we work on a new Branch Mine project.
Today we work on a new Branch Mine project.
Date de diffusion
Mar 24, 2012
New Blocks!! Today we experiment with a method of detecting empty carts that does not require messing up the mine cart track appearance.
New Blocks!! Today we experiment with a method of detecting empty carts that does not require messing up the mine cart track appearance.
Date de diffusion
Mar 27, 2012
Just a quick and simple episode.
Just a quick and simple episode.
Date de diffusion
Mar 29, 2012
Just a silly little project I did for the fun of it. It's a little impractical.
Just a silly little project I did for the fun of it. It's a little impractical.
Date de diffusion
Mar 31, 2012
We've been working on this project for a while, haven't we?
We've been working on this project for a while, haven't we?
Date de diffusion
Avr 03, 2012
Here's my attempt at making a floating island.
Here's my attempt at making a floating island.
Date de diffusion
Avr 05, 2012
Today we do some prep work for a small storage room in the area I tend to neglect.
Today we do some prep work for a small storage room in the area I tend to neglect.
Date de diffusion
Avr 08, 2012
As expected, today we begin the basic storage room at the original base.
As expected, today we begin the basic storage room at the original base.
Date de diffusion
Avr 11, 2012
Just a quick episode I recorded explaining some of the finer details of the storage room.
Just a quick episode I recorded explaining some of the finer details of the storage room.
Date de diffusion
Avr 15, 2012
Just doing a few random things around the place again.
Just doing a few random things around the place again.
Date de diffusion
Avr 19, 2012
Today we work at fixing the Silverfish Factory. It was working fairly good before, but it would generally jam up after about 25 to 50 Silverfish. We also prepare to build a real deal mob system.
Today we work at fixing the Silverfish Factory. It was working fairly good before, but it would generally jam up after about 25 to 50 Silverfish. We also prepare to build a real deal mob system.
Date de diffusion
Avr 23, 2012
Today we work on making the SilverFish storage area and packaging system.
Today we work on making the SilverFish storage area and packaging system.
Date de diffusion
Avr 26, 2012
Today we mostly mess around with trying to discover how mobs will react in various situations.
Today we mostly mess around with trying to discover how mobs will react in various situations.
Date de diffusion
Avr 30, 2012
Chocolate and Vanilla interior designing done by Etho.
Chocolate and Vanilla interior designing done by Etho.
Date de diffusion
Mai 04, 2012
A long awaited project finally begins to take shape.
A long awaited project finally begins to take shape.
Date de diffusion
Mai 06, 2012
Working with the mob system and messing around with glitches.
Working with the mob system and messing around with glitches.
Date de diffusion
Mai 08, 2012
Just messing around a bit. I didn't have much time to prep and record this one.
Just messing around a bit. I didn't have much time to prep and record this one.
Date de diffusion
Mai 10, 2012
Setting up the mine cart station to automatically detect and dispatch slimes onto the Slime-Go-Round.
Setting up the mine cart station to automatically detect and dispatch slimes onto the Slime-Go-Round.
Date de diffusion
Mai 13, 2012
About 1000 Silverfish... what could possibly go wrong?
About 1000 Silverfish... what could possibly go wrong?
Date de diffusion
Mai 16, 2012
Today we look into detail how the hunger system actually works, how the different foods actually compare with each other, and how your food gets drained doing different actions.
Today we look into detail how the hunger system actually works, how the different foods actually compare with each other, and how your food gets drained doing different actions.
Date de diffusion
Mai 20, 2012
It's about time we got some.
It's about time we got some.
Date de diffusion
Mai 24, 2012
I want to get back into map making again sometime soon. I came up with a new plan that will work out better for everyone.
I want to get back into map making again sometime soon. I came up with a new plan that will work out better for everyone.
Date de diffusion
Mai 28, 2012
1 hour episode! I hope you guys like this new sheep farm design I came up with.
1 hour episode! I hope you guys like this new sheep farm design I came up with.
Date de diffusion
Mai 31, 2012
Today we continue work on the crazy sheep farm. *waves bye-bye to redstone*
Today we continue work on the crazy sheep farm. *waves bye-bye to redstone*
Date de diffusion
Jun 02, 2012
I was in a chatty mood today. A new world download is finally available!
I was in a chatty mood today. A new world download is finally available!
Date de diffusion
Jun 04, 2012
Today I work towards repairing and renovating the cow/wheat farm.
Today I work towards repairing and renovating the cow/wheat farm.
Date de diffusion
Jun 06, 2012
Today we do a few quick and random projects around the man cave to improve things some more.
Today we do a few quick and random projects around the man cave to improve things some more.
Date de diffusion
Jun 08, 2012
Today is a research episode where we try to break down mob behavior in order to make a hostile mob sorter.
Today is a research episode where we try to break down mob behavior in order to make a hostile mob sorter.
Date de diffusion
Jun 11, 2012
Today we work at finishing up what we can with the sheep farm. We'll have to wait until until patch 1.3 (for ice blocks) before we can complete the wool collection system.
Today we work at finishing up what we can with the sheep farm. We'll have to wait until until patch 1.3 (for ice blocks) before we can complete the wool collection system.
Date de diffusion
Jun 11, 2012
Today we do some further work at our storage room construction site. (mainly blasting)
Today we do some further work at our storage room construction site. (mainly blasting)
Date de diffusion
Jun 14, 2012
Today we try out a cool suggested lighting method and work at trying to finish the silverfish factory.
Today we try out a cool suggested lighting method and work at trying to finish the silverfish factory.
Date de diffusion
Jun 18, 2012
Today we work on the Turnel to transport silverfish from the underground silverfish farm to the surface world, while jabbering on about the various minecraft events I've been involved in the past few days.
Today we work on the Turnel to transport silverfish from the underground silverfish farm to the surface world, while jabbering on about the various minecraft events I've been involved in the past few days.
Date de diffusion
Jun 21, 2012
Just messing around with a few different things.
Just messing around with a few different things.
Date de diffusion
Jun 23, 2012
Today I work towards finishing up another one of those long projects that just never seems to get done.
Today I work towards finishing up another one of those long projects that just never seems to get done.
Date de diffusion
Jun 27, 2012
Today we begin laying out the shape for our new snowflake project.
Today we begin laying out the shape for our new snowflake project.
Date de diffusion
Jun 30, 2012
Today is just a quick episode where we do a little bit of landscaping.
Today is just a quick episode where we do a little bit of landscaping.
Date de diffusion
Juil 14, 2012
Thanks to everyone for your continued help and support through all of this! =)
Thanks to everyone for your continued help and support through all of this! =)
Date de diffusion
Juil 15, 2012
Today we plan out the storage room some more. Just imagine it finished until I actually build it.
Today we plan out the storage room some more. Just imagine it finished until I actually build it.
Date de diffusion
Juil 23, 2012
Today we return to the man cave and begin construction on the Furnace Room project.
Today we return to the man cave and begin construction on the Furnace Room project.
Date de diffusion
Juil 25, 2012
Today we work some more on the furnace room.
Today we work some more on the furnace room.
Date de diffusion
Juil 28, 2012
Thank you everyone!!
Thank you everyone!!
Date de diffusion
Juil 30, 2012
Today we have some fun with the 1.3 Pre-Release patch.
Today we have some fun with the 1.3 Pre-Release patch.
Date de diffusion
Août 01, 2012
I've got a busy week planned and this was all I was able to do and record before it. I hope you enjoy this short episode regardless.
I've got a busy week planned and this was all I was able to do and record before it. I hope you enjoy this short episode regardless.
Date de diffusion
Août 05, 2012
We do lot's of various things today. We check out a grass field, ice the snowflake, do some villager trading, start work on a village, and experiment with the snow theme some more.
We do lot's of various things today. We check out a grass field, ice the snowflake, do some villager trading, start work on a village, and experiment with the snow theme some more.
Date de diffusion
Août 08, 2012
We work some more on our snow themed wonder land. I introduce and give an example of a possible segment we might have in every episode. We also check out a few other random things.
We work some more on our snow themed wonder land. I introduce and give an example of a possible segment we might have in every episode. We also check out a few other random things.
Date de diffusion
Août 13, 2012
I felt like doing some exploring.
I felt like doing some exploring.
Date de diffusion
Août 17, 2012
Some enchanting fun and I built a circle. =D
Some enchanting fun and I built a circle. =D
Date de diffusion
Août 21, 2012
I second guess my choice in village style and attempt to find ways to control the villagers. I didn't have much time to record so today's episode isn't as productive as usual.
I second guess my choice in village style and attempt to find ways to control the villagers. I didn't have much time to record so today's episode isn't as productive as usual.
Date de diffusion
Août 23, 2012
Today we build some houses in our newly named village, "Emerald City". We also build a portal room behind the creeper face.
Today we build some houses in our newly named village, "Emerald City". We also build a portal room behind the creeper face.
Date de diffusion
Août 27, 2012
Note: The audio desync occurred from a mistake in YouTube's processing. I don't think there is much I can do to fix this.
Note: The audio desync occurred from a mistake in YouTube's processing. I don't think there is much I can do to fix this.
Date de diffusion
Août 30, 2012
Today we mess around with some caving stuff and a water feature for Emerald City.
Today we mess around with some caving stuff and a water feature for Emerald City.
Date de diffusion
Sept 01, 2012
More efforts are made at lighting up all the cave systems. We install some hidden storage chests, work on some more arches, and pop into emerald city for a little bit.
More efforts are made at lighting up all the cave systems. We install some hidden storage chests, work on some more arches, and pop into emerald city for a little bit.
Date de diffusion
Sept 04, 2012
We begin work on the nether hub to help improve transportation time and safety in the world.
We begin work on the nether hub to help improve transportation time and safety in the world.
Date de diffusion
Sept 06, 2012
Today we finish setting up an old transport tunnel from the man cave to the stronghold. We also build a track selector for the nether hub.
Today we finish setting up an old transport tunnel from the man cave to the stronghold. We also build a track selector for the nether hub.
Date de diffusion
Sept 09, 2012
Today we upgrade to the Week 36a snapshot and check out some of the new features and changes.
Today we upgrade to the Week 36a snapshot and check out some of the new features and changes.
Date de diffusion
Sept 12, 2012
I was trying to get the silverfish situation sorted out but had a few derp ups on the way.
I was trying to get the silverfish situation sorted out but had a few derp ups on the way.
Date de diffusion
Sept 15, 2012
Today we check out a few things pertaining to the snapshots. We even take on the new tough guy.
Today we check out a few things pertaining to the snapshots. We even take on the new tough guy.
Date de diffusion
Sept 19, 2012
Today we do some planning and designing for our storage room.
Today we do some planning and designing for our storage room.
Date de diffusion
Sept 21, 2012
Checking out some of the stuff changed in the 38a snapshot and trying to plan out the layout for the storage room.
Checking out some of the stuff changed in the 38a snapshot and trying to plan out the layout for the storage room.
Date de diffusion
Sept 25, 2012
Having some fun with some mob stuff.
Having some fun with some mob stuff.
Date de diffusion
Sept 29, 2012
Just having some fun with a villager purifier and experimenting with beacons in a creative world.
Just having some fun with a villager purifier and experimenting with beacons in a creative world.
Date de diffusion
Oct 02, 2012
Today I work on the nether spawner, fight the wither again, and mess around with the villager purifier some more.
Today I work on the nether spawner, fight the wither again, and mess around with the villager purifier some more.
Date de diffusion
Oct 05, 2012
Today we check out some of the 40a snapshot changes and work on a variety of different projects, including settings up a beacon at the Man Cave.
Today we check out some of the 40a snapshot changes and work on a variety of different projects, including settings up a beacon at the Man Cave.
Date de diffusion
Oct 09, 2012
In this episode we do a variety of things again, including checking out the purifier, working on the mine shaft, blasting away the nether, experimenting with carrots, and of course... riding pigs.
In this episode we do a variety of things again, including checking out the purifier, working on the mine shaft, blasting away the nether, experimenting with carrots, and of course... riding pigs.
Date de diffusion
Oct 13, 2012
Today we try to plan out how we want to do the rail lines for the nether hub project.
Today we try to plan out how we want to do the rail lines for the nether hub project.
Date de diffusion
Oct 16, 2012
Messing around with beacons, the mines, and giving the ender ender a renovation.
Messing around with beacons, the mines, and giving the ender ender a renovation.
Date de diffusion
Oct 20, 2012
Today we build an EATS road that goes from the End portal to the Ender Ender.
Today we build an EATS road that goes from the End portal to the Ender Ender.
Date de diffusion
Oct 23, 2012
Today we give the Silverfish farm a much needed renovation so that it will function better, and we mess around with some experimenting.
Today we give the Silverfish farm a much needed renovation so that it will function better, and we mess around with some experimenting.
Date de diffusion
Oct 26, 2012
Stuff happens.
Stuff happens.
Date de diffusion
Oct 29, 2012
We do a bunch of building around the storage room and experiment with an end afk stream.
We do a bunch of building around the storage room and experiment with an end afk stream.
Date de diffusion
Nov 02, 2012
Just some minor building a planning around the stronghold area.
Just some minor building a planning around the stronghold area.
Date de diffusion
Nov 05, 2012
I decided to do some terraforming around my mountain area to make things more to my liking.
I decided to do some terraforming around my mountain area to make things more to my liking.
Date de diffusion
Nov 09, 2012
We try out the Silverfish thing today and mess around with setting up some nether tunnels and portals for villagers.
We try out the Silverfish thing today and mess around with setting up some nether tunnels and portals for villagers.
Date de diffusion
Nov 13, 2012
Some more village, tunnel, and villager purifier stuff today. I decided to finally tackle some of the tricky redstone wiring on the purifier.
Some more village, tunnel, and villager purifier stuff today. I decided to finally tackle some of the tricky redstone wiring on the purifier.
Date de diffusion
Nov 18, 2012
Today we get the village repopulated and start setting up a new chicken farm.
Today we get the village repopulated and start setting up a new chicken farm.
Date de diffusion
Nov 21, 2012
Today we work at trying to get the egg farm up and running. We also go back to try pretty up our man-made river.
Today we work at trying to get the egg farm up and running. We also go back to try pretty up our man-made river.
Date de diffusion
Nov 25, 2012
Today we work on designing and implementing a 3x3 door gate for the village. We also go and check out the changes to the river again.
Today we work on designing and implementing a 3x3 door gate for the village. We also go and check out the changes to the river again.
Date de diffusion
Nov 30, 2012
Today we check out the village project once again, experiment with loaded chunks in The End, and install a little waterfall/pond thing in the man cave.
Today we check out the village project once again, experiment with loaded chunks in The End, and install a little waterfall/pond thing in the man cave.
Date de diffusion
Déc 04, 2012
I'm trying to clean up some more of the rough spots around the man cave. Today we focus on the empty spot next to the pop-up sheep farm.
I'm trying to clean up some more of the rough spots around the man cave. Today we focus on the empty spot next to the pop-up sheep farm.
Date de diffusion
Déc 08, 2012
With the main area of our man cave becoming close to finished, it's time to start expanding out to a new area.
With the main area of our man cave becoming close to finished, it's time to start expanding out to a new area.
Date de diffusion
Déc 14, 2012
Today we work on the brown mushroom farm and explore some of the new features added with the snapshot.
Today we work on the brown mushroom farm and explore some of the new features added with the snapshot.
Date de diffusion
Déc 19, 2012
Thank you all you wonderful people! =D
Thank you all you wonderful people! =D
Date de diffusion
Déc 24, 2012
We take another look at the semi-successful firework show. I found switching the difficulty to peaceful helped tremendously with the burnout problem. Then we experiment with an idea to make a faster water elevator.
We take another look at the semi-successful firework show. I found switching the difficulty to peaceful helped tremendously with the burnout problem. Then we experiment with an idea to make a faster water elevator.
Date de diffusion
Déc 29, 2012
Today we try something a bit strange, we go caving... with a twist.
Today we try something a bit strange, we go caving... with a twist.
Date de diffusion
Jan 02, 2013
Today we do some enchanting to try out the new book system and then we mess around with some mine cart ideas for the nether hub.
Today we do some enchanting to try out the new book system and then we mess around with some mine cart ideas for the nether hub.
Date de diffusion
Jan 07, 2013
Today we check out the new features introduced in the Redstone Update snapshot.
Today we check out the new features introduced in the Redstone Update snapshot.
Date de diffusion
Jan 10, 2013
I show how I used the daylight detector to make a day/night indicator for the man cave. Then we have some fun attempting to design a speed station.
I show how I used the daylight detector to make a day/night indicator for the man cave. Then we have some fun attempting to design a speed station.
Date de diffusion
Jan 14, 2013
Today we setup a night time song to play every time the the sun sets in my man cave. We also do a few other randoms things.
Today we setup a night time song to play every time the the sun sets in my man cave. We also do a few other randoms things.
Date de diffusion
Jan 20, 2013
I want to try build something a bit challenging with these new features from the redstone updates. We are going to design, build, and program a pet!
I want to try build something a bit challenging with these new features from the redstone updates. We are going to design, build, and program a pet!
Date de diffusion
Jan 25, 2013
There are TNT Fountains so we better smile logic our pet so it can be happy. This description makes sense, so don't question it.
There are TNT Fountains so we better smile logic our pet so it can be happy. This description makes sense, so don't question it.
Date de diffusion
Jan 31, 2013
Today we work on the pet project some more. Mainly we try to connect the face component to the happiness and health variables.
Today we work on the pet project some more. Mainly we try to connect the face component to the happiness and health variables.
Date de diffusion
Fév 04, 2013
Today we mostly work on planning out and building some of my nether track. I talk about video comments and goof around with a few other things.
Today we mostly work on planning out and building some of my nether track. I talk about video comments and goof around with a few other things.
Date de diffusion
Fév 08, 2013
Today we work on Wilson some more, discuss plans for the stronghold, and work on adding a river to the man cave.
Today we work on Wilson some more, discuss plans for the stronghold, and work on adding a river to the man cave.
Date de diffusion
Fév 13, 2013
Today we spend some time on polishing the area around the cow farm. I make my first map in this world!!
Today we spend some time on polishing the area around the cow farm. I make my first map in this world!!
Date de diffusion
Fév 18, 2013
Today we do some more fixing and touch-ups around the man cave. Then we look into a target system idea for a future project.
Today we do some more fixing and touch-ups around the man cave. Then we look into a target system idea for a future project.
Date de diffusion
Fév 24, 2013
We work on the nether rail trying to get the automatic track selection working using unique items and hoppers.
We work on the nether rail trying to get the automatic track selection working using unique items and hoppers.
Date de diffusion
Fév 28, 2013
Some random bits and bobs. We explore some of the new snapshot changes and work on our tamagotchi pet's food detection system.
Some random bits and bobs. We explore some of the new snapshot changes and work on our tamagotchi pet's food detection system.
Date de diffusion
Mar 04, 2013
We do a bunch of terraforming today and start on designing and building the mountain library,
We do a bunch of terraforming today and start on designing and building the mountain library,
Date de diffusion
Mar 10, 2013
We work at flattening out the mountain top for the library and continue designing it.
We work at flattening out the mountain top for the library and continue designing it.
Date de diffusion
Mar 14, 2013
Today we do some enchanting, consider a challenging redstone problem with wilson, do some landscaping, and have some good ole fun with my silverfish buddies.
Today we do some enchanting, consider a challenging redstone problem with wilson, do some landscaping, and have some good ole fun with my silverfish buddies.
Date de diffusion
Mar 19, 2013
Today we start step 2 of a mega mob system plan I have. The goal is to sort the creepers, skeletons, and zombies into separate holding areas.
Today we start step 2 of a mega mob system plan I have. The goal is to sort the creepers, skeletons, and zombies into separate holding areas.
Date de diffusion
Mar 22, 2013
Today we do the redstone for the mob sorter, I explain what I want the mob system to do and how I plan to do it, we do some touch-ups around the man-cave, and we wire the 3x3 library door.
Today we do the redstone for the mob sorter, I explain what I want the mob system to do and how I plan to do it, we do some touch-ups around the man-cave, and we wire the 3x3 library door.
Date de diffusion
Mar 27, 2013
Today we work on the library some more and I show my plan for simplifying our pet Wilson's wiring a little bit.
Today we work on the library some more and I show my plan for simplifying our pet Wilson's wiring a little bit.
Date de diffusion
Mar 31, 2013
We work at trying to plan out the different functions of the mob system and the routes and junctions the mobs need to take for it to work like we want. We also go on a quest for redstone.
We work at trying to plan out the different functions of the mob system and the routes and junctions the mobs need to take for it to work like we want. We also go on a quest for redstone.
Date de diffusion
Avr 07, 2013
New world download link in the description! Today we figure out the answer to the redstone problem we were having with our pet Wilson. We also do some cave work.
New world download link in the description! Today we figure out the answer to the redstone problem we were having with our pet Wilson. We also do some cave work.
Date de diffusion
Avr 13, 2013
After a bad nightmare, we continue working on the paths and polishing the area around the creeper face. I also redo Wilson's food detector because it broke in an update.
After a bad nightmare, we continue working on the paths and polishing the area around the creeper face. I also redo Wilson's food detector because it broke in an update.
Date de diffusion
Avr 19, 2013
"What you call wasting, I call living." - George Costanza
Today we work at building the 1 hit kill, mob storage and display part of the mob system.
"What you call wasting, I call living." - George Costanza
Today we work at building the 1 hit kill, mob storage and display part of the mob system.
Date de diffusion
Avr 23, 2013
Today we do some general building around the man cave and try to finalize some of the areas.
Today we do some general building around the man cave and try to finalize some of the areas.
Date de diffusion
Avr 28, 2013
Today we work at building and refining the entrance area to the cow/wheat farm. Then we go on a nice exploration adventure and discover some of the true beauty my world has to offer.
Today we work at building and refining the entrance area to the cow/wheat farm. Then we go on a nice exploration adventure and discover some of the true beauty my world has to offer.
Date de diffusion
Mai 03, 2013
Today we discover what the new horses can really do, and also, that they are a very fun addition to the game.
Today we discover what the new horses can really do, and also, that they are a very fun addition to the game.
Date de diffusion
Mai 07, 2013
Today we find some cool stuff caving and exploring, we build a couple things in the man cave, and then we do something a bit foolish.
Today we find some cool stuff caving and exploring, we build a couple things in the man cave, and then we do something a bit foolish.
Date de diffusion
Mai 12, 2013
Today we check out the new blocks added with the recent snapshot and then do some terraforming and building outside the man cave.
Today we check out the new blocks added with the recent snapshot and then do some terraforming and building outside the man cave.
Date de diffusion
Mai 17, 2013
Today I show a new idea for making a player position sensor in survival minecraft. We check out some things I built and then try to figure out if we can get a beacon to work in the nether.
Today I show a new idea for making a player position sensor in survival minecraft. We check out some things I built and then try to figure out if we can get a beacon to work in the nether.
Date de diffusion
Mai 21, 2013
Today we work on implementing the Health and Food systems for our tamagotchi like Wilson pet. We also experiment to see if we can setup a village in the nether.
Today we work on implementing the Health and Food systems for our tamagotchi like Wilson pet. We also experiment to see if we can setup a village in the nether.
Date de diffusion
Mai 25, 2013
Today we do some experimenting with going on top of the nether and then we start preparations for a zombie pigman gold farm.
Today we do some experimenting with going on top of the nether and then we start preparations for a zombie pigman gold farm.
Date de diffusion
Mai 29, 2013
Today we take a tour of our world to check out some of the things I've built over time.
Today we take a tour of our world to check out some of the things I've built over time.
Date de diffusion
Jun 02, 2013
I decided to try build a fanart (made by madmonkeythedreamer) in my world in 3D using the new clay blocks.
I decided to try build a fanart (made by madmonkeythedreamer) in my world in 3D using the new clay blocks.
Date de diffusion
Jun 06, 2013
Today we put some of the finishing touches on last episode's "You've been Etho'd" build. We head to the nether to begin constructing the zombie pigman farm but are later met with some
.. show full overview
Today we put some of the finishing touches on last episode's "You've been Etho'd" build. We head to the nether to begin constructing the zombie pigman farm but are later met with some resistance from the locals. We check out some of the new snapshot changes and I show you some plans for our Wilson pet.
Date de diffusion
Jun 13, 2013
Today we derp around with some trees, begin constructing an underground village, and then attempt to connect the mancave with our water transports.
Today we derp around with some trees, begin constructing an underground village, and then attempt to connect the mancave with our water transports.
Date de diffusion
Jun 20, 2013
I've put a lot of effort into finishing the Wilson project over the past few days. Today we explore some of the changes and go over how it works. We also work at setting up a way to get villagers into our underground village easily.
I've put a lot of effort into finishing the Wilson project over the past few days. Today we explore some of the changes and go over how it works. We also work at setting up a way to get villagers into our underground village easily.
Date de diffusion
Jun 24, 2013
Today we move in some villagers from the purifier to the underground village. Then we head over to the stronghold base to work on the Bomb Factory idea we had for the mob system.
Today we move in some villagers from the purifier to the underground village. Then we head over to the stronghold base to work on the Bomb Factory idea we had for the mob system.
Date de diffusion
Juil 03, 2013
Today we begin constructing... Etho's Lab! We find a location to set it up, I go over explaining the concept behind my design, I manually demonstrate how it will function, and we get into a little bit of the building.
Today we begin constructing... Etho's Lab! We find a location to set it up, I go over explaining the concept behind my design, I manually demonstrate how it will function, and we get into a little bit of the building.
Date de diffusion
Juil 08, 2013
We are working on Etho's Lab again today! Things go well until we test out the new redstone design.
We are working on Etho's Lab again today! Things go well until we test out the new redstone design.
Date de diffusion
Juil 15, 2013
Thank you everyone! It's been a ton of fun and I really appreciate all the kind support you've shown me. Let's keep on going!
Thank you everyone! It's been a ton of fun and I really appreciate all the kind support you've shown me. Let's keep on going!
Date de diffusion
Juil 20, 2013
Today we fire up Etho's Lab for the first bug free test. We plan out a few more features for the lab and install 2 simple nether wart farms. Then we discuss some plans for Wilson.
Today we fire up Etho's Lab for the first bug free test. We plan out a few more features for the lab and install 2 simple nether wart farms. Then we discuss some plans for Wilson.
Date de diffusion
Juil 26, 2013
Today we check out the progress that has been made with Etho's Lab. Then I show and explain a cool respawn trick you can do.
Today we check out the progress that has been made with Etho's Lab. Then I show and explain a cool respawn trick you can do.
Date de diffusion
Août 01, 2013
Today we do a few random things around the man cave, such as adding a kill switch to the slime farm and look into upgrading the cave spider spawners.
Today we do a few random things around the man cave, such as adding a kill switch to the slime farm and look into upgrading the cave spider spawners.
Date de diffusion
Août 06, 2013
Today we try to design and setup some stalls for holding horses in the man-cave.
Today we try to design and setup some stalls for holding horses in the man-cave.
Date de diffusion
Août 12, 2013
Order now! Today we check out the finished horse stalls we setup. Then we do a little testing and experimenting to see if our mob farms are still functioning after the 1.6 update.
Order now! Today we check out the finished horse stalls we setup. Then we do a little testing and experimenting to see if our mob farms are still functioning after the 1.6 update.
Date de diffusion
Août 18, 2013
Today we spend some time testing out the bomb factory project and trying to get it running automatically.
Today we spend some time testing out the bomb factory project and trying to get it running automatically.
Date de diffusion
Août 25, 2013
Today we put the finishing touches on EthosLab and test out the system.
Today we put the finishing touches on EthosLab and test out the system.
Date de diffusion
Août 31, 2013
Today I talk about the internet problems I've been having, we investigate some mob behavior, and we use this knowledge to redo parts of the mob system.
Today I talk about the internet problems I've been having, we investigate some mob behavior, and we use this knowledge to redo parts of the mob system.
Date de diffusion
Sept 05, 2013
Today we take a tour of a bunch of small changes I've made around the man cave. Then we begin shaping a new area for a fishing shack.
Today we take a tour of a bunch of small changes I've made around the man cave. Then we begin shaping a new area for a fishing shack.
Date de diffusion
Sept 09, 2013
Storm chasing finally pays off. Today we try to get a super charged creeper back to the man cave, and then we check out some new terrain generation with the 1.7 snapshot.
Storm chasing finally pays off. Today we try to get a super charged creeper back to the man cave, and then we check out some new terrain generation with the 1.7 snapshot.
Date de diffusion
Sept 16, 2013
Today we build the fishing shack while I give an update of where I've been and things.
Today we build the fishing shack while I give an update of where I've been and things.
Date de diffusion
Sept 20, 2013
Today we prepare our world for updating to the 1.7 snapshots. We check out some of the new features and make some major progress constructing the gold farm.
Today we prepare our world for updating to the 1.7 snapshots. We check out some of the new features and make some major progress constructing the gold farm.
Date de diffusion
Sept 25, 2013
Today we mostly just derp around in the nether, do some enchanting, and try our luck with the new fishing mechanics.
Today we mostly just derp around in the nether, do some enchanting, and try our luck with the new fishing mechanics.
Date de diffusion
Oct 01, 2013
Today we spend some time in the end and work at setting up a enderpearl transport system.
Today we spend some time in the end and work at setting up a enderpearl transport system.
Date de diffusion
Oct 07, 2013
Now I'm thinking with portals! Today we take a moment to overview the geography of my world through the newly completed map next to the cow farm. Then we begin setting up a Portal
.. show full overview
Now I'm thinking with portals! Today we take a moment to overview the geography of my world through the newly completed map next to the cow farm. Then we begin setting up a Portal Network in the nether which potentially will allow me to quickly teleport items, mobs, and myself long distances in my world with relative ease.
Date de diffusion
Oct 13, 2013
Today we try to work out some of the tough problems with getting the portal network idea setup and working properly.
Today we try to work out some of the tough problems with getting the portal network idea setup and working properly.
Date de diffusion
Oct 20, 2013
Thanks everyone! =)
Thanks everyone! =)
Date de diffusion
Oct 25, 2013
Today I wanted to show off the newly completed Ender Ender 2,0... but stuff happens. Later we check out a horse elevator I've been wanting to install in the man cave.
Today I wanted to show off the newly completed Ender Ender 2,0... but stuff happens. Later we check out a horse elevator I've been wanting to install in the man cave.
Date de diffusion
Oct 31, 2013
Today we check out the Ender Ender 2.0 once again and make a few modifications to it. Then we head out to the gold farm to check out its gold collection system and we build a minecart unloading item elevator.
Today we check out the Ender Ender 2.0 once again and make a few modifications to it. Then we head out to the gold farm to check out its gold collection system and we build a minecart unloading item elevator.
Date de diffusion
Nov 05, 2013
Today we fight a wither, go into detail about my new plan for getting resources, and we do some trading with the villagers.
Today we fight a wither, go into detail about my new plan for getting resources, and we do some trading with the villagers.
Date de diffusion
Nov 09, 2013
Today we switch the world into amplified terrain generation and head off exploring. The results are not disappointing.
Today we switch the world into amplified terrain generation and head off exploring. The results are not disappointing.
Date de diffusion
Nov 12, 2013
Today we finish up our exploration adventure in the new amplified 1.7.2 terrain.
Today we finish up our exploration adventure in the new amplified 1.7.2 terrain.
Date de diffusion
Nov 19, 2013
You saw the title and you were worried I am sick? Thank you for your concern, but I am fine. Otherwise you are a terrible person if you were not worried about me!
You saw the title and you were worried I am sick? Thank you for your concern, but I am fine. Otherwise you are a terrible person if you were not worried about me!
Date de diffusion
Nov 23, 2013
Today we spend some time fixing up the sheep farm in the man cave.
Today we spend some time fixing up the sheep farm in the man cave.
Date de diffusion
Nov 29, 2013
Today we add in a few new things to the man cave, including 2 fancy snowball fountains.
Today we add in a few new things to the man cave, including 2 fancy snowball fountains.
Date de diffusion
Déc 05, 2013
Today we head back to the underground village to get it functioning as a proper village.
Today we head back to the underground village to get it functioning as a proper village.
Date de diffusion
Déc 10, 2013
The underground village is expanding! We do some shopping and check out the new buildings. Then we start building a Mine Cart Shuffle mini-game.
The underground village is expanding! We do some shopping and check out the new buildings. Then we start building a Mine Cart Shuffle mini-game.
Date de diffusion
Déc 14, 2013
The chicken riding baby pigmen introduced in 1.7.4 have really messed up the gold farm which was already working poorly to begin with. So today we try out a different method of dealing with all the zombie pigmen.
The chicken riding baby pigmen introduced in 1.7.4 have really messed up the gold farm which was already working poorly to begin with. So today we try out a different method of dealing with all the zombie pigmen.
Date de diffusion
Déc 20, 2013
In this episode we spend some time making refinements to the gold farm.
In this episode we spend some time making refinements to the gold farm.
Date de diffusion
Déc 24, 2013
In this episode we work at setting up a tunnel to get to the under ground village faster.
In this episode we work at setting up a tunnel to get to the under ground village faster.
Date de diffusion
Déc 30, 2013
In this episode we spend some more time finishing the tunnel to the underground village and improving my string farms.
In this episode we spend some more time finishing the tunnel to the underground village and improving my string farms.
Date de diffusion
Jan 03, 2014
In this episode we do a bunch of random things but focus on building a nice ceiling for the donator tree farm.
In this episode we do a bunch of random things but focus on building a nice ceiling for the donator tree farm.
Date de diffusion
Jan 09, 2014
Today I mostly just talk about my new computer and we put it to the test.
Today I mostly just talk about my new computer and we put it to the test.
Date de diffusion
Jan 10, 2014
Today we explore some of the new changes and additions coming to the game in the 1.8 snapshot.
Today we explore some of the new changes and additions coming to the game in the 1.8 snapshot.
Date de diffusion
Jan 15, 2014
Today we head out to the wither skeleton farm I've been setting up, do some exploring, and appoint a chief of our underground village.
Today we head out to the wither skeleton farm I've been setting up, do some exploring, and appoint a chief of our underground village.
Date de diffusion
Jan 19, 2014
Today we check out some of the changes I made to my player skin and we attempt to take on 5 withers at once.
Today we check out some of the changes I made to my player skin and we attempt to take on 5 withers at once.
Date de diffusion
Jan 24, 2014
Today we attempt to redesign my mob system to use minecarts instead of water streams so that we would be able to control the mobs a little better. It turns out, even in minecarts, the mobs find a way to defy me.
Today we attempt to redesign my mob system to use minecarts instead of water streams so that we would be able to control the mobs a little better. It turns out, even in minecarts, the mobs find a way to defy me.
Date de diffusion
Jan 29, 2014
Today we relocate the old villagers from the underground village and try to fill it with the new villagers that were introduced in the snapshots.
Today we relocate the old villagers from the underground village and try to fill it with the new villagers that were introduced in the snapshots.
Date de diffusion
Fév 03, 2014
Today we have some more fun with the new villagers and later we head over to the Library to work on its interior.
Today we have some more fun with the new villagers and later we head over to the Library to work on its interior.
Date de diffusion
Fév 06, 2014
Today we initiate Wilson alpha testing and later we setup an obsidian farm, and try to look into how portal spawning works.
Today we initiate Wilson alpha testing and later we setup an obsidian farm, and try to look into how portal spawning works.
Date de diffusion
Fév 15, 2014
Today we work at redesigning the intersection in the man-cave by my lab.
Today we work at redesigning the intersection in the man-cave by my lab.
Date de diffusion
Fév 23, 2014
Today we install a timer at the gold farm, do some building at the library, and begin building a boat target game.
Today we install a timer at the gold farm, do some building at the library, and begin building a boat target game.
Date de diffusion
Mar 03, 2014
Today we expand the man cave by adding a new loot stash room to store my valuable resources in block form.
Today we expand the man cave by adding a new loot stash room to store my valuable resources in block form.
Date de diffusion
Mar 08, 2014
Today we check out the new wolf and skeleton AI change, and try to incorporate that into my mob sorter, only to discover some other changes. Then we spend some time setting up a blue flower farm.
Today we check out the new wolf and skeleton AI change, and try to incorporate that into my mob sorter, only to discover some other changes. Then we spend some time setting up a blue flower farm.
Date de diffusion
Mar 13, 2014
Today we do some more finishing touches around the mushroom farm and then head to the nether to try fix a few things.
Today we do some more finishing touches around the mushroom farm and then head to the nether to try fix a few things.
Date de diffusion
Mar 18, 2014
Today we check out some of the new changes in the recent 14w11b snapshot. We punch a hole through bedrock, finish the elevator, setup some more track, and give a tribute to the great game, Castle Crashers.
Today we check out some of the new changes in the recent 14w11b snapshot. We punch a hole through bedrock, finish the elevator, setup some more track, and give a tribute to the great game, Castle Crashers.
Date de diffusion
Mar 23, 2014
Today we spend some time making improvements to the gold farm.
Today we spend some time making improvements to the gold farm.
Date de diffusion
Mar 28, 2014
In this episode we gather some resources, set up some mine cart tracks, and then try setting up a wolf powered skeleton spawner.
In this episode we gather some resources, set up some mine cart tracks, and then try setting up a wolf powered skeleton spawner.
Date de diffusion
Avr 01, 2014
In this episode we finally get hold of some podzol and use it to finish up the villager tunnel. Then we do some villager trading and get interrupted by some mojang shenanigans.
In this episode we finally get hold of some podzol and use it to finish up the villager tunnel. Then we do some villager trading and get interrupted by some mojang shenanigans.
Date de diffusion
Avr 07, 2014
Today we do some decorative and repair work around the man cave and then we build a cactus farm that I made in my first Minecraft world.
Today we do some decorative and repair work around the man cave and then we build a cactus farm that I made in my first Minecraft world.
Date de diffusion
Avr 14, 2014
Today we check out some renovations I made in the man-cave and then we set up a quad-beacon at the wither skeleton farm.
Today we check out some renovations I made in the man-cave and then we set up a quad-beacon at the wither skeleton farm.
Date de diffusion
Avr 20, 2014
In this Minecraft episode we do some trading in the underground market, set up some hidden storage in the Library, and start building a suspended rail line.
In this Minecraft episode we do some trading in the underground market, set up some hidden storage in the Library, and start building a suspended rail line.
Date de diffusion
Avr 24, 2014
In this Minecraft episode we take a trip back in time to visit a simpler Minecraft, full of danger and wonder, and of course... deep darkness. This is a tour of my first Minecraft world.
In this Minecraft episode we take a trip back in time to visit a simpler Minecraft, full of danger and wonder, and of course... deep darkness. This is a tour of my first Minecraft world.
Date de diffusion
Avr 25, 2014
In this Minecraft episode we continue our tour of the ancients and check out my second Minecraft world, along with a few other random Minecraft backups I had saved.
In this Minecraft episode we continue our tour of the ancients and check out my second Minecraft world, along with a few other random Minecraft backups I had saved.
Date de diffusion
Avr 29, 2014
In this Minecraft episode we play with some creepers, but then get around to building a new mob system by the man cave.
In this Minecraft episode we play with some creepers, but then get around to building a new mob system by the man cave.
Date de diffusion
Mai 03, 2014
In this Minecraft episode we have some fun exploring the new slime block update. We check out some fun boat stuff I've been experimenting with, and then we try to design a horse garage.
In this Minecraft episode we have some fun exploring the new slime block update. We check out some fun boat stuff I've been experimenting with, and then we try to design a horse garage.
Date de diffusion
Mai 08, 2014
In this Minecraft episode we nearly have a mental breakdown trying to tame some ocelots, and then we use them to try finish up the wolf / ocelot / villager mob system.
In this Minecraft episode we nearly have a mental breakdown trying to tame some ocelots, and then we use them to try finish up the wolf / ocelot / villager mob system.
Date de diffusion
Mai 13, 2014
Minecraft survival. In this Minecraft episode we go on a long overdue tour of my Minecraft let's play world.
Minecraft survival. In this Minecraft episode we go on a long overdue tour of my Minecraft let's play world.
Date de diffusion
Mai 17, 2014
Minecraft survival. In this Minecraft episode we finish the hostile mob system we've been working on by the man-cave, and then we begin converting the exterior of it into penguin mountain.
Minecraft survival. In this Minecraft episode we finish the hostile mob system we've been working on by the man-cave, and then we begin converting the exterior of it into penguin mountain.
Date de diffusion
Mai 24, 2014
Minecraft survival. In this Minecraft episode we head out to the amplified flower forest biome to start planning ideas for a new base. Then we have some fun testing out some boat glider mechanics.
Minecraft survival. In this Minecraft episode we head out to the amplified flower forest biome to start planning ideas for a new base. Then we have some fun testing out some boat glider mechanics.
Date de diffusion
Mai 30, 2014
Minecraft survival. In this Minecraft episode we spend some more time coming up with transportation plans at the amplified flower forest base.
Minecraft survival. In this Minecraft episode we spend some more time coming up with transportation plans at the amplified flower forest base.
Date de diffusion
Jun 05, 2014
Minecraft survival. In this Minecraft episode we try to scrounge up enough gold to setup a beacon at our new base location. Then we setup a flying machine and introduce my plan for a mobile storage room.
Minecraft survival. In this Minecraft episode we try to scrounge up enough gold to setup a beacon at our new base location. Then we setup a flying machine and introduce my plan for a mobile storage room.
Date de diffusion
Jun 09, 2014
Minecraft survival. In this Minecraft episode we check out my design for the Mobile Storage Room idea and then we start setting it up at our new base.
Minecraft survival. In this Minecraft episode we check out my design for the Mobile Storage Room idea and then we start setting it up at our new base.
Date de diffusion
Jun 16, 2014
Minecraft survival. In this Minecraft episode we attempt to go looking for some packed ice, but get an unexpected surprise.
Minecraft survival. In this Minecraft episode we attempt to go looking for some packed ice, but get an unexpected surprise.
Date de diffusion
Jun 21, 2014
Minecraft survival. In this Minecraft episode we check out the amplified spiked ice biome and then we do some terraforming at our new base.
Minecraft survival. In this Minecraft episode we check out the amplified spiked ice biome and then we do some terraforming at our new base.
Date de diffusion
Jun 26, 2014
Minecraft survival. In this Minecraft episode we install the flying chicken farm and in detail we go through the steps I'm taking to develop my building technique for our new base.
Minecraft survival. In this Minecraft episode we install the flying chicken farm and in detail we go through the steps I'm taking to develop my building technique for our new base.
Date de diffusion
Jun 30, 2014
Minecraft survival. In this Minecraft episode we start and finish a new gold and ghast farm that will work fully automatically. This farm uses a trick with hostile mob and iron golem interaction that was introduced in the 1.8 snapshots.
Minecraft survival. In this Minecraft episode we start and finish a new gold and ghast farm that will work fully automatically. This farm uses a trick with hostile mob and iron golem interaction that was introduced in the 1.8 snapshots.
Date de diffusion
Juil 05, 2014
Minecraft survival. In this Minecraft episode we forgot to write a description.
Minecraft survival. In this Minecraft episode we forgot to write a description.
Date de diffusion
Juil 11, 2014
Minecraft survival. In this Minecraft episode we set up some switches for the portals at the gold farm so that we can control what portals we warp to and use the portal network.
Minecraft survival. In this Minecraft episode we set up some switches for the portals at the gold farm so that we can control what portals we warp to and use the portal network.
Date de diffusion
Juil 17, 2014
Minecraft survival. In this Minecraft episode we head out on an adventure to check out the new water temples from the 1.8 snapshots.
Minecraft survival. In this Minecraft episode we head out on an adventure to check out the new water temples from the 1.8 snapshots.
Date de diffusion
Juil 23, 2014
Minecraft survival. In this Minecraft episode we begin building a guardian farm... basically I do a lot of digging.
Minecraft survival. In this Minecraft episode we begin building a guardian farm... basically I do a lot of digging.
Date de diffusion
Juil 28, 2014
Minecraft survival. In this Minecraft episode we setup a giant fish tank for the guardian farm.
Minecraft survival. In this Minecraft episode we setup a giant fish tank for the guardian farm.
Date de diffusion
Août 01, 2014
Minecraft survival. In this Minecraft episode we setup a killing chamber in the nether for the guardian mobs.
Minecraft survival. In this Minecraft episode we setup a killing chamber in the nether for the guardian mobs.
Date de diffusion
Août 04, 2014
Minecraft survival. In this Minecraft episode we fix a zombie spawning issue with the gold farm and then try to get some bunnies.
Minecraft survival. In this Minecraft episode we fix a zombie spawning issue with the gold farm and then try to get some bunnies.
Date de diffusion
Août 09, 2014
Minecraft survival. In this Minecraft episode we setup a room for a bunny farm.
Minecraft survival. In this Minecraft episode we setup a room for a bunny farm.
Date de diffusion
Août 14, 2014
Minecraft survival. In this Minecraft episode we do a bunch of trading with the villagers and look into some of their trading mechanics.
Minecraft survival. In this Minecraft episode we do a bunch of trading with the villagers and look into some of their trading mechanics.
Date de diffusion
Août 18, 2014
Minecraft survival. In this Minecraft episode we setup a new ice farm to replace the broken one. Then we look into detail about the mysterious disappearing blacksmiths.
Minecraft survival. In this Minecraft episode we setup a new ice farm to replace the broken one. Then we look into detail about the mysterious disappearing blacksmiths.
Date de diffusion
Août 22, 2014
Minecraft survival. In this Minecraft episode we setup an automatic flower farm and then we begin a long term, horse breeding project. It's getting really difficult to come up with unique titles...
Minecraft survival. In this Minecraft episode we setup an automatic flower farm and then we begin a long term, horse breeding project. It's getting really difficult to come up with unique titles...
Date de diffusion
Août 26, 2014
Minecraft survival. In this Minecraft episode we do a maintenance check-up on the man cave. Then we build the Flowers on Demand farm and install Docm's villager switcharoo on project pokemon.
Minecraft survival. In this Minecraft episode we do a maintenance check-up on the man cave. Then we build the Flowers on Demand farm and install Docm's villager switcharoo on project pokemon.
Date de diffusion
Août 30, 2014
Minecraft survival. In this Minecraft episode we check out some more changes around the man cave, and then we go setup an item stream in the end.
Minecraft survival. In this Minecraft episode we check out some more changes around the man cave, and then we go setup an item stream in the end.
Date de diffusion
Sept 04, 2014
Minecraft survival. In this Minecraft episode we finish up the enderpearl transport stream in the End, and then we build a poppy farm.
Minecraft survival. In this Minecraft episode we finish up the enderpearl transport stream in the End, and then we build a poppy farm.
Date de diffusion
Sept 11, 2014
Minecraft survival. In this Minecraft episode we move the villagers to the poppy farm, talk about the nexus, and then start a biome enhancement project.
Minecraft survival. In this Minecraft episode we move the villagers to the poppy farm, talk about the nexus, and then start a biome enhancement project.
Date de diffusion
Sept 16, 2014
Minecraft survival. In this Minecraft episode we build a windmill for the biome enhancement project and then try find someone to live in it.
Minecraft survival. In this Minecraft episode we build a windmill for the biome enhancement project and then try find someone to live in it.
Date de diffusion
Sept 21, 2014
Minecraft survival. In this Minecraft episode we imprison and exploit our villagers, blow some stuff up, and then pink it up.
Minecraft survival. In this Minecraft episode we imprison and exploit our villagers, blow some stuff up, and then pink it up.
Date de diffusion
Sept 26, 2014
Minecraft survival. In this Minecraft episode we begin setting up the item retrieval system at the nexus and then do some more biome enhancement projects.
Minecraft survival. In this Minecraft episode we begin setting up the item retrieval system at the nexus and then do some more biome enhancement projects.
Date de diffusion
Oct 01, 2014
Minecraft survival. In this Minecraft episode we work at getting some materials together to finish up the rest of the nexus storage units.
Minecraft survival. In this Minecraft episode we work at getting some materials together to finish up the rest of the nexus storage units.
Date de diffusion
Oct 07, 2014
Minecraft survival. In this Minecraft episode we look into the possibility of building a passive mob farm, and then we attempt to capture an Elder Guardian.
Minecraft survival. In this Minecraft episode we look into the possibility of building a passive mob farm, and then we attempt to capture an Elder Guardian.
Date de diffusion
Oct 12, 2014
Minecraft survival. In this Minecraft episode we build a crazy long ice tunnel, check out the horse breeding project, and plan out the nexus some more.
Minecraft survival. In this Minecraft episode we build a crazy long ice tunnel, check out the horse breeding project, and plan out the nexus some more.
Date de diffusion
Oct 17, 2014
Minecraft survival. In this Minecraft episode we finish up the redstone circuit board design on the nexus, do some building, fight some withers, and some other things.
Minecraft survival. In this Minecraft episode we finish up the redstone circuit board design on the nexus, do some building, fight some withers, and some other things.
Date de diffusion
Oct 22, 2014
Minecraft survival. In this Minecraft episode we head over to the end and experiment with a random note block music player idea. Then we work on the walls at the nexus.
Minecraft survival. In this Minecraft episode we head over to the end and experiment with a random note block music player idea. Then we work on the walls at the nexus.
Date de diffusion
Oct 27, 2014
Minecraft survival. In this Minecraft episode we test out the selection system at the nexus. Then we head over to the musical randomizer, and take a totally unexpected and unplanned detour.
Minecraft survival. In this Minecraft episode we test out the selection system at the nexus. Then we head over to the musical randomizer, and take a totally unexpected and unplanned detour.
Date de diffusion
Nov 02, 2014
Minecraft survival. In this Minecraft episode we head back in time to revisit chocolate island.
Minecraft survival. In this Minecraft episode we head back in time to revisit chocolate island.
Date de diffusion
Nov 06, 2014
TV's new hit series! In this Minecraft episode we spend some time figuring out how boat mechanics have changed as we try setup an EATS road.
TV's new hit series! In this Minecraft episode we spend some time figuring out how boat mechanics have changed as we try setup an EATS road.
Date de diffusion
Nov 09, 2014
Minecraft survival. In this Minecraft episode we try out a method for doing the EATS road corners. Then we begin building a semi automatic dark oak tree farm.
Minecraft survival. In this Minecraft episode we try out a method for doing the EATS road corners. Then we begin building a semi automatic dark oak tree farm.
Date de diffusion
Nov 15, 2014
Minecraft survival. In this Minecraft episode we do some building at the amplified base and play around with a sideways slime launcher.
Minecraft survival. In this Minecraft episode we do some building at the amplified base and play around with a sideways slime launcher.
Date de diffusion
Nov 22, 2014
Minecraft survival. In this Minecraft episode we focus on building the Library by request of the popular masses. Then, some villager trading stuff.
Minecraft survival. In this Minecraft episode we focus on building the Library by request of the popular masses. Then, some villager trading stuff.
Date de diffusion
Nov 27, 2014
Minecraft survival. In this Minecraft episode we focus on building the nexus and the new library, with some major progress being made.
Minecraft survival. In this Minecraft episode we focus on building the nexus and the new library, with some major progress being made.
Date de diffusion
Déc 03, 2014
Minecraft survival. In this Minecraft episode we try using a horse along with some jump pads at the wither skeleton farm. We do some trading, work on the Library, and some other random things.
Minecraft survival. In this Minecraft episode we try using a horse along with some jump pads at the wither skeleton farm. We do some trading, work on the Library, and some other random things.
Date de diffusion
Déc 08, 2014
Minecraft survival. In this Minecraft episode we collect some building materials for the nexus and work on the floor, set up a potion delivery system to the nether, and attempt building a few more custom trees.
Minecraft survival. In this Minecraft episode we collect some building materials for the nexus and work on the floor, set up a potion delivery system to the nether, and attempt building a few more custom trees.
Date de diffusion
Déc 13, 2014
Minecraft survival. In this Minecraft episode we build on the nexus some more and look into how the item sorting will work. Then we put a fence around the wheat field and find some fish to fill our pond.
Minecraft survival. In this Minecraft episode we build on the nexus some more and look into how the item sorting will work. Then we put a fence around the wheat field and find some fish to fill our pond.
Date de diffusion
Déc 18, 2014
Minecraft survival. In this Minecraft episode we explore the nether a bit, and work on the nexus and the library.
Minecraft survival. In this Minecraft episode we explore the nether a bit, and work on the nexus and the library.
Date de diffusion
Déc 22, 2014
Minecraft survival. In this Minecraft episode we spend some time polishing up the underground village and adding a few new features to it.
Minecraft survival. In this Minecraft episode we spend some time polishing up the underground village and adding a few new features to it.
Date de diffusion
Déc 27, 2014
Minecraft survival. In this Minecraft episode we upgrade the underground village some more while fending off zombie sieges.
Minecraft survival. In this Minecraft episode we upgrade the underground village some more while fending off zombie sieges.
Date de diffusion
Jan 02, 2015
Minecraft survival. In this Minecraft episode we replace the snow pile fiasco with the pyramid fiasco. Then we look into making a semi-automatic firework factory.
Minecraft survival. In this Minecraft episode we replace the snow pile fiasco with the pyramid fiasco. Then we look into making a semi-automatic firework factory.
Date de diffusion
Jan 06, 2015
Minecraft survival. In this Minecraft episode we finish setting up the firework star maker and then I give a channel update while caving for a bit.
Minecraft survival. In this Minecraft episode we finish setting up the firework star maker and then I give a channel update while caving for a bit.
Date de diffusion
Jan 14, 2015
Minecraft survival. In this Minecraft episode we check out what I've been up to with the nexus, the pyramid, build a new style mini-farm, and then experiment with building desert houses.
Minecraft survival. In this Minecraft episode we check out what I've been up to with the nexus, the pyramid, build a new style mini-farm, and then experiment with building desert houses.
Date de diffusion
Jan 21, 2015
Minecraft survival. In this Minecraft episode we begin building the Sandy City idea. We lay out some pathways and then work at connecting a bunch of smaller houses together into one big building.
Minecraft survival. In this Minecraft episode we begin building the Sandy City idea. We lay out some pathways and then work at connecting a bunch of smaller houses together into one big building.
Date de diffusion
Jan 28, 2015
Minecraft survival. In this Minecraft episode we connect a bunch of water channels together to create a long stretching river running through the world. Then we head over to the library
.. show full overview
Minecraft survival. In this Minecraft episode we connect a bunch of water channels together to create a long stretching river running through the world. Then we head over to the library to work out some tricky redstone for an enchanted book delivery system.
Date de diffusion
Fév 03, 2015
Minecraft survival. In this Minecraft episode we finish setting up the book storage and request system at the library. Then we focus on adding some more detail to Sandy City.
Minecraft survival. In this Minecraft episode we finish setting up the book storage and request system at the library. Then we focus on adding some more detail to Sandy City.
Date de diffusion
Fév 10, 2015
Minecraft survival. In this Minecraft episode we look into how we will organize the nexus, and then we start figuring out the logic to a Simon Says game.
Minecraft survival. In this Minecraft episode we look into how we will organize the nexus, and then we start figuring out the logic to a Simon Says game.
Date de diffusion
Fév 15, 2015
Minecraft survival. In this Minecraft episode we take a look at what I've done with the Simon memory game, and then we start developing a flying sheep farm at the amplified base.
Minecraft survival. In this Minecraft episode we take a look at what I've done with the Simon memory game, and then we start developing a flying sheep farm at the amplified base.
Date de diffusion
Fév 22, 2015
Minecraft survival. In this Minecraft episode we work on the flying sheep farm some more and then look into upgrading the nether hub.
Minecraft survival. In this Minecraft episode we work on the flying sheep farm some more and then look into upgrading the nether hub.
Date de diffusion
Mar 01, 2015
Minecraft survival. In this Minecraft episode we check out some more changes I've made to the nether hub, fine tune the old mushroom farm, and then play around with some ideas for a rube goldberg machine.
Minecraft survival. In this Minecraft episode we check out some more changes I've made to the nether hub, fine tune the old mushroom farm, and then play around with some ideas for a rube goldberg machine.
Date de diffusion
Mar 06, 2015
Minecraft survival. In this Minecraft episode we begin planning and building the mob arena; and of course... I can't resist trying it out before it is finished.
Minecraft survival. In this Minecraft episode we begin planning and building the mob arena; and of course... I can't resist trying it out before it is finished.
Date de diffusion
Mar 13, 2015
Minecraft survival. In this Minecraft episode we build a special clay mining room to make storage, transportation, and other parts of the block collecting much easier and convenient for myself.
Minecraft survival. In this Minecraft episode we build a special clay mining room to make storage, transportation, and other parts of the block collecting much easier and convenient for myself.
Date de diffusion
Mar 20, 2015
Minecraft survival. In this Minecraft episode we finally start working on the Rube Goldberg Machine for the 400th episode.
Minecraft survival. In this Minecraft episode we finally start working on the Rube Goldberg Machine for the 400th episode.
Date de diffusion
Mar 30, 2015
Thanks for everything guys! I hope you enjoy this little 400th episode special.
Thanks for everything guys! I hope you enjoy this little 400th episode special.
Date de diffusion
Avr 05, 2015
In today's episode we return to working on the Nexus storage room project and focus on getting the automatic item sorting system up an running. Then we begin building a wall around Sandy City.
In today's episode we return to working on the Nexus storage room project and focus on getting the automatic item sorting system up an running. Then we begin building a wall around Sandy City.
Date de diffusion
Avr 08, 2015
In today's episode we look into how we are going to input and reference the item codes for the nexus.
In today's episode we look into how we are going to input and reference the item codes for the nexus.
Date de diffusion
Avr 16, 2015
Minecraft survival. Today we build a castle gate complete with a functioning portcullis at Sandy City. Then we work out a new design for a nether tunnel track to my sand collection area.
Minecraft survival. Today we build a castle gate complete with a functioning portcullis at Sandy City. Then we work out a new design for a nether tunnel track to my sand collection area.
Date de diffusion
Avr 25, 2015
Minecraft survival. Error 404: The description for this episode could not be found. Yay! I didn't have to write a description today.
Minecraft survival. Error 404: The description for this episode could not be found. Yay! I didn't have to write a description today.
Date de diffusion
Avr 29, 2015
Minecraft survival. Today we look into the idea of building an EnderPorter, a device that suspends thrown enderpearls and allows you to teleport to them on command.
Minecraft survival. Today we look into the idea of building an EnderPorter, a device that suspends thrown enderpearls and allows you to teleport to them on command.
Date de diffusion
Mai 04, 2015
Minecraft survival. Today we check out the changes I made to the Nexus storage room item code input. We do a little bit of man cave expansion and then go on a scouting mission to find a witch hut.
Minecraft survival. Today we check out the changes I made to the Nexus storage room item code input. We do a little bit of man cave expansion and then go on a scouting mission to find a witch hut.
Date de diffusion
Mai 11, 2015
Minecraft survival. Today we scout the location for a future Witch Farm project and begin clearing some land / setting up base. Then we build a fence and investigate if the broken gold farm works properly again in 1.8.4.
Minecraft survival. Today we scout the location for a future Witch Farm project and begin clearing some land / setting up base. Then we build a fence and investigate if the broken gold farm works properly again in 1.8.4.
Date de diffusion
Mai 20, 2015
Minecraft survival. Today we check out the wire job I did at the Nexus, finish up the desert track, set up a simple mining operation at the desert, and then work on making a room for the firework maker.
Minecraft survival. Today we check out the wire job I did at the Nexus, finish up the desert track, set up a simple mining operation at the desert, and then work on making a room for the firework maker.
Date de diffusion
Mai 24, 2015
Minecraft survival. I had 1 goal with this, keep it under 1 hour... oh well. Today we take a tour around our Minecraft world to get better familiar with some of the projects we have done and will do in the future.
Minecraft survival. I had 1 goal with this, keep it under 1 hour... oh well. Today we take a tour around our Minecraft world to get better familiar with some of the projects we have done and will do in the future.
Date de diffusion
Jun 01, 2015
Minecraft survival. Today we head over to the amplified base to finish up the mobile storage room project.
Minecraft survival. Today we head over to the amplified base to finish up the mobile storage room project.
Date de diffusion
Jun 07, 2015
Minecraft survival. Today we set up a sand block launcher system in Sandy City that mimicks a worm jumping in and out of the sand.
Minecraft survival. Today we set up a sand block launcher system in Sandy City that mimicks a worm jumping in and out of the sand.
Date de diffusion
Jun 21, 2015
Minecraft survival. Today we focus on finishing up the logical components and item streams needed to get the Nexus functioning.
Minecraft survival. Today we focus on finishing up the logical components and item streams needed to get the Nexus functioning.
Date de diffusion
Juil 04, 2015
Minecraft survival. Today we try out the Nexus for realzies, put some items in it and test out some speed benchmarks. Then we play around with a slime block launcher idea and try to hook up the lights in the nether hub.
Minecraft survival. Today we try out the Nexus for realzies, put some items in it and test out some speed benchmarks. Then we play around with a slime block launcher idea and try to hook up the lights in the nether hub.
Date de diffusion
Juil 20, 2015
Today we fix a few things and then begin building a blacksmith building for funzies.
Today we fix a few things and then begin building a blacksmith building for funzies.
Date de diffusion
Juil 30, 2015
No, not that end. The End! Today we give the new 1.9 snapshot a try and check out some of the new changes it has.
No, not that end. The End! Today we give the new 1.9 snapshot a try and check out some of the new changes it has.
Date de diffusion
Août 14, 2015
Today we make the final big push to get the Nexus working properly and deal with some of the technical problems that have accumulated over the 100's of hours I have spent building the thing.
Today we make the final big push to get the Nexus working properly and deal with some of the technical problems that have accumulated over the 100's of hours I have spent building the thing.
Date de diffusion
Août 26, 2015
Today we make the update to the latest 1.9 snapshot, analyze some of the new combat changes, check out the dragon fight changes and some other 1.9 things.
Today we make the update to the latest 1.9 snapshot, analyze some of the new combat changes, check out the dragon fight changes and some other 1.9 things.
Date de diffusion
Sept 05, 2015
Today we do some experiments with the new chorus fruit plants and then begin setting up a farm for them.
Today we do some experiments with the new chorus fruit plants and then begin setting up a farm for them.
Date de diffusion
Sept 17, 2015
Today we work at finishing up the chorus fruit farm and setting up an auto-smelting area for the purpur blocks.
Today we work at finishing up the chorus fruit farm and setting up an auto-smelting area for the purpur blocks.
Date de diffusion
Sept 24, 2015
Today we go check out the old dual blaze mob farm, and redo some of its features to get it working again.
Today we go check out the old dual blaze mob farm, and redo some of its features to get it working again.
Date de diffusion
Oct 03, 2015
Today we once again head back to the blaze farm to redesign the looks and the way it functions.
Today we once again head back to the blaze farm to redesign the looks and the way it functions.
Date de diffusion
Oct 08, 2015
Minecraft gets Gliders! Today we have some fun with the new glider and boat update. We look into some details of the flight mechanics and then experiment with some fun ideas.
Minecraft gets Gliders! Today we have some fun with the new glider and boat update. We look into some details of the flight mechanics and then experiment with some fun ideas.
Date de diffusion
Oct 14, 2015
Minecraft gets Gliders! Today we do a few random projects around the world... finishing, fixing, and exploding various things.
Minecraft gets Gliders! Today we do a few random projects around the world... finishing, fixing, and exploding various things.
Date de diffusion
Oct 20, 2015
You thought it said "snoring" didn't you? A new update means we can get the glider wings and boats in our LP world. That means it is time to have some fun with them.
You thought it said "snoring" didn't you? A new update means we can get the glider wings and boats in our LP world. That means it is time to have some fun with them.
Date de diffusion
Oct 26, 2015
After a quick gear up session, we head over to the Witch Farm area to begin clearing some land. Then we go through the process of designing, constructing, and testing the Witch Farm using an odd method of clearing the platforms.
After a quick gear up session, we head over to the Witch Farm area to begin clearing some land. Then we go through the process of designing, constructing, and testing the Witch Farm using an odd method of clearing the platforms.
Date de diffusion
Nov 05, 2015
Today we check out the changes to the Witch Farm and then have some fun investigating various Minecraft mechanics.
Today we check out the changes to the Witch Farm and then have some fun investigating various Minecraft mechanics.
Date de diffusion
Nov 17, 2015
Today we look at some terrain changes I made to the swamp to try give it flavor and interest. Then we begin constructing a Simon memory game in the man cave.
Today we look at some terrain changes I made to the swamp to try give it flavor and interest. Then we begin constructing a Simon memory game in the man cave.
Date de diffusion
Nov 24, 2015
Today we setup the memory portion of the Simon memory game and then we head out to the lake to build a cozy little cabin.
Today we setup the memory portion of the Simon memory game and then we head out to the lake to build a cozy little cabin.
Date de diffusion
Nov 28, 2015
Today we look into ways we can put the lazy pig to work, using them for player tracking and remote switches for redstone devices.
Today we look into ways we can put the lazy pig to work, using them for player tracking and remote switches for redstone devices.
Date de diffusion
Déc 06, 2015
Today we try out my new design for rabbit power, and then we begin working on a hidden elytra tunnel in the man cave.
Today we try out my new design for rabbit power, and then we begin working on a hidden elytra tunnel in the man cave.
Date de diffusion
Déc 09, 2015
Today we check out how I did the redstone riddle. Then I show you a cool new piston trick that we use to build a conveyor and elevator in the tunnel.
Today we check out how I did the redstone riddle. Then I show you a cool new piston trick that we use to build a conveyor and elevator in the tunnel.
Date de diffusion
Déc 16, 2015
Today we experiment with adding path blocks in a few places. Then we head to the library to build the comment of the day section, followed up by a Combat Update wither fight.
Today we experiment with adding path blocks in a few places. Then we head to the library to build the comment of the day section, followed up by a Combat Update wither fight.
Date de diffusion
Déc 24, 2015
Today we get geared up again to try take out the wither we left loose in the world. Then we get around to working on the long overdue entrance to the man cave.
Today we get geared up again to try take out the wither we left loose in the world. Then we get around to working on the long overdue entrance to the man cave.
Date de diffusion
Déc 31, 2015
Today we fix up the item elevators at the nexus along with improving a few other things. Then we spend some time getting the slime-go-round working again.
Today we fix up the item elevators at the nexus along with improving a few other things. Then we spend some time getting the slime-go-round working again.
Date de diffusion
Jan 09, 2016
Today we have some fun with the new skeleton horse mob/trap introduced in 1.9. Then we begin building a rather odd pumpkin farm.
Today we have some fun with the new skeleton horse mob/trap introduced in 1.9. Then we begin building a rather odd pumpkin farm.
Date de diffusion
Jan 16, 2016
Today we finish up the automatic daylight sensor pumpkin farm, and then attempt the improbable task of getting a farmer villager for it.
Today we finish up the automatic daylight sensor pumpkin farm, and then attempt the improbable task of getting a farmer villager for it.
Date de diffusion
Jan 25, 2016
Today we head over to the amplified base and begin construction on Mineral Town, a mining colony up in the mountains.
Today we head over to the amplified base and begin construction on Mineral Town, a mining colony up in the mountains.
Date de diffusion
Fév 03, 2016
Today we check out some changes I made to the man cave and then we build a secret portal in the Sandy City well.
Today we check out some changes I made to the man cave and then we build a secret portal in the Sandy City well.
Date de diffusion
Fév 11, 2016
Today we check out the tipped arrows and try to figure out what works and what doesn't with them. Then we try out the dragon fight again to collect a huge supply of dragon's breathe.
Today we check out the tipped arrows and try to figure out what works and what doesn't with them. Then we try out the dragon fight again to collect a huge supply of dragon's breathe.
Date de diffusion
Fév 17, 2016
Today we look into designing a semi-automatic tree farm that will use a ghast to harvest the wood for us.
Today we look into designing a semi-automatic tree farm that will use a ghast to harvest the wood for us.
Date de diffusion
Fév 21, 2016
Today we are back to figuring out the design for the ghaster blaster semi-automatic tree farm.
Today we are back to figuring out the design for the ghaster blaster semi-automatic tree farm.
Date de diffusion
Fév 29, 2016
Today we work at finishing up the tree farm project. We hook up a leaf crushing system and then give the area some crazy colors.
Today we work at finishing up the tree farm project. We hook up a leaf crushing system and then give the area some crazy colors.
Date de diffusion
Mar 08, 2016
Today we head over to the End to pick up a spare set of Elytra wings, and then have some fun trying out the Frost Walker enchantment.
Today we head over to the End to pick up a spare set of Elytra wings, and then have some fun trying out the Frost Walker enchantment.
Date de diffusion
Mar 17, 2016
I am great at episode titles. By your request, today we visit our old friend Wilson and make some changes to him/it. Then we have some fun with the speedy ice boats.
I am great at episode titles. By your request, today we visit our old friend Wilson and make some changes to him/it. Then we have some fun with the speedy ice boats.
Date de diffusion
Mar 24, 2016
Today we do some fixing around the world to repair things broken by the 1.9 updates. Then we look into designing a new item elevator... which gives a bit of trouble.
Today we do some fixing around the world to repair things broken by the 1.9 updates. Then we look into designing a new item elevator... which gives a bit of trouble.
Date de diffusion
Avr 05, 2016
Today we finally move the old geezer to a better place so that we can work on improving the Guardian farm and adding some new features to it.
Today we finally move the old geezer to a better place so that we can work on improving the Guardian farm and adding some new features to it.
Date de diffusion
Avr 13, 2016
Today we build a new area for collecting and sorting the drops at the guardian farm.
Today we build a new area for collecting and sorting the drops at the guardian farm.
Date de diffusion
Avr 20, 2016
Today we build an armor switching machine in the man cave along with a few other things.
Today we build an armor switching machine in the man cave along with a few other things.
Date de diffusion
Avr 28, 2016
Today we focus on fixing up some broken projects. Then we give the old gold farm a new look while I bore you to sleep with one of my stories.
Today we focus on fixing up some broken projects. Then we give the old gold farm a new look while I bore you to sleep with one of my stories.
Date de diffusion
Mai 03, 2016
Today I finally get around to doing another world tour. Go get your snacks! because this is a verrrrry long video.
Today I finally get around to doing another world tour. Go get your snacks! because this is a verrrrry long video.
Date de diffusion
Mai 06, 2016
Minecraft survival. Today we experiment with the idea of making a fancy brewing system that works well in the nether. This involves making a machine to get the water out of wet sponges and another machine to fill up water bottles for brewing.
Minecraft survival. Today we experiment with the idea of making a fancy brewing system that works well in the nether. This involves making a machine to get the water out of wet sponges and another machine to fill up water bottles for brewing.
Date de diffusion
Mai 13, 2016
Minecraft survival. Today we head out to look for sponges at the guardian temples. Then we check out the nether brewing system setup at the duel blaze farm.
Minecraft survival. Today we head out to look for sponges at the guardian temples. Then we check out the nether brewing system setup at the duel blaze farm.
Date de diffusion
Mai 19, 2016
Minecraft survival. The very first Minecraft 1.10 snapshot has been released! Today we check out the new mobs and get acquainted with the new blocks.
Minecraft survival. The very first Minecraft 1.10 snapshot has been released! Today we check out the new mobs and get acquainted with the new blocks.
Date de diffusion
Mai 26, 2016
Minecraft survival. Today we experiment a bit with combining the thorns and mending enchantments together in hopes of creating some kind of stupid but cool mob system.
Minecraft survival. Today we experiment a bit with combining the thorns and mending enchantments together in hopes of creating some kind of stupid but cool mob system.
Date de diffusion
Jun 03, 2016
Minecraft survival. Today we do some more testing with the thorns + mending combination. After not finding much success with the food I decided to just go ahead with a life support
.. show full overview
Minecraft survival. Today we do some more testing with the thorns + mending combination. After not finding much success with the food I decided to just go ahead with a life support system so that the farm doesn't get dragged out much longer with tests.
Date de diffusion
Jun 10, 2016
Minecraft survival. Today we head over to End and work on building a new Ender Ender 3.0 that takes advantage of Endermen chasing after Endermites.
Minecraft survival. Today we head over to End and work on building a new Ender Ender 3.0 that takes advantage of Endermen chasing after Endermites.
Date de diffusion
Jun 19, 2016
Minecraft survival. Today time is very limited, but we head back to the Ender Ender 3.0 to give it a cool pixel art makeover. Then we head to the nether to start setting up a new gold farm.
Minecraft survival. Today time is very limited, but we head back to the Ender Ender 3.0 to give it a cool pixel art makeover. Then we head to the nether to start setting up a new gold farm.
Date de diffusion
Jun 29, 2016
Minecraft survival. Today we return to the nether to continue building the zombie pigmen gold farm, and soon discover just how big of a project this really is.
Minecraft survival. Today we return to the nether to continue building the zombie pigmen gold farm, and soon discover just how big of a project this really is.
Date de diffusion
Juil 07, 2016
Today we check out the finished up Zombie Pigmen farm. Then we start building a large scale netherwart farm.
Today we check out the finished up Zombie Pigmen farm. Then we start building a large scale netherwart farm.
Date de diffusion
Juil 14, 2016
Today we finish up the look and functionality of the new netherwart farm. Later we attempt to kill a Wither with an odd set of rules.
Today we finish up the look and functionality of the new netherwart farm. Later we attempt to kill a Wither with an odd set of rules.
Date de diffusion
Juil 26, 2016
Today we look into mimicking some of the features of railcraft in vanilla Minecraft. First we try to make highly reliable minecart tracks that prevent the problems of chunk unloading, and then we attempt to get cart routing working.
Today we look into mimicking some of the features of railcraft in vanilla Minecraft. First we try to make highly reliable minecart tracks that prevent the problems of chunk unloading, and then we attempt to get cart routing working.
Date de diffusion
Août 04, 2016
Today we take on one of the biggest and most complex building projects I have ever attempted. Then later we work on designing/building a room for the nexus controls.
Today we take on one of the biggest and most complex building projects I have ever attempted. Then later we work on designing/building a room for the nexus controls.
Date de diffusion
Août 17, 2016
Today we finish up a few loose ends around the mancave - polishing up the entrance to the village, adding "your" #1 request for Wilson, and the semi-complete firework machine.
Today we finish up a few loose ends around the mancave - polishing up the entrance to the village, adding "your" #1 request for Wilson, and the semi-complete firework machine.
Date de diffusion
Août 27, 2016
Today we setup a specialized room for designing redstone projects in and then try it out by building a compact counting device.
Today we setup a specialized room for designing redstone projects in and then try it out by building a compact counting device.
Date de diffusion
Sept 08, 2016
Today we redo the music randomizer and make a few other improvements at the Enderman Farm. Then we build a Villager trading assistant machine and try out a new building style.
Today we redo the music randomizer and make a few other improvements at the Enderman Farm. Then we build a Villager trading assistant machine and try out a new building style.
Date de diffusion
Sept 24, 2016
After a little mishap, we journey out to look for some polar bears. Then we take on the challenge of building an analog clock in Minecraft that will properly re-sync its time regularly.
After a little mishap, we journey out to look for some polar bears. Then we take on the challenge of building an analog clock in Minecraft that will properly re-sync its time regularly.
Date de diffusion
Oct 01, 2016
Today we venture out on a very long & far exploration trip to find the newly added Woodland Mansion in Minecraft 1.11.
Today we venture out on a very long & far exploration trip to find the newly added Woodland Mansion in Minecraft 1.11.
Date de diffusion
Oct 05, 2016
In today's episode I show you my method for hunting Shulker Shells and then we use them to build a Shulker Box Loader system.
In today's episode I show you my method for hunting Shulker Shells and then we use them to build a Shulker Box Loader system.
Date de diffusion
Oct 11, 2016
In today's episode we check out a new concept of how Shulker Box storage rooms could work.
In today's episode we check out a new concept of how Shulker Box storage rooms could work.
Date de diffusion
Oct 26, 2016
Today we look more into the ShulkerBox search system concept; some of it's limitations and faults and what we can do to try make it better.
Today we look more into the ShulkerBox search system concept; some of it's limitations and faults and what we can do to try make it better.
Date de diffusion
Oct 31, 2016
Today we kick back a bit from all the redstoney stuff we've been doing, get back to nature, and just build!
Today we kick back a bit from all the redstoney stuff we've been doing, get back to nature, and just build!
Date de diffusion
Nov 07, 2016
Today we have some fun viewing our world from many different perspectives via various shaders and texture packs.
Today we have some fun viewing our world from many different perspectives via various shaders and texture packs.
Date de diffusion
Nov 17, 2016
Today we check out a few subtle building projects I've done, play around with tunneling, and then prep the world for the changes made by Minecraft 1.11.
Today we check out a few subtle building projects I've done, play around with tunneling, and then prep the world for the changes made by Minecraft 1.11.
Date de diffusion
Nov 28, 2016
Today we look into a few more tricks with the elytra crawling and then set out to begin constructing a new Mini-Base above one of the Strongholds.
Today we look into a few more tricks with the elytra crawling and then set out to begin constructing a new Mini-Base above one of the Strongholds.
Date de diffusion
Déc 08, 2016
Today we check out a new method for reading/writing memory in Minecraft that is fast, simple, and compact. Then we work on a design for the Sandy City pyramid.
Today we check out a new method for reading/writing memory in Minecraft that is fast, simple, and compact. Then we work on a design for the Sandy City pyramid.
Date de diffusion
Déc 13, 2016
Minecraft survival. Today I give an example of how the memory system shown last episode can be used, by replacing the old memory system in the Simon game. Then I take another jab at finishing the pyramid by applying some of your suggestions.
Minecraft survival. Today I give an example of how the memory system shown last episode can be used, by replacing the old memory system in the Simon game. Then I take another jab at finishing the pyramid by applying some of your suggestions.
Date de diffusion
Déc 21, 2016
Today we make an effort to finish, fix, and improve some of the projects around the world. We try out a new tree farm concept and have some fun with the new firework flying mechanics introduced in 1.11.1.
Today we make an effort to finish, fix, and improve some of the projects around the world. We try out a new tree farm concept and have some fun with the new firework flying mechanics introduced in 1.11.1.
Date de diffusion
Déc 28, 2016
Today we goof around with the new Elytra & Firework combo to see what kind of tricks we can come up with, and then we check out what impact it has on the boss fights.
Today we goof around with the new Elytra & Firework combo to see what kind of tricks we can come up with, and then we check out what impact it has on the boss fights.
Date de diffusion
Jan 03, 2017
Today we go about getting a pack of Llamas over to Sandy City and try to come up with a way to have them walk around the area. Then we get Bob Ross'd on some Mushroom Trees.
Today we go about getting a pack of Llamas over to Sandy City and try to come up with a way to have them walk around the area. Then we get Bob Ross'd on some Mushroom Trees.
Date de diffusion
Jan 13, 2017
Today we finish up some projects we've worked on recently, do a few building projects, and experiment with a 2D landscapes mural idea.
Today we finish up some projects we've worked on recently, do a few building projects, and experiment with a 2D landscapes mural idea.
Date de diffusion
Jan 20, 2017
Today we see if we can exploit a trick/bug to teleport large distances in our minecraft world. Then we attempt to overcome the bottlenecks of making a speedy furnace array.
Today we see if we can exploit a trick/bug to teleport large distances in our minecraft world. Then we attempt to overcome the bottlenecks of making a speedy furnace array.
Date de diffusion
Jan 26, 2017
Today we get down to the logical details of our Flash Furnace system; problem solving, timing issues, etc. We also check out a major renovation I did to one of the Man Cave tunnel branches.
Today we get down to the logical details of our Flash Furnace system; problem solving, timing issues, etc. We also check out a major renovation I did to one of the Man Cave tunnel branches.
Date de diffusion
Fév 04, 2017
Today we check out a super compact design for a mini-farm, finish up the flash furnace, and then experiment with a mushroom farm design.
Today we check out a super compact design for a mini-farm, finish up the flash furnace, and then experiment with a mushroom farm design.
Date de diffusion
Fév 16, 2017
Today we check out the new blocks added in the snapshot and look into some of the characteristics of them.
Today we check out the new blocks added in the snapshot and look into some of the characteristics of them.
Date de diffusion
Fév 28, 2017
Today we get back to the mushroom farm madness and begin construction on it. The goal is to make a mostly automatic brown mushroom farm that we can quickly grow, chop down, and collect the blocks to use as renewable furnace fuel.
Today we get back to the mushroom farm madness and begin construction on it. The goal is to make a mostly automatic brown mushroom farm that we can quickly grow, chop down, and collect the blocks to use as renewable furnace fuel.
Date de diffusion
Mar 11, 2017
Today we look deeper into the concept of using chests as menu systems and attempt making a multi-layer system. Then we look into making a boat elevator using slime block launchers.
Today we look deeper into the concept of using chests as menu systems and attempt making a multi-layer system. Then we look into making a boat elevator using slime block launchers.
Date de diffusion
Mar 24, 2017
Today we check out the finished llamavator, have some fun with a changing wall idea, and then build a semi-automatic red sand machine.
Today we check out the finished llamavator, have some fun with a changing wall idea, and then build a semi-automatic red sand machine.
Date de diffusion
Avr 07, 2017
Today we check out the new crafting system, advancements, and parrots that were added in the snapshot. Then we setup the interior for the super smelter building.
Today we check out the new crafting system, advancements, and parrots that were added in the snapshot. Then we setup the interior for the super smelter building.
Date de diffusion
Mai 05, 2017
We've finished the functional part of the build, the interior of it, and now today we work on the final part... the exterior of the super smelter building.
We've finished the functional part of the build, the interior of it, and now today we work on the final part... the exterior of the super smelter building.
Date de diffusion
Mai 19, 2017
Today we have some fun experimenting with minecart mechanics while we work at getting the mushroom farm finished.
Today we have some fun experimenting with minecart mechanics while we work at getting the mushroom farm finished.
Date de diffusion
Jun 02, 2017
Today we check out the concept of creating lighting that can fade in and out, follow up with the final changes to the mushroom farm (please no more mushroom farm... it's done I tell ya!), and then start the entrance to a dragon egg trophy room.
Today we check out the concept of creating lighting that can fade in and out, follow up with the final changes to the mushroom farm (please no more mushroom farm... it's done I tell ya!), and then start the entrance to a dragon egg trophy room.
Date de diffusion
Juil 02, 2017
Minecraft survival. Today we follow up on the fade lighting idea from last episode and begin construction on the hallway area for the dragon egg trophy room. Then we figure out how to do the desert side of the tree farm mural.
Minecraft survival. Today we follow up on the fade lighting idea from last episode and begin construction on the hallway area for the dragon egg trophy room. Then we figure out how to do the desert side of the tree farm mural.
Date de diffusion
Juil 29, 2017
Today I test out my ability to spell words and then we head over to the nether to do some finishing work on the dual blaze farm.
Today I test out my ability to spell words and then we head over to the nether to do some finishing work on the dual blaze farm.
Date de diffusion
Août 22, 2017
Today we experiment a bit with boat launchers while finishing up the blaze farm tunnel. Then we check out the mob system and our main path system.
Today we experiment a bit with boat launchers while finishing up the blaze farm tunnel. Then we check out the mob system and our main path system.
Date de diffusion
Sept 08, 2017
Minecraft survival. Icicles, snowballs, igloos, glaciers, mountain air, toilet seats... lots of cool stuff. Animals, river banks, mob systems, portals, flushers, music.
Minecraft survival. Icicles, snowballs, igloos, glaciers, mountain air, toilet seats... lots of cool stuff. Animals, river banks, mob systems, portals, flushers, music.
Date de diffusion
Oct 08, 2017
Today we do a bunch of mining, all in the pursuit of happiness (redstone). Then we revisit the concept of the old, broken, never really working... bomb factory!
Today we do a bunch of mining, all in the pursuit of happiness (redstone). Then we revisit the concept of the old, broken, never really working... bomb factory!
Date de diffusion
Nov 28, 2017
Today we do a bunch of mining, all in the pursuit of happiness (redstone). Then we revisit the concept of the old, broken, never really working... bomb factory!
Today we do a bunch of mining, all in the pursuit of happiness (redstone). Then we revisit the concept of the old, broken, never really working... bomb factory!
Date de diffusion
Jan 08, 2018
Today we goof around trying various things with TNT, and then we work at revising my old 360 TNT cannon design using the newer redstone features in the game.
Today we goof around trying various things with TNT, and then we work at revising my old 360 TNT cannon design using the newer redstone features in the game.
Date de diffusion
Fév 03, 2018
Today we head over to the Library to do a bunch of building and then we enter clean up mode to get the world prepped for a world download.
Today we head over to the Library to do a bunch of building and then we enter clean up mode to get the world prepped for a world download.
Date de diffusion
Mar 01, 2018
Welcome to the longest video of my life... 5 seconds longer than the last world tour. My voice hurt so bad afterwards. xD
Welcome to the longest video of my life... 5 seconds longer than the last world tour. My voice hurt so bad afterwards. xD
Date de diffusion
Mar 13, 2018
Today we discuss the future plans for the LP series and then begin a new base project called Slab City.
Today we discuss the future plans for the LP series and then begin a new base project called Slab City.
Date de diffusion
Avr 05, 2018
Today we spend some time adding more details to Slab City, and then we work on a semi-automatic tree farm area.
Today we spend some time adding more details to Slab City, and then we work on a semi-automatic tree farm area.
Date de diffusion
Avr 27, 2018
Minecraft survival. Today we do some more building projects around Slab City and look into designing an easy to control minecart 3-Way intersection.
Minecraft survival. Today we do some more building projects around Slab City and look into designing an easy to control minecart 3-Way intersection.
Date de diffusion
Mai 17, 2018
Minecraft survival. Today we bring the biome enhancement project over to the swamp. Watch as I teach you the best must know tricks of interior design and tire myself out placing 1000s of blocks.
Minecraft survival. Today we bring the biome enhancement project over to the swamp. Watch as I teach you the best must know tricks of interior design and tire myself out placing 1000s of blocks.
Date de diffusion
Jun 11, 2018
Minecraft survival. Today I almost accidentally start working on another Nexus project, but then change my mind and come up with a more concrete plan for a storage room.
Minecraft survival. Today I almost accidentally start working on another Nexus project, but then change my mind and come up with a more concrete plan for a storage room.
Date de diffusion
Juil 02, 2018
Minecraft survival. Today we check out the finished brown mushroom farm, beat the final bosses, and attempt to design a super efficient mega ice farm.
Minecraft survival. Today we check out the finished brown mushroom farm, beat the final bosses, and attempt to design a super efficient mega ice farm.
Date de diffusion
Juil 20, 2018
Minecraft survival. The Minecraft 1.13 Ocean Update has been released! Today we check out the impact of the new update on the LP world and a few of the new features.
Minecraft survival. The Minecraft 1.13 Ocean Update has been released! Today we check out the impact of the new update on the LP world and a few of the new features.
Date de diffusion
Juil 25, 2018
Minecraft survival. The Minecraft 1.13 Ocean Update has been released! Today we investigate the new 1.13 game mechanics in a little bit more detail.
Minecraft survival. The Minecraft 1.13 Ocean Update has been released! Today we investigate the new 1.13 game mechanics in a little bit more detail.
Date de diffusion
Août 08, 2018
Minecraft survival. Today we head to new lands to check out the 1.13 ocean biomes, and find a place to set up a new base.
Minecraft survival. Today we head to new lands to check out the 1.13 ocean biomes, and find a place to set up a new base.
Date de diffusion
Août 15, 2018
Minecraft survival. Today we try out a possible building style for the new aqua base, all the while getting pestered by an endless swarm of sea mosquitoes. Then we try setting up an old school mob system with a new style mobavator.
Minecraft survival. Today we try out a possible building style for the new aqua base, all the while getting pestered by an endless swarm of sea mosquitoes. Then we try setting up an old school mob system with a new style mobavator.
Date de diffusion
Sept 04, 2018
Minecraft survival. Today we check out a little bit of building done to the aqua base, we attempt to design a tree farm that works under water, and also look into setting up a sea pickle farm.
Minecraft survival. Today we check out a little bit of building done to the aqua base, we attempt to design a tree farm that works under water, and also look into setting up a sea pickle farm.
Date de diffusion
Sept 10, 2018
Minecraft survival. Today we head back to work on the ridiculously sized ice farm... and also try out the new banner marker system.
Minecraft survival. Today we head back to work on the ridiculously sized ice farm... and also try out the new banner marker system.
Date de diffusion
Oct 01, 2018
Minecraft survival. Today we give Sandy City a little bit of an update and then we start working on remaking a puzzle game called Mastermind in Minecraft.
Minecraft survival. Today we give Sandy City a little bit of an update and then we start working on remaking a puzzle game called Mastermind in Minecraft.
Date de diffusion
Oct 16, 2018
Minecraft survival. Today we figure out how we are going to do the black/white peg system, as well as our code generator for the MasterMind game. Then we head on a little adventure to the End to pick up some Shulker boxes.
Minecraft survival. Today we figure out how we are going to do the black/white peg system, as well as our code generator for the MasterMind game. Then we head on a little adventure to the End to pick up some Shulker boxes.
Date de diffusion
Nov 07, 2018
Minecraft survival. Today we look into the code generation and peg clearing systems for the MasterMind game. Then we look into some of the finishing touches for the massive Ice Farm project.
Minecraft survival. Today we look into the code generation and peg clearing systems for the MasterMind game. Then we look into some of the finishing touches for the massive Ice Farm project.
Date de diffusion
Jan 02, 2019
Minecraft survival. Today we check out a little note block project and then take on some more of the MasterMind project.
Minecraft survival. Today we check out a little note block project and then take on some more of the MasterMind project.
Date de diffusion
Avr 16, 2019
Minecraft survival. Today we head around our world to finish up some of the projects patiently waiting for their day to shine. Included is the long awaited favorite... the moving storage room project.
Minecraft survival. Today we head around our world to finish up some of the projects patiently waiting for their day to shine. Included is the long awaited favorite... the moving storage room project.
Date de diffusion
Avr 27, 2019
Minecraft survival. Today we update to Minecraft v1.14 and head out to explore some of the new changes.
Minecraft survival. Today we update to Minecraft v1.14 and head out to explore some of the new changes.
Date de diffusion
Mai 03, 2019
Minecraft survival. Today we continue the adventure by spending some more time building up DumpsterVil, looking into village mechanics, and fending off the raiding Illagers.
Minecraft survival. Today we continue the adventure by spending some more time building up DumpsterVil, looking into village mechanics, and fending off the raiding Illagers.
Date de diffusion
Mai 14, 2019
Minecraft survival. Today we take it a bit easy and do a few little projects around our lake area. No voice over commentary was done in this episode.
Minecraft survival. Today we take it a bit easy and do a few little projects around our lake area. No voice over commentary was done in this episode.
Date de diffusion
Mai 16, 2019
Minecraft survival. Today we spend some time fixing up the chorus fruit and upgrading it to take advantage of the new 1.14 seed harvesting feature. Then we look into some ways we can
.. show full overview
Minecraft survival. Today we spend some time fixing up the chorus fruit and upgrading it to take advantage of the new 1.14 seed harvesting feature. Then we look into some ways we can take advantage of TNT's improved efficiency, which leads into designing an awesome new tree farm.
Date de diffusion
Jun 01, 2019
Minecraft survival. Today we experience a never ending raid on our underground village, which gives us a good opportunity to better understand how the raid mechanics work. Then we do a
.. show full overview
Minecraft survival. Today we experience a never ending raid on our underground village, which gives us a good opportunity to better understand how the raid mechanics work. Then we do a follow up on the new TNTree Farm design and venture out to try find some bamboo.
Date de diffusion
Jun 13, 2019
Minecraft survival. I recently watched some building time lapses and survival world tours on YouTube... so today is a building episode! Today we get started on a new village idea I have.
Minecraft survival. I recently watched some building time lapses and survival world tours on YouTube... so today is a building episode! Today we get started on a new village idea I have.
Date de diffusion
Juil 05, 2019
Minecraft survival. My intro and outro took a vacation today, but they should be back in time for the next episode. (Technical Reasons) Today we finish up the massive Ice Farm project
.. show full overview
Minecraft survival. My intro and outro took a vacation today, but they should be back in time for the next episode. (Technical Reasons) Today we finish up the massive Ice Farm project and do a test harvest with it. Then we do some finishing work on the Nexus and setup a quick Bamboo farm at Slab City.
Date de diffusion
Juil 26, 2019
Minecraft survival. Today we startup (and finish like always) a vending machine project that is meant to quickly and easily refill the items we use frequently.
Minecraft survival. Today we startup (and finish like always) a vending machine project that is meant to quickly and easily refill the items we use frequently.
Date de diffusion
Août 09, 2019
Minecraft survival. Today is going to be a short oddball episode to test out some major changes with my recording setup. Feedback is especially needed for the audio quality of this video.
Minecraft survival. Today is going to be a short oddball episode to test out some major changes with my recording setup. Feedback is especially needed for the audio quality of this video.
Date de diffusion
Août 30, 2019
Minecraft survival. The quest for decent audio continues! Today we head out to the pillager outpost to do a lot of the prep work for a villager raid farm.
Minecraft survival. The quest for decent audio continues! Today we head out to the pillager outpost to do a lot of the prep work for a villager raid farm.
Date de diffusion
Sept 20, 2019
Minecraft survival. Today we continue work on transforming a Pillager Outpost into a Raid farm. I may have got carried away a bit...
Minecraft survival. Today we continue work on transforming a Pillager Outpost into a Raid farm. I may have got carried away a bit...
Date de diffusion
Oct 05, 2019
Minecraft survival. Today we head out to the underwater base to do some work on the hostile mob system and build a snazzy little enchanting station.
Minecraft survival. Today we head out to the underwater base to do some work on the hostile mob system and build a snazzy little enchanting station.
Date de diffusion
Oct 25, 2019
Minecraft survival. Today we spend some time hooking up lights to the underwater mob farm so that we are free to turn it on/off. Then we look into an idea for a new storage system and cash in some of the wither skulls we got.
Minecraft survival. Today we spend some time hooking up lights to the underwater mob farm so that we are free to turn it on/off. Then we look into an idea for a new storage system and cash in some of the wither skulls we got.
Date de diffusion
Nov 16, 2019
Minecraft survival. Today we return to the Mastermind game and attempt to fix up some of the bugs and inconsistencies that have been plaguing the project.
Minecraft survival. Today we return to the Mastermind game and attempt to fix up some of the bugs and inconsistencies that have been plaguing the project.
Date de diffusion
Déc 02, 2019
Minecraft survival. Today we do the unthinkable... we build. The time has finally arrived to get some major work done on the old Nexus project. We head to the raid farm for a bit to
.. show full overview
Minecraft survival. Today we do the unthinkable... we build. The time has finally arrived to get some major work done on the old Nexus project. We head to the raid farm for a bit to install a little auto-smelting furnace system, and then it is back to building the Nexus with some story time with Etho.
Date de diffusion
Déc 16, 2019
Minecraft survival. The 1.15 Buzzy Bees Minecraft update has been released! Today we head out exploring to find some Bee Hives so that we can play around with some of the new features added.
Minecraft survival. The 1.15 Buzzy Bees Minecraft update has been released! Today we head out exploring to find some Bee Hives so that we can play around with some of the new features added.
Date de diffusion
Déc 22, 2019
Minecraft survival. Today we look into the automatic water bottle filling mechanic that was introduced in the 1.15 update. I decided to try use this feature in a new auto brewing design that we setup and look into detail.
Minecraft survival. Today we look into the automatic water bottle filling mechanic that was introduced in the 1.15 update. I decided to try use this feature in a new auto brewing design that we setup and look into detail.
Date de diffusion
Jan 17, 2020
Minecraft survival. Today we pack up a bunch of materials and head to the End to start construction on our large scale bee farm. We hit a couple snags and then shift focus on improving the old witch farm.
Minecraft survival. Today we pack up a bunch of materials and head to the End to start construction on our large scale bee farm. We hit a couple snags and then shift focus on improving the old witch farm.
Date de diffusion
Fév 09, 2020
Today we head to the nether to check out the 3 new Nether biomes implemented for 1.16. New blocks, new sounds, the Hoglin, and even the tricky to find Netherite; have all been added to the game giving us a lot of new content to play around with.
Today we head to the nether to check out the 3 new Nether biomes implemented for 1.16. New blocks, new sounds, the Hoglin, and even the tricky to find Netherite; have all been added to the game giving us a lot of new content to play around with.
Date de diffusion
Mar 02, 2020
I have to load a backup? Oh noes! Today we have more fun with the Nether update by exploring the 20w09a snapshot. We look into a way of making blue fire using an odd hopper minecart filter, say hello to the piglins and goodbye to an old friend.
I have to load a backup? Oh noes! Today we have more fun with the Nether update by exploring the 20w09a snapshot. We look into a way of making blue fire using an odd hopper minecart filter, say hello to the piglins and goodbye to an old friend.
Date de diffusion
Mar 19, 2020
Today we give the underground village a lighting update, look into an interesting grindstone mechanic, install the De-Codinizer 9000 for infinite buckets, and then work and revamping our guardian and zombie pigman farms.
Today we give the underground village a lighting update, look into an interesting grindstone mechanic, install the De-Codinizer 9000 for infinite buckets, and then work and revamping our guardian and zombie pigman farms.
Date de diffusion
Avr 14, 2020
Oh wow! You are actually reading the description! I hate writing descriptions, but I do it every video for people just like you. Reading & writing are becoming less common with all our
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Oh wow! You are actually reading the description! I hate writing descriptions, but I do it every video for people just like you. Reading & writing are becoming less common with all our visual technology.
You would be surprised how many people will ask questions in the comments that are actually answered in the description. I can't really blame them though, because I rarely read descriptions myself. I am part of the problem.
Oh... the video? Today we build the Bamboozler, a high speed and compact bamboo farm. Then we head over to check out the bandage fix I did to the zombie pigman farm, check out some new 1.16 mechanics, build a new building for Sandy City, and go exploring the new Basalt Delta nether biome.
Date de diffusion
Avr 25, 2020
After a short nether resource gathering rundown, we head to the nether to begin construction on our new fortress style nether base, The Crimson Keep.
After a short nether resource gathering rundown, we head to the nether to begin construction on our new fortress style nether base, The Crimson Keep.
Date de diffusion
Mai 11, 2020
Is purpur a good block? Is an elephant heavy? Is your mom an elephant? A resounding Yes!
Is purpur a good block? Is an elephant heavy? Is your mom an elephant? A resounding Yes!
Date de diffusion
Mai 20, 2020
Jarod you spelled "centre" wrong. Nice try Miss Parker, but I'm not going back to that foolishness... Sydney's got my back on this one.
Jarod you spelled "centre" wrong. Nice try Miss Parker, but I'm not going back to that foolishness... Sydney's got my back on this one.
Date de diffusion
Mai 31, 2020
Today we make a couple tweaks to the Goon farm, do some spring cleaning, find Dreary Ville, build a Magma Cube spawner farm at the Crimson Keep, and then I show you how to build a janky concrete farm.
Today we make a couple tweaks to the Goon farm, do some spring cleaning, find Dreary Ville, build a Magma Cube spawner farm at the Crimson Keep, and then I show you how to build a janky concrete farm.
Date de diffusion
Jun 16, 2020
This episode has no summary.
This episode has no summary.
Date de diffusion
Juil 04, 2020
It is time to update... Etho is scared. Today we focus on some unique methods for managing items in Minecraft while we build a massive Piglin bartering station.
It is time to update... Etho is scared. Today we focus on some unique methods for managing items in Minecraft while we build a massive Piglin bartering station.
Date de diffusion
Juil 12, 2020
In this episode we continue the revamping plan by updating some more of the nether tunnels and also the guardian farm. Nether trees are needed, so we attempt to make a redstoneless farm to auto harvest them.
In this episode we continue the revamping plan by updating some more of the nether tunnels and also the guardian farm. Nether trees are needed, so we attempt to make a redstoneless farm to auto harvest them.
Date de diffusion
Juil 29, 2020
In this episode we finish up the ancient pyramid project... ancient because of how many years it took to finish. We check out some minor changes I made to the world between episodes,
.. show full overview
In this episode we finish up the ancient pyramid project... ancient because of how many years it took to finish. We check out some minor changes I made to the world between episodes, including a new mini Fern Farm. Then I lose my sanity constructing a mega mural at the guardian farm.
Date de diffusion
Août 09, 2020
Today we tackle a few odd jobs. We get the piglin bartering system up and running, fix the Llamavator, add a few new things to the guardian mural, and work at organizing and mapping our Nether Hub.
Today we tackle a few odd jobs. We get the piglin bartering system up and running, fix the Llamavator, add a few new things to the guardian mural, and work at organizing and mapping our Nether Hub.
Date de diffusion
Août 19, 2020
It is finally possible!! Today we revisit the EnderPorter teleportation system idea and redesign it from the ground up. Speed matters, so we also look into a new idea for high speed/long range redstone.
It is finally possible!! Today we revisit the EnderPorter teleportation system idea and redesign it from the ground up. Speed matters, so we also look into a new idea for high speed/long range redstone.
Date de diffusion
Sept 03, 2020
It is time once again for the crazy long world tour! Today we attempt to visit all the main builds of our world in a single episode.
It is time once again for the crazy long world tour! Today we attempt to visit all the main builds of our world in a single episode.
Date de diffusion
Sept 18, 2020
Basalt... check. Endless Nether tunnels... check. A new project that we will finish... ????? A good idea for new project.... ?????
Basalt... check. Endless Nether tunnels... check. A new project that we will finish... ????? A good idea for new project.... ?????
Date de diffusion
Oct 05, 2020
The EnderPorter transportation project get a new addition today. We get a bit experimental with Redstone Ore and the Respawn Anchor. Then we enter madlad build mode as we start setting
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The EnderPorter transportation project get a new addition today. We get a bit experimental with Redstone Ore and the Respawn Anchor. Then we enter madlad build mode as we start setting up the Block Breaker room for the new Lab project. I can't believe Iceologer lost to a 2nd squid...
Date de diffusion
Oct 19, 2020
Today we relax a bit and just take care of a few improvement projects. The Ender network gets added to. The Wither Skeleton farm gets somewhat automated. Our main tree farm gets a much
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Today we relax a bit and just take care of a few improvement projects. The Ender network gets added to. The Wither Skeleton farm gets somewhat automated. Our main tree farm gets a much needed storage system. We discover Hoverboards! Then we finish things off with my first Kelp farm.
Date de diffusion
Nov 02, 2020
Today we design a new inverted EnderPorter for the Man Cave to finish up the main transit line we will use. It is back to the massive Kelp and Wither Skeleton farms to see the major
.. show full overview
Today we design a new inverted EnderPorter for the Man Cave to finish up the main transit line we will use. It is back to the massive Kelp and Wither Skeleton farms to see the major progress. Then we get started on a villager breeder project above our Nether Hub. P.S. Horses need reworking.
Date de diffusion
Nov 20, 2020
This episode has no summary.
This episode has no summary.
Date de diffusion
Déc 30, 2020
Today we attempt to answer the question, what log is best? With ink sacs running dangerously low, the time has come to get a new Squid Farn setup. Then we use the ink to finish off one of our long standing unfinished projects.
Today we attempt to answer the question, what log is best? With ink sacs running dangerously low, the time has come to get a new Squid Farn setup. Then we use the ink to finish off one of our long standing unfinished projects.
Date de diffusion
Jan 16, 2021
Today we make a point of setting up some of the key things we are lacking in our world. The Nexus storage room gets an Ender Chest system add-on, as well as much needed menu update. Then
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Today we make a point of setting up some of the key things we are lacking in our world. The Nexus storage room gets an Ender Chest system add-on, as well as much needed menu update. Then we get a bunch Villagers trade ready. What another Gold Farm?! That's right!!!
Date de diffusion
Fév 14, 2021
Uh oh... resources are getting low and we have a new ender chest storage system to fill up. Today we change things up a bit by dedicating an episode to resource gathering and the methods to it.
Uh oh... resources are getting low and we have a new ender chest storage system to fill up. Today we change things up a bit by dedicating an episode to resource gathering and the methods to it.
Date de diffusion
Mar 19, 2021
Are Maps exploration tools? Maybe they are redstone monitors? Today we look into the idea of using maps to display redstone information and just some general methods for how to animate them.
Are Maps exploration tools? Maybe they are redstone monitors? Today we look into the idea of using maps to display redstone information and just some general methods for how to animate them.
Date de diffusion
Jun 24, 2021
The Minecraft 1.17 update is out! Today we head out on an adventure to new chunks and try to collect all the new things. Then we take a look at how some of the new stuff works.
The Minecraft 1.17 update is out! Today we head out on an adventure to new chunks and try to collect all the new things. Then we take a look at how some of the new stuff works.
Date de diffusion
Août 06, 2021
It is time to put an End to Shulker Box shortages! Today we experiment with some Shulker mechanics and attempt to use our findings to build an automatic Shulker Farm.
It is time to put an End to Shulker Box shortages! Today we experiment with some Shulker mechanics and attempt to use our findings to build an automatic Shulker Farm.
Date de diffusion
Sept 13, 2021
Today I had a healthy breakfast, went for a long walk, and drank a coffee... but only 1 of those is true. We head back to finishing the Shulker Box farm we started last episode... only to discover Failure.
Today I had a healthy breakfast, went for a long walk, and drank a coffee... but only 1 of those is true. We head back to finishing the Shulker Box farm we started last episode... only to discover Failure.
Date de diffusion
Nov 21, 2021
No matter how you say it... today we are cook'n up some of the hot stuff. Later we also return to the Shulker Reactor for a little update.
No matter how you say it... today we are cook'n up some of the hot stuff. Later we also return to the Shulker Reactor for a little update.
Date de diffusion
Déc 02, 2021
Must go faster! Today we check out some of the changes arriving with the 1.18 update and the impact they will have on the game. Then we head to the caves to check out a new transportation method.
Must go faster! Today we check out some of the changes arriving with the 1.18 update and the impact they will have on the game. Then we head to the caves to check out a new transportation method.
Date de diffusion
Déc 19, 2021
Must go faster! Today we head back to the new 1.18 Lush Caves to build my fully automatic azalea tree farm. Then we head to Sandy City to make some large scale upgrades and additions.
Must go faster! Today we head back to the new 1.18 Lush Caves to build my fully automatic azalea tree farm. Then we head to Sandy City to make some large scale upgrades and additions.
Date de diffusion
Jan 11, 2022
Episode 566: This episode is a bit different from the usual style because I wanted to try out a different editing style. Today we focus on doing a bunch of small projects around the
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Episode 566: This episode is a bit different from the usual style because I wanted to try out a different editing style. Today we focus on doing a bunch of small projects around the world. Then I try to give a an introduction on how to convert music into note blocks.
Date de diffusion
Mai 01, 2022
This episode has no summary.
This episode has no summary.
Date de diffusion
Juil 06, 2022
This episode has no summary.
This episode has no summary.
Date de diffusion
Août 01, 2022
This episode has no summary.
This episode has no summary.
Date de diffusion
Sept 12, 2022
Today we check out the finished Frog Light farm (I might add more Iron Golems into the center). We collect some honey as we build up a giant Honey Farm in the End. Then we head to the Underground Jungle to work on Bee Queen and Plantera's Lairs.
Today we check out the finished Frog Light farm (I might add more Iron Golems into the center). We collect some honey as we build up a giant Honey Farm in the End. Then we head to the Underground Jungle to work on Bee Queen and Plantera's Lairs.
Date de diffusion
Nov 03, 2022
Today we talk about Minecraft's villagers as we work towards setting up our very own, long overdue, villager trading system.
Today we talk about Minecraft's villagers as we work towards setting up our very own, long overdue, villager trading system.
Date de diffusion
Nov 26, 2022
Sensor? Call me Sensei. Today we revisit the looping villager trade system and give it a test run. Then we head into research and development mode to design a Trade Sensor and a Directional Sensor.
Sensor? Call me Sensei. Today we revisit the looping villager trade system and give it a test run. Then we head into research and development mode to design a Trade Sensor and a Directional Sensor.
Date de diffusion
Déc 09, 2022
Someone asked if I still do not enjoy writing descriptions for my videos... What do you think? Would you enjoy just blatantly summarizing bullet points from a video? (Today we built a
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Someone asked if I still do not enjoy writing descriptions for my videos... What do you think? Would you enjoy just blatantly summarizing bullet points from a video? (Today we built a villager trading room.) It is a very boring form of writing that doesn't give much room for creative fun, and yet, it must be done!
Date de diffusion
Déc 23, 2022
Today we take a break from the villager trading stuff to start a computer and screen project I have been awaiting to do for a long time. It's going to be complicated but I'm curious to see how far we can take the idea.
Today we take a break from the villager trading stuff to start a computer and screen project I have been awaiting to do for a long time. It's going to be complicated but I'm curious to see how far we can take the idea.
Date de diffusion
Jan 16, 2023
This episode I make an effort to catch up with the many various maintenance jobs around the world. We also check out a new Mural at the now finished Guardian Farm, a Slime Farm update,
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This episode I make an effort to catch up with the many various maintenance jobs around the world. We also check out a new Mural at the now finished Guardian Farm, a Slime Farm update, the Villager Trading system progress, and we look into a different way of doing Wither Rose farms.
Date de diffusion
Fév 16, 2023
What is the Ultimate Enchanting System in Minecraft? Today I attempt to answer that question by looking at our previous system for ways to optimize the experience.
What is the Ultimate Enchanting System in Minecraft? Today I attempt to answer that question by looking at our previous system for ways to optimize the experience.
Date de diffusion
Avr 24, 2023
Today we finish up most of the redstone on the Ultimate Enchanting System. We dredge through the villagers until we have a near perfect Librarian trading haul setup. We experiment with
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Today we finish up most of the redstone on the Ultimate Enchanting System. We dredge through the villagers until we have a near perfect Librarian trading haul setup. We experiment with using Withers to mine deepslate for us. Then finally, Sandy City gets it's last main building put in.
Date de diffusion
Mai 05, 2023
The EnderEnder 3.0 is overdue for an upgrade, so we experiment with a method of killing mobs automatically using splash potions. The Ultimate Enchanting system gets its looks figured
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The EnderEnder 3.0 is overdue for an upgrade, so we experiment with a method of killing mobs automatically using splash potions. The Ultimate Enchanting system gets its looks figured out. We also get started with the new 1.19.4 horse breeding mechanics.
Date de diffusion
Mai 22, 2023
Today we go for a big push to get the Villager Trading system finished and the Ultimate Enchanting system. Then we run through how it works and the startup process we need to follow for the first time running it.
Today we go for a big push to get the Villager Trading system finished and the Ultimate Enchanting system. Then we run through how it works and the startup process we need to follow for the first time running it.
Date de diffusion
Jun 14, 2023
Minecraft 1.20 Trails & Tales update is here! Today we focus on going around exploring and collecting all the new stuff added into Minecraft.
Minecraft 1.20 Trails & Tales update is here! Today we focus on going around exploring and collecting all the new stuff added into Minecraft.
Date de diffusion
Juil 13, 2023
In this episode we do a bit more exploring for the Minecraft 1.20 features. We give the camels a test drive. Then we get to building the long forgotten Dragon Egg Tunnel using a fun combination of blocks and gimmicks.
In this episode we do a bit more exploring for the Minecraft 1.20 features. We give the camels a test drive. Then we get to building the long forgotten Dragon Egg Tunnel using a fun combination of blocks and gimmicks.
Date de diffusion
Juil 31, 2023
Today we check out the finished Dragon Egg Room, along with all the redstone gizmo's I added to try bring more life to the build. Then we take a tour of the much needed automatic Sheep Farm.
Today we check out the finished Dragon Egg Room, along with all the redstone gizmo's I added to try bring more life to the build. Then we take a tour of the much needed automatic Sheep Farm.
Date de diffusion
Août 17, 2023
It is time to start the 2nd BIG project, the Endless Storage Room. Today we go over the plans and problems with it's design. We also start preping for the massive build by collecting materials and getting our End ready for building.
It is time to start the 2nd BIG project, the Endless Storage Room. Today we go over the plans and problems with it's design. We also start preping for the massive build by collecting materials and getting our End ready for building.
Date de diffusion
Nov 06, 2023
I've been slowly grinding out this project for over a month! Today we finish gathering up the supplies and get working on the monotonous innards of our new Endless Storage room idea. As we build, I ramble on about auto-crafting coming to Minecraft.
I've been slowly grinding out this project for over a month! Today we finish gathering up the supplies and get working on the monotonous innards of our new Endless Storage room idea. As we build, I ramble on about auto-crafting coming to Minecraft.
Date de diffusion
Jan 27, 2024
We are back trying to piece together our massive Endless Storage system. First we need to collect and organize items for an up to date version of our ender chest storage. We use this
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We are back trying to piece together our massive Endless Storage system. First we need to collect and organize items for an up to date version of our ender chest storage. We use this information to complete all the item filters. Then we work out some final details on how the auto item delivery system will function.
Date de diffusion
Mai 22, 2024
We return from a 3 month break to take on the colossal task of finishing up the Endless Storage Room. Today we work out the shulker loaders, storage minecart controls, water streams,
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We return from a 3 month break to take on the colossal task of finishing up the Endless Storage Room. Today we work out the shulker loaders, storage minecart controls, water streams, item locations, and then do a massive clean up around the world to fill the system up with items.
Date de diffusion
Juil 24, 2024
Minecraft 1.21 is out! We head out exploring to find the new Trial Chambers structures to see what they are all about.
Minecraft 1.21 is out! We head out exploring to find the new Trial Chambers structures to see what they are all about.
Date de diffusion
Sept 26, 2024
We return to the new Trial Chambers again today to experiment with the Trial Spawners and to use what we learn to design a high speed Breeze Farm for Wind Charges.
We return to the new Trial Chambers again today to experiment with the Trial Spawners and to use what we learn to design a high speed Breeze Farm for Wind Charges.
Date de diffusion
Nov 26, 2024
Today we do a major overhaul and expansion on our Nether ice tunnels. I discuss an idea for solving the inventory issues caused by block variations. We rework our Wither fighting chamber
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Today we do a major overhaul and expansion on our Nether ice tunnels. I discuss an idea for solving the inventory issues caused by block variations. We rework our Wither fighting chamber to automatically create and harvest obsidian. Then we check out how our plans for the Breeze and Skeleton farm are panning out.
Date de diffusion
Fév 06, 2025
Progress has been made on the 12 Trial Chamber farm, and today we ride the full thing to check out how it works. We look into the possibilities for making a semi-automatic killing chamber for it.
Progress has been made on the 12 Trial Chamber farm, and today we ride the full thing to check out how it works. We look into the possibilities for making a semi-automatic killing chamber for it.
Date de diffusion
Mar 30, 2025
With the Minecraft v1.21.5, "Spring To Life" update coming out, we decide to terraform the desert area outside Sandy City. Most of the new blocks released work great in a desert setting so this allows us to check them out in a real application.
With the Minecraft v1.21.5, "Spring To Life" update coming out, we decide to terraform the desert area outside Sandy City. Most of the new blocks released work great in a desert setting so this allows us to check them out in a real application.
Date de diffusion
Mai 21, 2025
Today we revisit the idea of using potions to automatically farm mobs by taking on the challenge of applying the concept to gold farms. We take a look at how entity separators work. We
.. show full overview
Today we revisit the idea of using potions to automatically farm mobs by taking on the challenge of applying the concept to gold farms. We take a look at how entity separators work. We also check out my redesign of the old chaining potion brewer with some modern redstone.
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