Behind The Code

  • Classement #
  • Première: Juil 2020
  • Épisodes: 43
  • Abonnés: 0
  • Fini
  • Inconnu
  • à 0
  • Documentary

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Saison 2021
2021x1
Zelda Drops and RNG
Episode overview
Date de diffusion
Jan 21, 2021
Item drop explanations plus code walks for random number generation and random drops.
2021x1
Dragon's Lair
Episode overview
Date de diffusion
Fév 10, 2021
What secrets are hidden inside the Japanese and European ROMs for Dragon's Lair (NES)? Let's take a look inside!
2021x2
Ninja Gaiden
Episode overview
Date de diffusion
Mar 20, 2021
A look at the gravity and velocity design of Ninja Gaiden and the new Game Genie cheat codes we can create from what we've learned.
2021x3
Ninja Gaiden II
Episode overview
Date de diffusion
Avr 09, 2021
The jumping of Ninja Gaiden 1 vs 2. How do the clone ninjas work? How does the wind work?
2021x4
Let's put the Jump from Ninja Gaiden II into Ninja Gaiden III
Episode overview
Date de diffusion
Avr 28, 2021
Ninja Gaiden II jumping in Ninja Gaiden III. Collision detection. Sword hitboxes. Enemies do less damage.
2021x5
Reprogramming Mega Man 4's Charged Shot
Episode overview
Date de diffusion
Mai 17, 2021
Cut the charge time in half? How about a damage boost? Focus on the process of reverse engineering code in this episode. Lots of code-hopping!
2021x6
Cheating the Turbo Tunnel of Battletoads
Episode overview
Date de diffusion
Juil 09, 2021
Pondering what Game Genie codes could make the Turbo Tunnel easier to beat. "Easier" might be subjective...
2021x8
Action 52 - A Bit of History & A Bit of ROM Archaeology
Episode overview
Date de diffusion
Août 07, 2021
The Miracle that is Action 52 for the NES. Text to graphics? Aspect Ratio? Controller handling? It is all here!
2021x7
The Trade A.I. of NES Monopoly
Episode overview
Date de diffusion
Août 10, 2021
Fast code walk of the logic used for the computer player to determine how to respond to a human player-proposed trade.
2021x9
Should Old Games Be Fixed? The Faxanadu Pendant Bug
Episode overview
Date de diffusion
Sept 07, 2021
Examination of known bugs in older games and some pondering of whether or not they should be officially fixed.
2021x10
The Airmailing Enemies Bug of Super Mario Bros. 2
Episode overview
Date de diffusion
Sept 28, 2021
Why do two enemies thrown back-to-back fly straight up into the air in Super Mario Bros. 2? Let's find out!
2021x11
The Frustrating Weapons and TWO Versions of Fester's Quest
Episode overview
Date de diffusion
Oct 21, 2021
Examination of the questionable weapons design and the second release of Fester's Quest
2021x12 Épisode final de la saison
Blaster Master Pause Glitch and Rotating Tanks Explained
Episode overview
Date de diffusion
Déc 26, 2021
Some bosses take damage even with the game paused. The tank can rotate around platforms. How does all of this work?

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