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Season 7
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Enter The Matrix: 2003 Retro Time Capsule PC vs Original Xbox - A Truly Hilarious PC Port
Episode overview
Designed to play alongside The Matrix Reloaded with a parallel storyline and exclusive filmed content, Enter The Matrix was also something akin to a modern multi-platform release, with
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Designed to play alongside The Matrix Reloaded with a parallel storyline and exclusive filmed content, Enter The Matrix was also something akin to a modern multi-platform release, with Shiny Entertainment delivering PS2, OG Xbox, GameCube and PC ports. And it's pretty clear that while the console versions were pretty good, something went horribly, horribly wrong with the PC version...
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DF Retro Corner #1/2022: RetroTink, MiSTer/Konami, OpenLara, Castlevania Amiga, FF7 25th Anniversary
Episode overview
Rejoice! Retro Corner is back for another installment kicking of 2022 in proper style! In this episode, John Linneman and Audi Sorlie discuss various news from the retro community over
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Rejoice! Retro Corner is back for another installment kicking of 2022 in proper style! In this episode, John Linneman and Audi Sorlie discuss various news from the retro community over the last few months, including the exciting updates for the MiSTer project, OpenLara bringing Tomb Raider to 3DO, Castlevania whipped up on the Amiga and so much more!
Content sponsored by Nvidia. In this DF Retro special, we revisit the original GPU - the Nvidia GeForce 256. First released in 1999 in an age of phenomenal progress in the graphics
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Content sponsored by Nvidia. In this DF Retro special, we revisit the original GPU - the Nvidia GeForce 256. First released in 1999 in an age of phenomenal progress in the graphics space, the GeForce 256 was promoted as the first 'Graphics Processing Unit' - or GPU. In addition to state-of-the-art performance, GeForce 256 also brought about new features such as hardware transform and lighting and full DirectX 7 support. John Linneman shares his perspective on the hardware and also talks to Phil Scott - now Nvidia's Director of EMEA developer relations, but back in 1999, a developer working on the exciting new range of PC graphics accelerators.
90 minutes, 30 questions, GO! Audi and John are back with another Retro Q&A, answering all of you retro supporters' most burning questions. And we run the whole gamut here, Atari Jaguar,
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90 minutes, 30 questions, GO! Audi and John are back with another Retro Q&A, answering all of you retro supporters' most burning questions. And we run the whole gamut here, Atari Jaguar, CRT, Yoda impressions, PC Engine and even a little romance. All this and so much more in this feature length episode of Retro Q&A
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Play: Indiana Jones And The Emperor's Tomb Revisited on OG Xbox!
Episode overview
A precursor to Uncharted? Indiana Jones and the Emperor's Tomb on the original Xbox takes on Tomb Raider-style gaming, but transports the formula back to the character that inspired it
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A precursor to Uncharted? Indiana Jones and the Emperor's Tomb on the original Xbox takes on Tomb Raider-style gaming, but transports the formula back to the character that inspired it all in the first place. It's an excellent title by a highly talented development team - as you shall discover as John and Audi play through the game on original hardware.
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EX: Powerslave Exhumed - The Classic 90s Shooter Brilliantly Remastered
Episode overview
Lobotomy Software's amazing Powerslave (or Exhumed as it's also known) is easily one of the greatest first-person shooters of the Sega Saturn/Sony PlayStation era. Nightdive Studios
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Lobotomy Software's amazing Powerslave (or Exhumed as it's also known) is easily one of the greatest first-person shooters of the Sega Saturn/Sony PlayStation era. Nightdive Studios returns to the game to deliver the definitive remaster. The remastering work is typically brilliant - and the game still shines today.
The Retro bestbuds™ are back with another Patreon exclusive installment of DF Retro Pickups! This time, suspiciously sporting the same haircuts they had 3 months back, John and Audi
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The Retro bestbuds™ are back with another Patreon exclusive installment of DF Retro Pickups! This time, suspiciously sporting the same haircuts they had 3 months back, John and Audi highlight some of their more eccentric collection pickups, diving closer into the madness of their personal taste in collecting
Following on from the release of Gran Turismo 7 for PlayStation 5, John Linneman goes back in time to the original PlayStation era, revisiting the origins of Polyphony Digital, the debut
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Following on from the release of Gran Turismo 7 for PlayStation 5, John Linneman goes back in time to the original PlayStation era, revisiting the origins of Polyphony Digital, the debut of the first Gran Turismo on PS1, the evolution of the game and its technology onto PS2 - plus how industry rivals scrambled to compete with The Real Driving Simulator.
The Retro Best Buds are back in town, and this time around they are going all the way back to March 2002, issue #4 of the Official Xbox Magazine demo disc! Demo discs were an excellent
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The Retro Best Buds are back in town, and this time around they are going all the way back to March 2002, issue #4 of the Official Xbox Magazine demo disc! Demo discs were an excellent way getting small samples of games you might have otherwise missed, perhaps something lost in today's gaming scene? Jump on back with us as we take a look at a small offering of the vast world of Xbox OG yo!
The Retro Brüders are back with DER ULTIMAT RETRO SPIEL PICK UP SHOW! This time around, the best buds goes over some interesting aftermarket games across several systems, John picks up a
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The Retro Brüders are back with DER ULTIMAT RETRO SPIEL PICK UP SHOW! This time around, the best buds goes over some interesting aftermarket games across several systems, John picks up a sought after Atari Jaguar collectible, and Audi picks up what might be the worst game he's gotten yet, which is saying something. All this and more in this episode of DF Retro Pickups!
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Motorstorm - The Full Series Revisited - Amazing Arcade Mayhem on PS3, PS2, PSP, PS Vita
Episode overview
From the infamous target render, through early production to release and onto the birth of a new racing franchise, John Linneman revisits the Motorstorm Saga, from the three main series
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From the infamous target render, through early production to release and onto the birth of a new racing franchise, John Linneman revisits the Motorstorm Saga, from the three main series entries to the various off-shoots across four different PlayStation machines. Plus: see how emulation today makes Motorstorm even better.
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Metal Gear Solid 4 Revisited at 4K 60FPS! Today's Emulation, Tomorrow's Remaster?
Episode overview
A polarising game on PlayStation 3 - and a title that never escaped the limitations of the hardware - until the arrival of accurate PS3 emulation. John Linneman revisits the original
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A polarising game on PlayStation 3 - and a title that never escaped the limitations of the hardware - until the arrival of accurate PS3 emulation. John Linneman revisits the original Metal Gear Solid 4, exploring its origins way back in 2005 through to the arrival of the final game, before seeing how the game looks today via emulation, running at 4K at (close to!) 60fps, courtesy of the remarkable RPCS3.
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Soldier of Fortune 2000 Retro Time Capsule PC vs Dreamcast vs PlayStation 2!
Episode overview
Known for its extreme gore and near-constant death screams back at launch in 2000, Soldier of Fortune finally receives the Digital Foundry retro time capsule treatment, with Alex
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Known for its extreme gore and near-constant death screams back at launch in 2000, Soldier of Fortune finally receives the Digital Foundry retro time capsule treatment, with Alex Battaglia breaking out his Pentium 3 650MHz/GeForce 2 MX system and stacking it up against the truly awful Dreamcast conversion and the surprisingly impressive PS2 port!
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Pocky & Rocky Reshrined Review: Way Beyond a Typical Remake
Episode overview
Pocky and Rocky's original Japanese release on SNES was 30 years ago, but the three key figures in its development are still making games - and this year, they've gone way beyond a
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Pocky and Rocky's original Japanese release on SNES was 30 years ago, but the three key figures in its development are still making games - and this year, they've gone way beyond a typical remake to create Pocky and Rocky Reshrined for Switch and PS4. The 2D action game remains just as fun to play in 2022, with its classic elements lovingly recreated for modern systems and expanded into a longer, deeper game as John Linneman discovers.
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EX: Nintendo Switch Sports Review - Is The Wii Sports Magic Back?
Episode overview
Nintendo Switch Sports sees the Mario Makers attempt to rekindle the old Wii Sports magic for the latest generation - but does it pay off? John Linneman revisits the entire 'Sports' saga
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Nintendo Switch Sports sees the Mario Makers attempt to rekindle the old Wii Sports magic for the latest generation - but does it pay off? John Linneman revisits the entire 'Sports' saga and puts the new game into context, while delivering all of the DF info you need about the new game. Also: can a game so reliant on motion controls work on the Switch Lite? Find out in this video.
On this special overseas episode of Pick-Ups, Audi visits Marc 'Try4ce' Duddleson from My Life in Gaming for an extended look at the many games they procured during the trip. So many
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On this special overseas episode of Pick-Ups, Audi visits Marc 'Try4ce' Duddleson from My Life in Gaming for an extended look at the many games they procured during the trip. So many games, so much time (nearly three hours) - come hang out on the couch as they sort through this madness. Plus, special guest - Sandy the dog.
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Play: N64 First-Person Shooters - Quake 2, Turok 3, South Park, The World Is Not Enough
Episode overview
The RetroBuds are back with a brand new DF Retro Play! Months ago, we took a look at N64 futuristic racers. This time, we take a look at a selection of N64 FPS games, a genre that served
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The RetroBuds are back with a brand new DF Retro Play! Months ago, we took a look at N64 futuristic racers. This time, we take a look at a selection of N64 FPS games, a genre that served the 64 bit machine quite well, but not all first person shooters are created equal... From Turok to South Park, this is truly a wild ride in quality and ambition and a facinating look at the N64's strengths and weaknesses.
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Turok Evolution PC Time Capsule vs OG Xbox: A Desperately Poor PC Port
Episode overview
Journey back to 2003 and the misbegotten arrival of the PC port of Turok Evolution. Can the power of the Turok series mitigate the awful shortcomings of the PC version for franchise fan
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Journey back to 2003 and the misbegotten arrival of the PC port of Turok Evolution. Can the power of the Turok series mitigate the awful shortcomings of the PC version for franchise fan Alex Battaglia? Just for fun, see John and Alex compare the PC and OG Xbox experiences in one of the most stark comparisons of the era.
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PlayStation 3 - The 1080p Dream - Documenting The Triple's Full HD Library
Episode overview
In an era defined by sub-HD resolutions and 'challenging' performance, the concept of PlayStation 3 delivering on its promised 1080p 'dream' seems almost ridiculous. And it's true that
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In an era defined by sub-HD resolutions and 'challenging' performance, the concept of PlayStation 3 delivering on its promised 1080p 'dream' seems almost ridiculous. And it's true that only a tiny proportion of the library rendered at full HD. And yet, in this DF Retro Special, 85 games are tested - and a majority of them target 60fps! John Linneman is on top form here, presenting the lengthiest DF Retro yet!
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EX: Teenage Mutant Ninja Turtles: Shredder's Revenge - Beautiful Arcade Brawling
Episode overview
Like Streets of Rage 4 before it, TMNT Shredder's Revenge works wonders in modernising the 2D arcade brawling concept, delivering a stunning sequel to the classic Konami arcade machine.
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Like Streets of Rage 4 before it, TMNT Shredder's Revenge works wonders in modernising the 2D arcade brawling concept, delivering a stunning sequel to the classic Konami arcade machine. John Linneman returns to the new game's roots, describing what made it so special, while zeroing in on how this new game is such a success. And of course, multiple console versions are covered, each with their own strengths and weaknesses.
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DF Retro Q&A 2022 #2: OLED, Analogue Pocket and Panzer Dragoon DF Retro Part 2?
Episode overview
Yes, another quarterly installment of our Retro Q&A, which seems to always grow in length each time we sit down to record them. This time we field over 30 questions from the patreon
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Yes, another quarterly installment of our Retro Q&A, which seems to always grow in length each time we sit down to record them. This time we field over 30 questions from the patreon community, ranging from Japanese Mega Drive favorites, Analogue Pocket thoughts and how we are enjoying retro gaming on OLED. There's over 90 minutes of nonstop Q&A here so settle in and enjoy.
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Sonic Origins - The Digital Foundry Tech Review - Good... But Should Have Been Great
Episode overview
On paper, this should have been the definitive collection of the classic Genesis/Mega Drive Sonic games. Built on Christian Whitehead's Retro Engine, the technological underpinnings are
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On paper, this should have been the definitive collection of the classic Genesis/Mega Drive Sonic games. Built on Christian Whitehead's Retro Engine, the technological underpinnings are there - but a whole host of technical problems and a general lack of polish contribute to a release that promises so much but falls at the last hurdle.
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DF Developer Interview: Randy Linden, creator of Doom SNES, Bleem, Dragon's Lair Amiga and Quake GBA
Episode overview
Randy Linden is a bonafide industry legend and trailblazer in the arts of video game development. From his early starts calling programmers on the phone at age 11, join us as we sit down
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Randy Linden is a bonafide industry legend and trailblazer in the arts of video game development. From his early starts calling programmers on the phone at age 11, join us as we sit down to catalog Randy's entire career as he time and time again proved the impossible possible, from his incredible work porting Dragon's Lair to the Amiga, shocking the world by creating a fully functional version of Doom for Super Nintendo, and developing the controversial and highly influential Bleem! PlayStation emulator. This is one of the greatest stories you'll ever hear in video games, so buckle and up and enjoy this comprehensive career deep dive!
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True Crime: New York City PC Time Capsule vs PS2: A Tech Showcase... But Not On PC!
Episode overview
Hailing from the tail-end of 2005, True Crime: New York City is an exceptionally impressive console game... on PlayStation 2 and OG Xbox at least. The situation is somewhat less
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Hailing from the tail-end of 2005, True Crime: New York City is an exceptionally impressive console game... on PlayStation 2 and OG Xbox at least. The situation is somewhat less impressive on GameCube and the PC version we're revisiting here, playing on a period-appropriate PC featuring a Core 2 Duo E6600 and Radeon X800 XT. So just how many visual features are missing on PC... and why?
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The Klonoa Saga Revisited - Every Game Reviewed From PS1 to PS5
Episode overview
John Linneman and Coury Carlson from My Life In Gaming team up to discuss 25 years of Klonoa, from the game's origins before and up to the original PS1 debut, along with all of the
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John Linneman and Coury Carlson from My Life In Gaming team up to discuss 25 years of Klonoa, from the game's origins before and up to the original PS1 debut, along with all of the sequels and off-shoots, culminating in the 2022 remasters for modern machines. What makes this series so special and why should you check it out? Across over two hours of lovingly crafted video content, you'll discover everything you need to know about this iconic Namco series.
Yes Patrons, it has been a while since we last talked pickups but we are finally back and settled in so why not kick it all off with an extended near-one hour session of pickups! John
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Yes Patrons, it has been a while since we last talked pickups but we are finally back and settled in so why not kick it all off with an extended near-one hour session of pickups! John and Audi spent the summer stateside, meeting up for work and a bit of shopping on the side, and apparently picked up collectively over 100 games?! Find out what is the cream of the crop and just how they remain financially sane in this special Retro Pickups!
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Red Faction 2001 PC Time Capsule vs PS2: The OG Geo-Mod Game Revisited!
Episode overview
Remember Geo-Mod? Created by Volition for Red Faction, Geo-Mod essentially delivered dynamic, destructible enviroments. The system evolved considerably over time, but in this video we're
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Remember Geo-Mod? Created by Volition for Red Faction, Geo-Mod essentially delivered dynamic, destructible enviroments. The system evolved considerably over time, but in this video we're going back to its very beginnings around the turn of the century. Alex plays the PC version, using a Pentium 4 2.8GHz with 512MB of SDRAM, paired with a GeForce 4 Ti 4200. Meanwhile, representing the consoles, we have John Linneman playing the game on PlayStation 2.
The RetroBuds strikes back with yet another installment of DF Retro Play, and this time it's all about 3D! The boys take on a set of Super Nintendo 3D games, though these games do so
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The RetroBuds strikes back with yet another installment of DF Retro Play, and this time it's all about 3D! The boys take on a set of Super Nintendo 3D games, though these games do so without the assistance of helper chips such as the SuperFX. The result? Well it is certainly a mixed bag, but along the way there's certainly plenty of innovation, experimentation and even some modern day ROM hacks that really showcases what the Super Nintendo could do even, with its rather limited CPU.
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The Final Fantasy 13 Trilogy - Every Game + Every Version Analysed!
Episode overview
n another close collaboration with My Life in Gaming, DF Retro presents Final Fantasy 13 - the full story. John Linneman and Marc Duddleson revisit the origins of this fascinating and
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n another close collaboration with My Life in Gaming, DF Retro presents Final Fantasy 13 - the full story. John Linneman and Marc Duddleson revisit the origins of this fascinating and controversial game, explore Final Fantasy 13 in depth, compare its various versions and then move on to the sequels - Final Fantasy 13-2 and Lightning Returns. And on top of that, John and Marc also assess the legacy of the game and its impact on future Final Fantasy instalments.
The Bodacious RetroBros are back with another pickups. Summer is over and winter is looming, so the boys snuggled up and found their warmest pickups for the season. John sought out some
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The Bodacious RetroBros are back with another pickups. Summer is over and winter is looming, so the boys snuggled up and found their warmest pickups for the season. John sought out some friendly disc based games to keep his festive spirit up, while Audi clearly plumbed the depths of hell to find whatever weirdness he manages to put on display.
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