Behind The Code

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2022
2022x1
NES Scrolling Basics featuring Super Mario Bros.
Episode overview
NES PPU, Scrolling, and some background talk - how does it all work?
2022x2
The Complex Code of Mega Man 2 and How Zipping Works
Episode overview
The massive code behind moving Mega Man + the Zipping Bug. How does it work behind the scenes? What went wrong?
2022x3
Mega Man 2 - Quick Man A.I. Explained
Episode overview
Breakdown of Quick Man's Behavior and the BUGS in Mega Man 2 for the NES
2022x4
New Discovery for Minus World in Super Mario Bros!
Episode overview
An odd instruction in the code has been analyzed, and it appears the Warp Zones do not work in the way they were designed. Let's fix the Minus World bugs!
2022x5
The Broken Water Level of Teenage Mutant Ninja Turtles (NES)
Episode overview
What collision detection? Code investigation into the velocity and collision logic in the water level as well as some hitbox mistakes.
2022x6
The Bad Jump Design and 30 FPS Gravity of TMNT (NES)
Episode overview
Breakdown of the physics-defying logic of jumping in the game. Frame rate, gravity, and special code all apply. Let's dive in.
2022x7
The Input Lag and Attack Animation Delay of Teenage Mutant Ninja Turtles (NES)
Episode overview
Examination of the time between pressing the button and a forward attack. Are the attacks slower than they should be?
2022x8
How does the Critical Hit with the Whip work in Castlevania?
Episode overview
How does the Critical Hit with the Whip work in Castlevania?
2022x9
How Speedrunners BROKE Castlevania's Scrolling
Episode overview
Technical dive into how to use the NES controller to break level loading in Castlevania