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#11863
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2012
2012x1
Skyrim's Opening
Episode overview
This week, we carefully examine and critique the first fifteen minutes of Skyrim's play experience.
This week, we carefully examine and critique the first fifteen minutes of Skyrim's play experience.
2012x4
Mailbag #4
Episode overview
This week, we return to the mailbag and answer a few more popular questions.
This week, we return to the mailbag and answer a few more popular questions.
2012x5
So You Want to be a Developer (Part 1)
Episode overview
This week, we discuss the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
This week, we discuss the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
2012x6
So You Want to be a Developer (Part 2)
Episode overview
This week, we finish discussing the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
This week, we finish discussing the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
2012x7
Western & Japanese RPGs (Part 1)
Episode overview
This week, we begin a three-part series discussing (and defining) Western RPGs and JRPGs.
This week, we begin a three-part series discussing (and defining) Western RPGs and JRPGs.
2012x8
Western & Japanese RPGs (Part 2)
Episode overview
This week, we continue discussing (and defining) Western RPGs and JRPGs, this time with a special guest!
This week, we continue discussing (and defining) Western RPGs and JRPGs, this time with a special guest!
2012x9
Western & Japanese RPGs (Part 3)
Episode overview
This week, we conclude our series on Western RPGs and JRPGs.
This week, we conclude our series on Western RPGs and JRPGs.
2012x10
Mass Effect 3 DLC
Episode overview
This week, Mass Effect 3 gives us a chance to talk some more about DLC.
This week, Mass Effect 3 gives us a chance to talk some more about DLC.
2012x11
TransGaming
Episode overview
This week, we try (and fail) to contain our excitement about connected gaming experiences.
This week, we try (and fail) to contain our excitement about connected gaming experiences.
2012x12
Games You Might Not Have Tried #3
Episode overview
This week, we rattle off yet another list of games worth checking out.
This week, we rattle off yet another list of games worth checking out.
2012x13
Kinect Disconnect
Episode overview
This week, we look back on the last year and a half of Kinect and offer some new observations about the device.
This week, we look back on the last year and a half of Kinect and offer some new observations about the device.
2012x14
Crowdfunding
Episode overview
This week, we discuss the exciting possibilities of crowd-funded games.
This week, we discuss the exciting possibilities of crowd-funded games.
2012x15
Harassment
Episode overview
This week, we tackle the rampant bullying, misogyny and hate speech that occurs within the gaming community.
This week, we tackle the rampant bullying, misogyny and hate speech that occurs within the gaming community.
2012x16
ARGs (Part 1)
Episode overview
This week, we begin a two-part discussion on ARGs, starting with Alternate Reality Games.
This week, we begin a two-part discussion on ARGs, starting with Alternate Reality Games.
2012x17
ARGs (Part 2)
Episode overview
This week, we conclude our discussion on ARGs, this time with Augmented Reality Games.
This week, we conclude our discussion on ARGs, this time with Augmented Reality Games.
2012x18
EC Fund Update
Episode overview
This week, we give a progress update on the EC Indie Fund.
This week, we give a progress update on the EC Indie Fund.
2012x19
Spectrum Crunch
Episode overview
This week, we discuss a major bandwidth problem we're about to run into.
This week, we discuss a major bandwidth problem we're about to run into.
2012x20
Hard-Boiled
Episode overview
This week, we discuss the AAA industry's trend toward hard-boiling its franchises, and what it means to be "mature".
This week, we discuss the AAA industry's trend toward hard-boiling its franchises, and what it means to be "mature".
2012x21
Politics
Episode overview
This week, we offer a handy guide to making your voice heard in U.S. politics (with special guest)!
This week, we offer a handy guide to making your voice heard in U.S. politics (with special guest)!
2012x22
Games You Might Not Have Tried #4
Episode overview
This week, we recommend some more interesting, "under the radar" games.
This week, we recommend some more interesting, "under the radar" games.
2012x23
Power Creep
Episode overview
This week, we finally get around to talking about the trouble with power creep (with special guest)!
This week, we finally get around to talking about the trouble with power creep (with special guest)!
2012x24
The Hero's Journey (Part 1)
Episode overview
This week, we begin a two-part series on the Hero's Journey as applied to games.
This week, we begin a two-part series on the Hero's Journey as applied to games.
2012x25
The Hero’s Journey (Part 2)
Episode overview
This week, we conclude our two-part series on the Hero's Journey as applied to games (like Journey).
This week, we conclude our two-part series on the Hero's Journey as applied to games (like Journey).
2012x26
Perfect Imbalance
Episode overview
This week, we discuss the benefits of subtle imbalances in games (and welcome our newest team member)!
This week, we discuss the benefits of subtle imbalances in games (and welcome our newest team member)!
2012x27
Games You Might Not Have Tried: 16-bit
Episode overview
This week, we list some under-appreciated titles from the beloved 16-bit era.
This week, we list some under-appreciated titles from the beloved 16-bit era.
2012x28
Digital Resale
Episode overview
This week, we speculate on the future possibilities of reselling digital copies of games.
This week, we speculate on the future possibilities of reselling digital copies of games.
2012x29
Mechanics as Metaphor (Part 1)
Episode overview
This week, we discuss how games can convey meaning through mechanics alone.
This week, we discuss how games can convey meaning through mechanics alone.
2012x30
Mechanics as Metaphor (Part 2)
Episode overview
This week, we finish discussing how games can convey meaning through mechanics alone.
This week, we finish discussing how games can convey meaning through mechanics alone.
2012x31
Spec Ops: The Line (Part 1)
Episode overview
This week, we talk about what makes Spec Ops: The Line so great (without spoilers).
This week, we talk about what makes Spec Ops: The Line so great (without spoilers).
2012x32
Spec Ops: The Line (Part 2)
Episode overview
This week, we continue our dissection of Spec Ops: The Line (SPOILERS AHOY).
This week, we continue our dissection of Spec Ops: The Line (SPOILERS AHOY).
2012x33
On Game Schools
Episode overview
This week, we give a step-by-step guide on how to choose a good game school.
This week, we give a step-by-step guide on how to choose a good game school.
2012x34
Energy Systems
Episode overview
This week, we talk about those playtime-limiting systems often found in social games.
This week, we talk about those playtime-limiting systems often found in social games.
2012x35
Starting Off Right
Episode overview
This week, we talk about the crucial "first five minutes" of a game.
This week, we talk about the crucial "first five minutes" of a game.
2012x36
Digital Rentals and the Online Arcade
Episode overview
This week, we discuss two alternate monetization methods that could work for certain games.
This week, we discuss two alternate monetization methods that could work for certain games.
2012x37
Mailbag #5
Episode overview
This week, we are reminded once again that Mailbags are a thing we do.
This week, we are reminded once again that Mailbags are a thing we do.
2012x38
Beyond Fun
Episode overview
This week, we explain why games shouldn't be constrained exclusively to "Fun".
This week, we explain why games shouldn't be constrained exclusively to "Fun".
2012x39
Aesthetics of Play
Episode overview
This week, we talk genres and some game design theory.
This week, we talk genres and some game design theory.
2012x40
Demo Daze
Episode overview
This week, we explain why you don't see more game demos being released.
This week, we explain why you don't see more game demos being released.
2012x41
Horror Protagonists
Episode overview
This week, we talk about the importance of protagonists in the horror genre (and wear costumes).
This week, we talk about the importance of protagonists in the horror genre (and wear costumes).
2012x42
"My Name Is Ozymandias…"
Episode overview
This week, we discuss the unfortunate lack of preservation for gaming's history.
This week, we discuss the unfortunate lack of preservation for gaming's history.
2012x43
Counter Play
Episode overview
This week, we discuss the design concept of Counter Play (with thanks to Tom Cadwell).
This week, we discuss the design concept of Counter Play (with thanks to Tom Cadwell).
2012x44
Combining Genres
Episode overview
This week, we discuss the best way to approach genre blending.
This week, we discuss the best way to approach genre blending.
2012x45
Balancing for Skill
Episode overview
This week, we talk about the factor of player skill when balancing multiplayer games.
This week, we talk about the factor of player skill when balancing multiplayer games.
2012x46
Religion in Games (Part 1)
Episode overview
This week, we start discussing religion in games. Finally.
This week, we start discussing religion in games. Finally.
2012x47
Religion in Games (Part 2)
Episode overview
This week, we talk a bit about Faith in games.
This week, we talk a bit about Faith in games.
Extra Credits
The Big Bang Theory
How I Met Your Mother
Family Guy
South Park
Community
Futurama
Parks and Recreation
The IT Crowd
Cosmos (2014)
Suits
Modern Family