Computerphile

  • Iniziato: Mag 2013
  • Episodi: 791
  • Followers: 0
  • In corso
  • YouTube
  • alle 8
  • Documentary

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Stagione 2020
2020x1
Regular Expressions
Episode overview
Data di messa in onda
Gen 09, 2020
Professor Brailsford on one of our most requested topics.
2020x2
Gaming Museum
Episode overview
Data di messa in onda
Gen 15, 2020
Atari to Zelda, the National Videogame Museum has it covered - Conor Clarke gave Computerphile a personal tour.
2020x3
Email Endianness Problems
Episode overview
Data di messa in onda
Gen 17, 2020
In the early days the UK had its own thoughts on how email addresses should look. Dr Julian Onions was there!
2020x4
Hello World on Sega Megadrive
Episode overview
Data di messa in onda
Gen 23, 2020
Hello World on the Sega Megadrive/Genesis - its quite an involved process to write Hello World on a machine that doesn't even have an operating system. Matt Phillips, of Big Evil Corp demostrates the 'wonky R'
2020x5
Using Regular Expressions
Episode overview
Data di messa in onda
Gen 28, 2020
Professor Brailsford takes the theory of RegEx and puts it into practice.
2020x6
AI Safety Gym
Episode overview
Data di messa in onda
Gen 30, 2020
Rob Miles discusses the idea of a gym for training AI algorithms.
2020x7
Functional Parsing
Episode overview
Data di messa in onda
Feb 05, 2020
Functional or Combinator Parsing explained by Professor Graham Hutton.
2020x8
Multi-Dimensional Data (as used in Tensors)
Episode overview
Data di messa in onda
Feb 07, 2020
How do computers represent multi-dimensional data? Dr Mike Pound explains the mapping.
2020x9
Python Sudoku Solver
Episode overview
Data di messa in onda
Feb 12, 2020
Fun comes in many forms - playing puzzles, or writing programs that solve the puzzles for you. Professor Thorsten Altenkirch on a recursive Sudoku solver.
2020x10
How Autofocus Works
Episode overview
Data di messa in onda
Feb 14, 2020
Why are some cameras faster to focus than others? Dr Andy French explains the different approaches the computers inside cameras use to focus.
2020x11
Feistel Cipher
Episode overview
Data di messa in onda
Feb 19, 2020
One of the most elegant solutions for cryptography. Dr Mike Pound explains one of his most favourite ciphers.
2020x12
RegEx Roman Numerals
Episode overview
Data di messa in onda
Feb 27, 2020
Working with regular expressions to decode Roman Numerals. Professor Brailsford is on the case.
2020x13
Coding Trees in Python
Episode overview
Data di messa in onda
Mar 04, 2020
For Mathematics, trees are more useful than strings. Professor Thorsten Altenkirch takes us through a functional approach to coding them in Python.
2020x14
Nintendo NES FamiCom Creator
Episode overview
Data di messa in onda
Mar 11, 2020
Bring Donkey Kong home! - The unenviable task given to Masayuki Uemura by Nintendo bosses in the early '80s. Unimpressed by Atari's 2600 they set out to bring a true videogame arcade experience into the home.
2020x15
128 Bit or 256 Bit Encryption?
Episode overview
Data di messa in onda
Mar 13, 2020
What do the various levels of encryption mean, and why use one over another? Dr Mike Pound takes us through the cryptic world of encryption levels.
2020x16
Why My Computer Wants to Forget (How Dynamic Memory Works)
Episode overview
Data di messa in onda
Mar 18, 2020
To save silicon, RAM is built to forget. Dr Steve Bagley explains how dynamic memory saves on space but at a cost.
2020x17
VPN & Remote Working
Episode overview
Data di messa in onda
Mar 25, 2020
As we move towards a remote working culture, Dr Steve Bagley remotely connects to explain what VPN is & how it works.
2020x18
Curried Functions
Episode overview
Data di messa in onda
Apr 01, 2020
It's all about the input. You can't always give all a function's inputs at the same time. Professor Graham Hutton explains about curried functions.
2020x19
Taming Kerberos
Episode overview
Data di messa in onda
Apr 08, 2020
Kerberos is an authentication method - Dr Mike Pound explains how it works so neatly.
2020x20
TCP Meltdown
Episode overview
Data di messa in onda
Apr 15, 2020
Why it's a bad idea to build a Virtual Private Network using TCP. Dr Steve Bagley on TCP over TCP...
2020x21
50 Years of Computer Science: Professor Brailsford Q&A
Episode overview
Data di messa in onda
Apr 22, 2020
This episode has no summary.
2020x22
Contact Tracing Technology
Episode overview
Data di messa in onda
Apr 30, 2020
As we contemplate life after lock-down, what technology could help the health services to work out how viruses can spread? Dr Mike Pound & Dr Steve Bagley chat to Sean.
2020x23
The Joys of Updating & Upgrading
Episode overview
Data di messa in onda
Mag 06, 2020
Professor Brailsford on why he's updating his OS and Hardware while in isolation (with remote support from Dr Bagley)
2020x24
The Video Conferencing Problem
Episode overview
Data di messa in onda
Mag 14, 2020
Zoom, House Party, Teams, Skype or whatever. Dr Steve Bagley on the trade-offs all platforms must balance to keep you connected.
2020x25
Modes of Operation
Episode overview
Data di messa in onda
Mag 21, 2020
You don't just 'run a cipher' - you need a mode of operation. Dr Mike Pound explains some relative to the Feistel cipher.
2020x26
Tail Recursion Explained
Episode overview
Data di messa in onda
Mag 27, 2020
Improve the efficiency of recursive code by re-writing it to be tail recursive. Professor Graham Hutton explains.
2020x27
ALGOL 60 at 60
Episode overview
Data di messa in onda
Giu 04, 2020
ALGOL 60, a brand new programming language, 60 years ago! Professor Brailsford used to have to teach it - here he shows us some of the code.
2020x28
Pong, Python & Pygame 00
Episode overview
Data di messa in onda
Giu 10, 2020
In this mini-series, Dr Isaac Triguero walks us through creating a simple Pong-like game in Python, using the PyGame library.
2020x29
Pong, Python & PyGame 01
Episode overview
Data di messa in onda
Giu 11, 2020
The second part of Dr Isaac Triguero's walkthrough of creating a Pong-like game in Python, using PyGame.
2020x30
Pong, Python & Pygame 10
Episode overview
Data di messa in onda
Giu 16, 2020
Squash-Pong needs a ball and a paddle - Dr Isaac Triguero continues the PyGame mini-series.
2020x31
Pong, Python & PyGame 11
Episode overview
Data di messa in onda
Giu 18, 2020
Taking the Squash Pong game and using data science to make it AI powered! Dr Isaac Triguero uses regression & nearest neighbour.
2020x32
Slopes of Machine Learning
Episode overview
Data di messa in onda
Giu 26, 2020
Coding Partial Derivatives in Python is a good way to understand what Machine Learning "secret sauce" has to do. Professor Thorsten Altenkirch explains what it means, and then demos in Python.
2020x33
GPT3: An Even Bigger Language Model
Episode overview
Data di messa in onda
Lug 01, 2020
Basic mathematics from a language model? Rob Miles on GPT3, where it seems like size does matter!
2020x34
How DNS Works
Episode overview
Data di messa in onda
Lug 09, 2020
How do websites marry up to their IP addresses? Dr Mike Pound explains the Domain Name System - DNS.
2020x35
How eBooks Work
Episode overview
Data di messa in onda
Lug 15, 2020
What's in an eBook file? Dr Steve Bagley delves inside 'Beautiful Code' to find out. As we used "Beautiful Code" as our example, here's a link to the publish...
2020x36
DNS Cache Poisoning
Episode overview
Data di messa in onda
Lug 22, 2020
Poisoning the DNS cache is a sure way to serve malware to unsuspecting users. Dr Mike Pound explains some of the ways this has been accomplished.
2020x37
"Real" Programmers & Drum Memory
Episode overview
Data di messa in onda
Lug 30, 2020
Discussing "Real" Programmers from the early days of computing with Dr Julian Onions.
2020x38
Mike Pound Q&A
Episode overview
Data di messa in onda
Ago 05, 2020
We put some of your questions to Dr Mike Pound.
2020x39
Pascal (Not Just Nickel & Dime)
Episode overview
Data di messa in onda
Ago 14, 2020
Pascal evolved from Algol 60. Professor Brailsford discusses the rift in the Algol committee that lead to its creation.
2020x40
What NOT to do: Self Modifying Code
Episode overview
Data di messa in onda
Ago 20, 2020
How 'not to code' with our "real" programmer - who, as Julian explains, is demoing what NOT to do. Dr Julian Onions tells us more about Mel.
2020x41
Laziness in Python
Episode overview
Data di messa in onda
Ago 26, 2020
Laziness is a virtue - well, in programming anyway! Professor Thorsten Altenkirch on how you can use the 'yield' to compute certain things "on demand"
2020x42
1111111111111111111111111111111 & Unix Epoch
Episode overview
Data di messa in onda
Set 01, 2020
The highest signed 32bit integer is a ticking timebomb - sort of... Dr Tim Muller explains why it's his #MegaFavNumber
2020x43
Brain-Like (Neuromorphic) Computing
Episode overview
Data di messa in onda
Set 10, 2020
Memristors, Artificial Synapses & Neomorphic Computing. Dr Phil Moriarty on the limitations of the Von Neumann architecture and what could be next.
2020x44
Enhancing Video Conferencing
Episode overview
Data di messa in onda
Set 17, 2020
Virtual Backgrounds and grainy webcams - what else can we do to improve video conferencing? Dr Max Wilson on a couple of innovations you can try today.
2020x45
ALGOL 68 Instead of Pascal?
Episode overview
Data di messa in onda
Set 24, 2020
Computer Scientists had to make choices for what system to use for different student use cases. Professor Brailsford on whether to choose Algol 68 or Pascal. Or both.
2020x46
The Knapsack Problem & Genetic Algorithms
Episode overview
Data di messa in onda
Ott 01, 2020
Tournament selection, roulette selection, mutation, crossover - all processes used in genetic algorithms. Dr Alex Turner explains using the Knapsack Problem.
2020x47
Story of Mel
Episode overview
Data di messa in onda
Ott 07, 2020
Breaking the unbreakable loop. More on how self-modifying code can be a neat hack, that's almost unmaintainable. Dr Julian Onions recalls the "Real Programmer" story that circulated in the early '80s.
2020x48
Facebook's Code Checker
Episode overview
Data di messa in onda
Ott 13, 2020
Millions of lines of code - how do you keep them bug free? Facebook's Professor Peter O'Hearn talks us through "Infer" their code checker which dallies with the idea of undecidability.
2020x49
Transport Layer Security (TLS)
Episode overview
Data di messa in onda
Ott 23, 2020
It's absolutely everywhere, but what is TLS and where did it come from? Dr Mike Pound explains the background behind this ubiquitous Internet security protocol.
2020x50
The First Internet Worm (Morris Worm)
Episode overview
Data di messa in onda
Ott 30, 2020
In November 1988 the first worm caused huge problems on the Internet. Dr Julian Onions remembers the story.
2020x51
TLS Handshake Explained
Episode overview
Data di messa in onda
Nov 06, 2020
How does your computer arrange with a server to start talking in code? Dr Mike Pound explains the TLS handshake where the server and client organise everything.
2020x52
Random Boolean Networks
Episode overview
Data di messa in onda
Nov 13, 2020
Demonstrating how complex systems can arise from simple rules, random boolean networks also have some surprising properties... sometimes! Dr Alex Turner generates some.
2020x53
Distance Vector Algorithm (Bellman Ford)
Episode overview
Data di messa in onda
Nov 20, 2020
Underpinning the Internet are countless network routers - how do they work out the route to send your data along? Dr Richard G Clegg of Queen Mary University London explains the Bellman Ford distance vector algorithm.
2020x54
Program Correctness
Episode overview
Data di messa in onda
Nov 27, 2020
Program Correctness is incredibly important in computing - particularly in hardware design. Professor Graham Hutton takes us through a simple example using arithmetic.
2020x55
RWALL (Remote Write to All)
Episode overview
Data di messa in onda
Dic 04, 2020
When Sun added network abilities to a messaging feature, one user managed to contact more people than he'd bargained for. Dr Julian Onions takes us through the rwall incident of 1987.
2020x56
What are Digital Signatures?
Episode overview
Data di messa in onda
Dic 11, 2020
How do you verify that someone is who they say they are? Dr Mike Pound on digital signatures.
2020x57
Brute Forcing The Countdown Numbers Game
Episode overview
Data di messa in onda
Dic 18, 2020
Billions of possibilities - Dr Alex Turner borrowed some cluster time to obtain all of the potential results from all the possible games of Countdown's Numbers Game.
2020x58
How the Computer Mouse Works
Episode overview
Data di messa in onda
Dic 23, 2020
Used by millions every day we're dissecting mice today. Dr Steve Bagley takes us through the workings, starting with a ball-powered rodent.
2020x59 Ultimo episodio della stagione
ALOHAnet: Grandfather of All Computer Networks
Episode overview
Data di messa in onda
Dic 30, 2020
How do you share a 1960's computer across a bunch of islands? Wireless networking of course - although, like Norman Abramson & his team, you'd have to invent it first. Dr Steve Bagley on Hawaii's Aloha Net.

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