Computerphile

  • Iniziato: Mag 2013
  • Episodi: 791
  • Followers: 0
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Stagione 2016
2016x1
Brain Scanner
Episode overview
Data di messa in onda
Gen 05, 2016
Using a Brain Scanner to monitor 'Human CPU load'? Horia Maior shows us how it works.
2016x2
Code Golf & the Bitshift Variations
Episode overview
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Gen 08, 2016
A short jumble of letters & symbols that plays a long, musical tune? This is code Golf and Rob Miles' musical composition: "The Bitshift Variations in C minor"
2016x3
Chomsky Hierarchy
Episode overview
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Gen 13, 2016
Uncomputable through to finite state - Professor Brailsford explains Chomsky's hierarchy.
2016x4
ARM Don't Make Computer Chips
Episode overview
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Gen 15, 2016
ARM technology dominates mobile processors, but how, when they don't actually make chips? Jem Davies from ARM explains.
2016x5
Computers Without Memory
Episode overview
Data di messa in onda
Gen 20, 2016
They're called 'Finite State Automata" and occupy the centre of Chomsky's Hierarchy - Professor Brailsford explains the ultimate single purpose computer.
2016x6
3D Rock Art Scanner
Episode overview
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Gen 22, 2016
Off the peg digital cameras that digitize prehistoric rock art and turn them into huge 3D point clouds. Axel Pinz explains the 3D Pitoti Scanner.
2016x7
Hardware vs Software & Digital Video
Episode overview
Data di messa in onda
Gen 27, 2016
RISC processors kept things simple, but when do you need to make your hardware more complicated and when can you leave it to the software? We asked ARM's Jem Davies.
2016x8
Angle Brackets
Episode overview
Data di messa in onda
Gen 29, 2016
Where did 'Angle Brackets' or 'Pointy Brackets' come from? Professor Brailsford explains some of the essential notation for Computer Science.
2016x9
AI Safety
Episode overview
Data di messa in onda
Feb 03, 2016
Safety in AI is important, but more important is to work it out before working out the AI itself. Rob Miles on AI safety.
2016x10
Structure from Motion Octocopter
Episode overview
Data di messa in onda
Feb 05, 2016
Creating 3D models with an Octocopter, a camera and some custom software. Christian Mostegel, Research Assistant at TU Graz in Austria explains some of the technology behind the 3D Pitoti Project.
2016x11
Same Story, Different Notation
Episode overview
Data di messa in onda
Feb 10, 2016
Finite State Automata meets Recursion. Professor Brailsford continues the story of computers without memory.
2016x12
Bitcoin Problems
Episode overview
Data di messa in onda
Feb 12, 2016
Bitcoin may be doomed to failure as the blockchain struggles to scale up; Professor Ross Anderson from the University of Cambridge explains.
2016x13
Raspberry Pi Lego Robot
Episode overview
Data di messa in onda
Feb 17, 2016
This Lego drone has a mind of its own (kind of) - Luke Geeson shows us a Lego Mindstorm car hacked together with a Raspberry Pi.
2016x14
Mobile Chip Design
Episode overview
Data di messa in onda
Feb 19, 2016
Building a chip for a smartphone or tablet, where do you start? ARM's Jem Davies talks about the 'horse trading.'
2016x15
Stereo 3D Vision (How to avoid being dinner for Wolves)
Episode overview
Data di messa in onda
Feb 24, 2016
If you've wondered how computer scientists use pairs of cameras to reconstruct a 3D scene, Image Analyst & Lecturer Dr Mike Pound explains.
2016x16
Buffer Overflow Attack
Episode overview
Data di messa in onda
Mar 02, 2016
Making yourself the all-powerful "Root" super-user on a computer using a buffer overflow attack. Assistant Professor Dr Mike Pound details how it's done.
2016x17
The Golden Key: FBI vs Apple iPhone
Episode overview
Data di messa in onda
Mar 04, 2016
Should Apple unlock a terrorists iPhone for the FBI? Professor Ross Anderson explains how this is a "Pandora's Box" situation.
2016x18
Mixed Reality Continuum
Episode overview
Data di messa in onda
Mar 10, 2016
Virtual Reality is once again in fashion, devices like Oculus Rift & Hololens push VR & AR into the spotlight, Professor Steve Benford explains the concept of Mixed Reality
2016x19
Pong & Object Oriented Programming
Episode overview
Data di messa in onda
Mar 16, 2016
Using Pong to demonstrate the strengths of Object Oriented Programming. Dr Steve Bagley explains
2016x20
AlphaGo & Deep Learning
Episode overview
Data di messa in onda
Mar 18, 2016
AlphaGo beat the Go World Champion 4-1. Why do the creators not know how? Brais Martinez is a Research Fellow & Deep Learning expert at the University of Nottingham.
2016x21
Secure Web Browsing
Episode overview
Data di messa in onda
Mar 22, 2016
Websites & https what difference does the "s" make anyway? - Dr Richard Mortier of the University of Cambridge Computer Laboratory explains.
2016x22
AI's Game Playing Challenge
Episode overview
Data di messa in onda
Mar 24, 2016
AlphaGo is beating humans at Go - What's the big deal? Rob Miles explains what AI has to do to play a game.
2016x23
Botnets
Episode overview
Data di messa in onda
Mar 30, 2016
Also known as "Zombie Armies", what exactly are botnets? Sheharbano Khattak of the University of Cambridge Computer Lab explains.
2016x24
Life of an Indie App Developer
Episode overview
Data di messa in onda
Apr 05, 2016
Marco Arment made his name developing Tumblr but is now an independent app developer and technology commentator. He works mainly on web and iPhone software.
2016x25
Marco's Set-Up
Episode overview
Data di messa in onda
Apr 05, 2016
Continuing our chat with web and iPhone software developer Marco Arment - checking out his desk and equipment...
2016x26
The Indie Advantage (and criticism)
Episode overview
Data di messa in onda
Apr 08, 2016
Marco Arment, among other things, is the developer of the Overcast podcast app.
2016x27
DJ Marco and Working for Apple
Episode overview
Data di messa in onda
Apr 09, 2016
A bit more from of our interview with app developer Marco Arment - who also moonlights as a podcaster and "controversial blogger?"
2016x28
SGML HTML XML What's the Difference? (Part 1)
Episode overview
Data di messa in onda
Apr 13, 2016
Why all the confusion, surely SGML, HTML & XML are just different versions of the same thing? Professor Brailsford on the perils of '*ML'
2016x29
Internet Censorship Explained
Episode overview
Data di messa in onda
Apr 15, 2016
Governments can censor access to the web, but how do they restrict access? Sheharbano Khattak, Research Assistant at the University of Cambridge Computer Laboratory takes us through the methods.
2016x30
Deep Learning
Episode overview
Data di messa in onda
Apr 19, 2016
Google, Facebook & Amazon all use deep learning methods, but how does it work? Research Fellow & Deep Learning Expert Brais Martinez explains.
2016x31
HTML: Poison or Panacea? (HTML Part2)
Episode overview
Data di messa in onda
Apr 22, 2016
SGML 'theologians' were at war with Internet browser 'pragmatists' after Sir Tim Berners-Lee released HTML on the world. Professor Brailsford watched it happen
2016x32
Paxos Agreement
Episode overview
Data di messa in onda
Apr 27, 2016
The Democracy of computer collaboration, PAXOS is a method for ensuring networked computers reach agreement. Heidi Howard of the University of Cambridge Computer Laboratory explains.
2016x32
BGP: Border Gateway Protocol
Episode overview
Data di messa in onda
Mag 04, 2016
There's no central control over the internet, networks have to work together. Dr Tim Griffin of the University of Cambridge & formerly Bell Labs explains whysome things can't be simplified.
2016x33
Crazy Text & Security Printing
Episode overview
Data di messa in onda
Mag 06, 2016
Variable Data Printing (VDP) allows industrial printers to vary details on bulk print runs - Why? and how does it work? We asked Steve Simske; Honorary Professor at the University of .. show full overview
2016x34
Space Carving
Episode overview
Data di messa in onda
Mag 12, 2016
Removing voxels until the shape emerges. Space Carving is a kind of virtual sculpture. Image Analyst Dr Mike Pound explains how though it's a bit rough and ready, it can be lightning fast.
2016x35
Anti-Counterfeiting & Conductive Inks
Episode overview
Data di messa in onda
Mag 17, 2016
Conductive Ink, Colour Shifting Ink and clever printing algorithms are used as anti-counterfeiting measures, HP Labs' Steve Simske is an Honorary Professor at the University of Nottingham
2016x36
Neural Network that Changes Everything
Episode overview
Data di messa in onda
Mag 20, 2016
Years of work down the drain, the convolutional neural network is a step change in image classification accuracy. Image Analyst Dr Mike Pound explains what it does.
2016x37
Magnetic Media (Floppies and Tapes)
Episode overview
Data di messa in onda
Mag 25, 2016
Before flash memory became commonplace, people relied heavily on floppy disks to store their data. Dr Steve Bagley takes us through the basics of magnetic media.
2016x38
Where HTML beats C?
Episode overview
Data di messa in onda
Mag 27, 2016
The ultimate example of trouble from digital promiscuity. HTML is more tolerant than C because it has to be. Professor Brailsford explains.
2016x39
Cookie Stealing
Episode overview
Data di messa in onda
Giu 01, 2016
Cookie Monster isn't the only one fond of cookies - thieves on the Internet are partial too. Dr Mike Pound demonstrates & explains the art of cookie stealing.
2016x40
Software Defined Networking
Episode overview
Data di messa in onda
Giu 03, 2016
Software Defined Networking takes the control away from basic protocols and gives it to the programmers. Cutting edge companies like Google use it to manage their global Network. Dr .. show full overview
2016x41
Apple 2 Floppy Disk Codes
Episode overview
Data di messa in onda
Giu 07, 2016
Steve Wozniak got creative with the Apple ][ floppy drive, creating a system that used less complicated hardware and was cheaper, accomplishing much in software instead. Dr Steve Bagley explains.
2016x42
Nascom 2 & Sharing the TV
Episode overview
Data di messa in onda
Giu 10, 2016
Early home computing often involved soldering your machine together and fighting for time on the family TV. Jason Fitzpatrick, Director of The Centre for Computing History talks about his first computing love affair, the Nascom 2.
2016x43
Running an SQL Injection Attack
Episode overview
Data di messa in onda
Giu 15, 2016
Just how bad is it if your site is vulnerable to an SQL Injection? Dr Mike Pound shows us how they work.
2016x44
Web vs Internet (Deep Dark Web Pt1)
Episode overview
Data di messa in onda
Giu 17, 2016
To explain the deep web and the dark web, first we lay out the basic difference between The Internet and the World Wide Web. Dr Max Wilson explains
2016x45
Secrets of the Deep Dark Web (Deep Dark Web Pt2)
Episode overview
Data di messa in onda
Giu 22, 2016
Deep and Dark web are often getting confused - Dr Max Wilson untangles the difference.
2016x46
The Social Media Bubble
Episode overview
Data di messa in onda
Giu 24, 2016
Do we only see what we want to see in our Social Media feeds? Dr Max Wilson talks about the social media bubble and how elections and referenda aren't swayed by a few likes and shares.
2016x47
HTML IS a Programming Language (Imperative vs Declarative)
Episode overview
Data di messa in onda
Giu 28, 2016
The professor took a lot of stick for calling HTML a programming language - here he shows why it can be described as a language, albeit a special purpose one.
2016x48
Inside a Neural Network
Episode overview
Data di messa in onda
Giu 30, 2016
Just what is happening inside a Convolutional Neural Network? Dr Mike Pound shows us the images in between the input and the result.
2016x49
Turing Complete
Episode overview
Data di messa in onda
Lug 05, 2016
What does it mean for something to be Turing Complete? Professor Brailsford explains.
2016x50
Gamer's Paradise
Episode overview
Data di messa in onda
Lug 08, 2016
Games to play, games to create, games to help shape, the National Video Arcade sets out to be a museum like no other. Director Iain Simons shows us around.
2016x51
Password Cracking
Episode overview
Data di messa in onda
Lug 13, 2016
Beast' cracks billions of passwords a second, Dr Mike Pound demonstrates why you should probably change your passwords...
2016x52
Discussing Pokémon GO
Episode overview
Data di messa in onda
Lug 15, 2016
NOTE : if you know how the Pokémon game works skip to 4 mins in.
2016x53
How to Choose a Password
Episode overview
Data di messa in onda
Lug 20, 2016
How do you pick the perfect password? Is it as simple as XKCD make out, or is there more to it? Dr Mike Pound follows on from his password cracking video.
2016x54
The Game about Games
Episode overview
Data di messa in onda
Lug 22, 2016
The game that shows people how games are made. Alex is an engineer at the National Videogame Arcade in Nottingham.
2016x55
Saving Bletchley Park
Episode overview
Data di messa in onda
Lug 27, 2016
Bletchley Park was dilapidated and running out of money. Dr Sue Black campaigned to save Bletchley, and to tell the story of the people who worked there.
2016x56
Mobile Interface Problems
Episode overview
Data di messa in onda
Ago 02, 2016
Mobile apps almost always use a 'stop to interact' model, Dr Joe Marshall takes us through the design problems of mobile interfaces.
2016x57
Retro Computer Kit
Episode overview
Data di messa in onda
Ago 05, 2016
Get your soldering iron out and build your own 1970's home computer! Spencer takes us through one retro kit.
2016x58
FPS & Digital Video
Episode overview
Data di messa in onda
Ago 11, 2016
50p, 60p, 25p, not UK prices, but frame rates, but what are frame rates? Dr Steve Bagley explains why digital video looks different at different FPS.
2016x59
The Interlaced Video Problem
Episode overview
Data di messa in onda
Ago 17, 2016
Why do computers have such a hard time showing TV footage? Dr Steve Bagley unlaces the problem.
2016x60
Physics of Computer Chips
Episode overview
Data di messa in onda
Ago 19, 2016
You can't beat physics. Why the chip manufacturers are heading for a wall. We asked nano-scientist Phil Moriarty Professor of Physics in the School of Physics and Astronomy, University of Nottingham
2016x61
Micropython Name Badge
Episode overview
Data di messa in onda
Ago 24, 2016
What's in a name badge? Well in this case a microprocessor, LCD display, Gyro, WiFi and all sorts of things. Rob Miles discusses the Electromagnetic Field 2016 name badge.
2016x62
Deep Dream (Google)
Episode overview
Data di messa in onda
Ago 26, 2016
Surreal images created by Google's Deep Dream code flooded the internet in 2015 but how does deep dream do it? Image analyst Dr Mike Pound.
2016x63
Unrolling the Loops
Episode overview
Data di messa in onda
Ago 31, 2016
Steve Jobs demoed the Apple Laserwriter only after John Warnock had massaged the code. Professor Brailsford explains that if you need speed it can be worth ditching structured code and flattening your program.
2016x64
Resizing Images
Episode overview
Data di messa in onda
Set 02, 2016
Nearest Neighbour and BiLinear resize explained by Dr Mike Pound
2016x65
Fire Pong (Rule Zero)
Episode overview
Data di messa in onda
Set 07, 2016
The famous computer game Pong re-imagined as a visceral fiery experience. Matthew and Ian built 'Rule Zero' for EMF camp, most people call it 'Fire Pong'
2016x66
Fire Pong Details
Episode overview
Data di messa in onda
Set 09, 2016
The famous computer game Pong re-imagined as a visceral fiery experience. Matthew and Ian built 'Rule Zero' for EMF camp, most people call it 'Fire Pong'
2016x67
K-means & Image Segmentation
Episode overview
Data di messa in onda
Set 14, 2016
K-means sorts data based on averages. Dr Mike Pound explains how it works.
2016x68
PDF, What is it FOR?
Episode overview
Data di messa in onda
Set 16, 2016
Postscript took off like a rocket but PDF took its time, many people wondering "What's it for?" Professor Brailsford's experience with one such person - a US immigration officer...
2016x69
Satellite Navigation
Episode overview
Data di messa in onda
Set 21, 2016
We all rely on sat nav systems, but how do they work? Here to discuss is Steve Fuller of GRACE (Geospatial Research and Applications Centre of Excellence) at Nottingham Geospatial Institute
2016x70
IBM PC
Episode overview
Data di messa in onda
Set 28, 2016
The IBM PC running DOS set a new standard for Personal Computing but IBM lost control, Dr Steve Bagley explains where it started.
2016x71
PDF Workflow
Episode overview
Data di messa in onda
Set 30, 2016
To Conclude Professor Brailsford's series on PDF he discusses how PDFs are created.
2016x72
BBC Domesday (1980's Google Street View)
Episode overview
Data di messa in onda
Ott 05, 2016
An Ambitious project to recreate the Domesday book for the modern age, but already the machinery is obsolete. Roger Moore talks us through the BBC Domesday system.
2016x73
Computing & Air Traffic Control
Episode overview
Data di messa in onda
Ott 07, 2016
How computers helped revolutionise the way aircraft traffic is managed. John Linford, Chairman of the TNMOC Members' Club explains.
2016x74
Computing & Radar Displays
Episode overview
Data di messa in onda
Ott 12, 2016
Not enough just to crunch numbers in Air Traffic Control, you have to be able to display those numbers. John Linfield takes us through the kit.
2016x75
Sinclair & The ZX Spectrum
Episode overview
Data di messa in onda
Ott 19, 2016
Often described as the UK's answer to Steve Jobs, Clive Sinclair created a strong brand and his ground-breaking products and their low prices helped the UK's computing boom in the 1980's
2016x76
Zero Size Files
Episode overview
Data di messa in onda
Ott 21, 2016
How can a file take up no space on disk? Dr Steve Bagley explains how '0' size files can exist.
2016x77
Dirty Cow Demo
Episode overview
Data di messa in onda
Ott 26, 2016
Dirty Cow has been there for years, and it affects all kinds of devices. Dr Steve Bagley demostrates how dangerous it is.
2016x78
Explaining Dirty Cow
Episode overview
Data di messa in onda
Ott 28, 2016
Dirty Cow is a serious security flaw. Dr Steve Bagley takes us through the details.
2016x79
Cracking Windows by Atom Bombing
Episode overview
Data di messa in onda
Nov 02, 2016
A security exploit using standard Windows commands which can lie undetected. Dr Steve Bagley explains the latest revealed exploit.
2016x80
Videogames with Simple Controls
Episode overview
Data di messa in onda
Nov 04, 2016
Dash and Bash is a videogame where you have to get physical to win. Alistair Aitcheson explains his installation at the National Videogame Arcade in Nottingham.
2016x81
Slow Loris Attack
Episode overview
Data di messa in onda
Nov 09, 2016
Denial of service usually relies on a flood of data. Slow Loris takes a more elegant approach, and almost bores a server to death. Dr Mike Pound explains.
2016x82
Quantum Computing 'Magic'
Episode overview
Data di messa in onda
Nov 11, 2016
Quantum Computing offers a potential sea-change in computer power, but what are the issues with it, why aren't we all using quantum iphones already? Associate Professor Dr Thorsten Altenkirch.
2016x83
Babbage's Analytical Engine
Episode overview
Data di messa in onda
Nov 16, 2016
Charles Babbage's Analytical Engine was designed as the first Turing complete computer - before Turing was even born. Sadly it was never built. Professor Brailsford explains with the help of Sydney Padua's illustrations.
2016x84
Sorting Secret
Episode overview
Data di messa in onda
Nov 18, 2016
Two different sorting algorithms are actually the same. Professor Graham Hutton explains.
2016x85
Bicubic Interpolation
Episode overview
Data di messa in onda
Nov 23, 2016
Scaling images is usually smoother using bicubic interpolation. Dr Mike Pound explains why.
2016x86
Origins of the Web
Episode overview
Data di messa in onda
Nov 25, 2016
The web didn't spring out of nothing. People had been considering & building hypertext type systems since the 40's. Dr Tim Brailsford (no relation to Professor Dave!) explains
2016x87
Functional Programming & Haskell
Episode overview
Data di messa in onda
Nov 30, 2016
Just what is functional programming? We asked a member of the team that created Haskell: John Hughes, Professor of Computer Science at Chalmers University of Technology in Gothenburg.
2016x88
Sega Game Coding in Assembly
Episode overview
Data di messa in onda
Dic 02, 2016
Coding an entire game in assembler. Matt Phillips is creating a brand new game for a 25 year old console.
2016x89
Babbage's Puzzle
Episode overview
Data di messa in onda
Dic 07, 2016
Professor Brailsford discusses Charles Babbage, the genius behind the Analytical Engine.
2016x90
Games as Medicine
Episode overview
Data di messa in onda
Dic 09, 2016
Lazy eyes have been treated the same way for a hundred years. These guys have developed a system of computer games that may replace the humble eye patch. Dr Peter Blanchfield and Peter LaValle explain the project.
2016x91
Game Physics (in Assembler)
Episode overview
Data di messa in onda
Dic 15, 2016
Just how do you turn basic number crunching into a physics system for gaming? Video Games programmer Matt Phillips explains.
2016x92
Computer Science's Wonder Woman: Ada Lovelace
Episode overview
Data di messa in onda
Dic 21, 2016
Ada Lovelace became known as the world's first computer programmer - Professor Brailsford on how being poet Byron's daughter inadvertently sent her down a scientific path.
2016x93
Videogame Legends
Episode overview
Data di messa in onda
Dic 23, 2016
They starting coding aged 12 on the family TV and turned their passion into a big business. From Robin Hood to Chicken Run, the list of videogames is Dizzying. We went to the National Videogame Arcade in Nottingham to meet The Oliver Twins.
2016x94 Ultimo episodio della stagione
The Dreaded 404
Episode overview
Data di messa in onda
Dic 28, 2016
Discussing web links with Dr Tim Brailsford.

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