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Σεζόν 2012
Ημερομηνία προβολής
Ιαν 11, 2012
This week, we carefully examine and critique the first fifteen minutes of Skyrim's play experience.
This week, we carefully examine and critique the first fifteen minutes of Skyrim's play experience.
Ημερομηνία προβολής
Φεβ 08, 2012
This week, we return to the mailbag and answer a few more popular questions.
This week, we return to the mailbag and answer a few more popular questions.
Ημερομηνία προβολής
Φεβ 15, 2012
This week, we discuss the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
This week, we discuss the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
Ημερομηνία προβολής
Φεβ 22, 2012
This week, we finish discussing the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
This week, we finish discussing the skills it takes to be a great developer (with lots of help from the folks at Stack Exchange).
Ημερομηνία προβολής
Φεβ 29, 2012
This week, we begin a three-part series discussing (and defining) Western RPGs and JRPGs.
This week, we begin a three-part series discussing (and defining) Western RPGs and JRPGs.
Ημερομηνία προβολής
Μαρ 07, 2012
This week, we continue discussing (and defining) Western RPGs and JRPGs, this time with a special guest!
This week, we continue discussing (and defining) Western RPGs and JRPGs, this time with a special guest!
Ημερομηνία προβολής
Μαρ 14, 2012
This week, we conclude our series on Western RPGs and JRPGs.
This week, we conclude our series on Western RPGs and JRPGs.
Ημερομηνία προβολής
Μαρ 21, 2012
This week, Mass Effect 3 gives us a chance to talk some more about DLC.
This week, Mass Effect 3 gives us a chance to talk some more about DLC.
Ημερομηνία προβολής
Μαρ 28, 2012
This week, we try (and fail) to contain our excitement about connected gaming experiences.
This week, we try (and fail) to contain our excitement about connected gaming experiences.
Ημερομηνία προβολής
Απρ 04, 2012
This week, we rattle off yet another list of games worth checking out.
This week, we rattle off yet another list of games worth checking out.
Ημερομηνία προβολής
Απρ 11, 2012
This week, we look back on the last year and a half of Kinect and offer some new observations about the device.
This week, we look back on the last year and a half of Kinect and offer some new observations about the device.
Ημερομηνία προβολής
Απρ 18, 2012
This week, we discuss the exciting possibilities of crowd-funded games.
This week, we discuss the exciting possibilities of crowd-funded games.
Ημερομηνία προβολής
Απρ 25, 2012
This week, we tackle the rampant bullying, misogyny and hate speech that occurs within the gaming community.
This week, we tackle the rampant bullying, misogyny and hate speech that occurs within the gaming community.
Ημερομηνία προβολής
Μάϊ 02, 2012
This week, we begin a two-part discussion on ARGs, starting with Alternate Reality Games.
This week, we begin a two-part discussion on ARGs, starting with Alternate Reality Games.
Ημερομηνία προβολής
Μάϊ 09, 2012
This week, we conclude our discussion on ARGs, this time with Augmented Reality Games.
This week, we conclude our discussion on ARGs, this time with Augmented Reality Games.
Ημερομηνία προβολής
Μάϊ 16, 2012
This week, we give a progress update on the EC Indie Fund.
This week, we give a progress update on the EC Indie Fund.
Ημερομηνία προβολής
Μάϊ 30, 2012
This week, we discuss a major bandwidth problem we're about to run into.
This week, we discuss a major bandwidth problem we're about to run into.
Ημερομηνία προβολής
Ιουν 06, 2012
This week, we discuss the AAA industry's trend toward hard-boiling its franchises, and what it means to be "mature".
This week, we discuss the AAA industry's trend toward hard-boiling its franchises, and what it means to be "mature".
Ημερομηνία προβολής
Ιουν 13, 2012
This week, we offer a handy guide to making your voice heard in U.S. politics (with special guest)!
This week, we offer a handy guide to making your voice heard in U.S. politics (with special guest)!
Ημερομηνία προβολής
Ιουν 20, 2012
This week, we recommend some more interesting, "under the radar" games.
This week, we recommend some more interesting, "under the radar" games.
Ημερομηνία προβολής
Ιουν 27, 2012
This week, we finally get around to talking about the trouble with power creep (with special guest)!
This week, we finally get around to talking about the trouble with power creep (with special guest)!
Ημερομηνία προβολής
Ιούλ 04, 2012
This week, we begin a two-part series on the Hero's Journey as applied to games.
This week, we begin a two-part series on the Hero's Journey as applied to games.
Ημερομηνία προβολής
Ιούλ 11, 2012
This week, we conclude our two-part series on the Hero's Journey as applied to games (like Journey).
This week, we conclude our two-part series on the Hero's Journey as applied to games (like Journey).
Ημερομηνία προβολής
Ιούλ 18, 2012
This week, we discuss the benefits of subtle imbalances in games (and welcome our newest team member)!
This week, we discuss the benefits of subtle imbalances in games (and welcome our newest team member)!
Ημερομηνία προβολής
Ιούλ 25, 2012
This week, we list some under-appreciated titles from the beloved 16-bit era.
This week, we list some under-appreciated titles from the beloved 16-bit era.
Ημερομηνία προβολής
Αυγ 01, 2012
This week, we speculate on the future possibilities of reselling digital copies of games.
This week, we speculate on the future possibilities of reselling digital copies of games.
Ημερομηνία προβολής
Αυγ 08, 2012
This week, we discuss how games can convey meaning through mechanics alone.
This week, we discuss how games can convey meaning through mechanics alone.
Ημερομηνία προβολής
Αυγ 15, 2012
This week, we finish discussing how games can convey meaning through mechanics alone.
This week, we finish discussing how games can convey meaning through mechanics alone.
Ημερομηνία προβολής
Αυγ 22, 2012
This week, we talk about what makes Spec Ops: The Line so great (without spoilers).
This week, we talk about what makes Spec Ops: The Line so great (without spoilers).
Ημερομηνία προβολής
Αυγ 29, 2012
This week, we continue our dissection of Spec Ops: The Line (SPOILERS AHOY).
This week, we continue our dissection of Spec Ops: The Line (SPOILERS AHOY).
Ημερομηνία προβολής
Σεπ 05, 2012
This week, we give a step-by-step guide on how to choose a good game school.
This week, we give a step-by-step guide on how to choose a good game school.
Ημερομηνία προβολής
Σεπ 12, 2012
This week, we talk about those playtime-limiting systems often found in social games.
This week, we talk about those playtime-limiting systems often found in social games.
Ημερομηνία προβολής
Σεπ 19, 2012
This week, we talk about the crucial "first five minutes" of a game.
This week, we talk about the crucial "first five minutes" of a game.
Ημερομηνία προβολής
Σεπ 26, 2012
This week, we discuss two alternate monetization methods that could work for certain games.
This week, we discuss two alternate monetization methods that could work for certain games.
Ημερομηνία προβολής
Οκτ 03, 2012
This week, we are reminded once again that Mailbags are a thing we do.
This week, we are reminded once again that Mailbags are a thing we do.
Ημερομηνία προβολής
Οκτ 10, 2012
This week, we explain why games shouldn't be constrained exclusively to "Fun".
This week, we explain why games shouldn't be constrained exclusively to "Fun".
Ημερομηνία προβολής
Οκτ 17, 2012
This week, we talk genres and some game design theory.
This week, we talk genres and some game design theory.
Ημερομηνία προβολής
Οκτ 24, 2012
This week, we explain why you don't see more game demos being released.
This week, we explain why you don't see more game demos being released.
Ημερομηνία προβολής
Οκτ 31, 2012
This week, we talk about the importance of protagonists in the horror genre (and wear costumes).
This week, we talk about the importance of protagonists in the horror genre (and wear costumes).
Ημερομηνία προβολής
Νοέ 14, 2012
This week, we discuss the unfortunate lack of preservation for gaming's history.
This week, we discuss the unfortunate lack of preservation for gaming's history.
Ημερομηνία προβολής
Νοέ 21, 2012
This week, we discuss the design concept of Counter Play (with thanks to Tom Cadwell).
This week, we discuss the design concept of Counter Play (with thanks to Tom Cadwell).
Ημερομηνία προβολής
Νοέ 28, 2012
This week, we discuss the best way to approach genre blending.
This week, we discuss the best way to approach genre blending.
Ημερομηνία προβολής
Δεκ 05, 2012
This week, we talk about the factor of player skill when balancing multiplayer games.
This week, we talk about the factor of player skill when balancing multiplayer games.
Ημερομηνία προβολής
Δεκ 12, 2012
This week, we start discussing religion in games. Finally.
This week, we start discussing religion in games. Finally.
Ημερομηνία προβολής
Δεκ 19, 2012
This week, we talk a bit about Faith in games.
This week, we talk a bit about Faith in games.
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