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How Obsidian Designed The Outer Worlds' Quests (14x3)


Date de diffusion: Avr 16, 2020

In the third video exploring the design of The Outer Worlds, we talk to the level design and writing team about how they crafted some of the game's most complex quests & areas.

  • Première: Oct 2016
  • Épisodes: 135
  • Abonnés: 0
  • En cours
  • YouTube
  • Inconnu