Game Maker's Toolkit

Game Maker's Toolkit

How Level Design Can Tell a Story (6x3)


Date de diffusion: Fév 28, 2020

Can a video game level tell a story? In this video I look at a bunch of examples and best practices for embedding narrative elements into the very spaces and places we visit in games. We’ll tackle environmental storytelling, evocative architecture, and contextualising player identity.

  • Classement #
  • Première: Nov 2014
  • Épisodes: 179
  • Abonnés: 0
  • En cours
  • YouTube
  • à 12