Game Maker's Toolkit
Two Types of Random (6x1)
Date de diffusion: Jan 14, 2020
From critical hits to random encounters, and from loot boxes to procedural generation, video games are stuffed to bursting with randomness. In this episode, I look at the way randomness is used in games - and why some forms are more contentious than others.
- Première: Nov 2014
- Épisodes: 179
- Abonnés: 0