Game Maker's Toolkit
Adaptive Soundtracks (1x1)
Date de diffusion: Nov 06, 2014
Many video games these days boast having a dynamic soundtrack, but that usually just means the score kicks into a high tempo beat when you start shooting. Mark Brown shares some more inventive uses of adaptive audio.
- Première: Nov 2014
- Épisodes: 179
- Abonnés: 0