Extra Credits
The Kuleshov Effect - Improving Character Interactions in Games (2019x21)
Date de diffusion: Mai 29, 2019
The Kuleshov Effect first came from the world of film, but it has fascinating applications in video games when players interact with non-playable characters. Context, juxtaposition, and emotions can be used in gameplay to create psychological fidelity in addition to the technical fidelity of mocap, voice acting, and artistic design.
- Première: Juil 2010
- Épisodes: 562
- Abonnés: 9
- En cours
- YouTube
- Mercredi