Extra Credits

Extra Credits

Achieving Vicarity - Creating Livable Fiction (2018x32)


Date de diffusion: Oct 24, 2018

Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion.

  • Première: Juil 2010
  • Épisodes: 562
  • Abonnés: 9
  • En cours
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