Extra Credits
Keep Cutting - Sunk Cost Fallacy and Game Development (2017x31)
Date de diffusion: Août 23, 2017
Once development begins on a feature, game developers often get drawn into a sunk cost fallacy that compels them to keep working on that feature even when it's failing. Cutting those features is hard, but often the right choice to make the game better.
- Première: Juil 2010
- Épisodes: 562
- Abonnés: 9
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