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Season 1
In 1982, arcades are prohibited in Sweden. The politicians think that it will lure the kids away from the games, but instead it's quite the opposite. Commodore 64 triggers an interest
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In 1982, arcades are prohibited in Sweden. The politicians think that it will lure the kids away from the games, but instead it's quite the opposite. Commodore 64 triggers an interest for programming, tabletop role-playing games teach us to write our own rules and worlds, and Nintendo changes our perception of TV entertainment. A unique Swedish gaming culture is born.
The 90's have arrived and demo parties are the meeting place for the first generation of Swedish computer nerds. In school canteens and sports halls all over the country foundations for
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The 90's have arrived and demo parties are the meeting place for the first generation of Swedish computer nerds. In school canteens and sports halls all over the country foundations for our most successful game studios are built - which will soon become the world famous Swedish gaming industry. Part 2 of 5.
Swedish game developers move on from small groups of friends to big companies with hundreds of employees. With Battlefield at the front a Swedish great power is formed - where an
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Swedish game developers move on from small groups of friends to big companies with hundreds of employees. With Battlefield at the front a Swedish great power is formed - where an innovating export industry is producing international hits as on a conveyor belt. Part 3 of 5.
While we are building a billion dollar industry and producing big blockbusters we also change the gaming world at the grass root level - with what is to be called indie games. With
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While we are building a billion dollar industry and producing big blockbusters we also change the gaming world at the grass root level - with what is to be called indie games. With Minecraft in the frontline Sweden shows the rest of the world how you can achieve great success with limited resources. Part 4 of 5.
It's not all numbers and commercial success defining the Swedish game developing, but also a continuous pioneer spirit. In the last episode we are looking into a future that is
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It's not all numbers and commercial success defining the Swedish game developing, but also a continuous pioneer spirit. In the last episode we are looking into a future that is determined by both emotions and artificial intelligence - and we meet the Swedes leading the way. Part 5 of 5.
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