Get ready for the all-new season of Syfy's biggest hit series. Experience all the action, adventure, and secrets of the entire first season of Warehouse 13 along with an exclusive look at what's to come in season 2.
Get ready for the all-new season of Syfy's biggest hit series. Experience all the action, adventure, and secrets of the entire first season of Warehouse 13 along with an exclusive look at what's to come in season 2.
Crossover with "13.1" Season 2 Episode 5. Claudia Donovan visits Eureka to see if Fargo's promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable .. show full overview
Crossover with "13.1" Season 2 Episode 5. Claudia Donovan visits Eureka to see if Fargo's promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable for Warehouse 13 when objects begin to appear randomly around the town and GD, and it must be solved before there are deadly consequences.
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0x22 Eureka Crossover Episode - Crossing Over (s04e05) Episode overview
Air date
Aug 06, 2010
Claudia Donovan visits Eureka to see if Fargo's promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable for Warehouse 13 when objects begin to .. show full overview
Claudia Donovan visits Eureka to see if Fargo's promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable for Warehouse 13 when objects begin to appear randomly around the town and GD, and it must be solved before there are deadly consequences.
Pete and Myka hunt down a malevolent artifact-wielding Santa Claus and come to the aid of a businessman. Meanwhile, Artie is reunited with his estranged father Isadore after 30 years.
Pete and Myka hunt down a malevolent artifact-wielding Santa Claus and come to the aid of a businessman. Meanwhile, Artie is reunited with his estranged father Isadore after 30 years.
On a rainy day at the Warehouse, Pete accidentally triggers an artifact that transforms the team into two-dimensional diorama versions of themselves, and returns the Warehouse to its original, unstable design.
On a rainy day at the Warehouse, Pete accidentally triggers an artifact that transforms the team into two-dimensional diorama versions of themselves, and returns the Warehouse to its original, unstable design.
As Artie brings the team up to speed on the inner workings of the original Warehouse 13, the Anubis Shrine - one of three artifacts once used to power it - suddenly comes back online with devastating results.
As Artie brings the team up to speed on the inner workings of the original Warehouse 13, the Anubis Shrine - one of three artifacts once used to power it - suddenly comes back online with devastating results.
To stop the earthquakes generated by the Anubis Shrine, Leena and Trailer must risk their lives to stabilize this mega-powerful artifact before it tears the Warehouse apart
To stop the earthquakes generated by the Anubis Shrine, Leena and Trailer must risk their lives to stabilize this mega-powerful artifact before it tears the Warehouse apart
While the artifact-generated chaos continues, Claudia and Artie race to the Gooery - the site of the second artifact power source - to try and shut it down before the entire Warehouse is flooded with purple goo.
While the artifact-generated chaos continues, Claudia and Artie race to the Gooery - the site of the second artifact power source - to try and shut it down before the entire Warehouse is flooded with purple goo.
As Artie fights to save Claudia from drowning in the Gooery, and Pete and Myka set out for the third artifact power source, Leena and Trailer's search for the diorama artifact takes an unexpected turn when they discover the Warehouse is on fire.
As Artie fights to save Claudia from drowning in the Gooery, and Pete and Myka set out for the third artifact power source, Leena and Trailer's search for the diorama artifact takes an unexpected turn when they discover the Warehouse is on fire.
As the Warehouse heats up all around them, Pete and Myka must find a way to shut down the gale force winds being generated by third artifact power source - Miguel De Cervantes's Windmill.
As the Warehouse heats up all around them, Pete and Myka must find a way to shut down the gale force winds being generated by third artifact power source - Miguel De Cervantes's Windmill.
Blasted by gale force winds, Myka holds on for dear life while Pete retrieves an artifact that can help them neutralize Cervantes's Windmill once and for all.
Blasted by gale force winds, Myka holds on for dear life while Pete retrieves an artifact that can help them neutralize Cervantes's Windmill once and for all.
To stop the fires raging throughout the Warehouse, the team must first find an artifact capable of breaking through the wall that now separates them from the ventilation control system inside the Lehmann Fornax.
To stop the fires raging throughout the Warehouse, the team must first find an artifact capable of breaking through the wall that now separates them from the ventilation control system inside the Lehmann Fornax.