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Season 2
It is Hobart's finest hour when Gladdy puts him in charge of 'The Tasty Termite'. However, Hobart is too excited to listen to Gladdy's instructions and a stuck lever and a runaway
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It is Hobart's finest hour when Gladdy puts him in charge of 'The Tasty Termite'. However, Hobart is too excited to listen to Gladdy's instructions and a stuck lever and a runaway conveyor belt mean that Hobart's finest hour is rapidly turning into his worst nightmare! Hobart needs all the Numtums help if any of them are to get any food today. Meanwhile, on The Adventures of Super Numtum, Fluffy McTuffy has created a 'trouble-making travellator' that is as strong as ten Super Numtums! If only there were nine more of him!
Humpty Do wants to be brave like Super Numtum, so he and Bendy Go set out on a hazardous mission to find the 'Legendary Prickled Onion Cactus', taking Little Sandy's camera with them.
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Humpty Do wants to be brave like Super Numtum, so he and Bendy Go set out on a hazardous mission to find the 'Legendary Prickled Onion Cactus', taking Little Sandy's camera with them. But to find the legendary cactus, they must first jump across the stream, walk along the log and climb up the High Pointy Mound. Will Humpty Do's feet be brave enough? When Bendy Go falls down a gully it really is time for Humpty Do to overcome his fears and save the day! Meanwhile Fluffy has her own naughty plans for the 'Prickled Onion Cactus' but will her inept counting skills let her down again?
The Numtums are planning a surprise 'We love Humpty Do party', but Humpty Do accidentally crashes into the party preparations and the Numtums have to start again. When no one will play
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The Numtums are planning a surprise 'We love Humpty Do party', but Humpty Do accidentally crashes into the party preparations and the Numtums have to start again. When no one will play with him he thinks it is because he is clumsy so signs up to Billy and Larry's 'School of Cool' to learn the three rules of cool: the move, the voice and the look.
Meanwhile, Fluffy plans to take over the world with the help of Trixie, the rubber ducky and her husky quack. Fluffy knows Trixie is the third ducky, but which one is that?
Gladdy calls it a 'dream come true' when the Numpups send off for a spring-cleaning Numtum robot called a 'Numbot'. That is until the Numpups' eager paws press the Go button too many
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Gladdy calls it a 'dream come true' when the Numpups send off for a spring-cleaning Numtum robot called a 'Numbot'. That is until the Numpups' eager paws press the Go button too many times and the Numbot spins out of control and climbs up The Tasty Termite to give it a very deep clean. With The Tasty Termite under threat, can anyone stop the Numbot and save Gumnut Gorge?
Meanwhile, Fluffy is having similar problems with her 'Go Faster Robot Trainers'. Fluffy's need for speed causes the trainers to move too quickly even for a naughty koala like her and it's down to Super Numtum to help her and save the day again.
Bendy Go and Dar Dar win tickets to see the new Super Numtum film, with each ticket letting in five Numtums, ten in total. But dividing Numtums into two equal groups is never easy and
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Bendy Go and Dar Dar win tickets to see the new Super Numtum film, with each ticket letting in five Numtums, ten in total. But dividing Numtums into two equal groups is never easy and the Numtums end up with one group of six and one group of four and are turned away by Billy, who is the ticket clipper.
Bendy Go's group of six Numtums try sneaking two Numtums in under a big coat but topple over and are turned away. Dar Dar's group of four make a fifth Numtum by drawing a face on a balloon, but the balloon bursts and they are also turned away. Will the Numpups ever get in to see 'The Quest for the Hooded Paw'?
After reading the Numpups' Super Numtum comic, Flinders wants to sand-board over the Heap of Adventure just like Super Numtum, but he ends up stuck in a mud pool! It's up to the Numpups
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After reading the Numpups' Super Numtum comic, Flinders wants to sand-board over the Heap of Adventure just like Super Numtum, but he ends up stuck in a mud pool! It's up to the Numpups to work out how to rescue him equipped only with sticks! The Numpups wonder what Super Numtum would do. Meanwhile Fluffy McTuffy is stuck in an extra-sticky jam slick of her own making and Super Numtum's super hero arm is too short to reach her. But will using his arm and one of Fluffy's skies mean the combined length is long enough to rescue her?
The Numpups persuade Gladdy to open her Termite Takeaway service early and Nimbin and Little Sandy, who are going stargazing, and Flinders and Coogie, who are going treasure hunting,
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The Numpups persuade Gladdy to open her Termite Takeaway service early and Nimbin and Little Sandy, who are going stargazing, and Flinders and Coogie, who are going treasure hunting, order termite treats to go. But when both groups turn up at the same place it looks like one group has more termite treats than the other. Little Sandy, who has been taught by Nimbin, shows the other Numtums the stars and teaches them that different shapes can be bigger or smaller but still contain the same number. Meanwhile on the Adventures of Super Numtum, Fluffy plans to put the world in a spin by running very fast on her giant hamster wheel.
Inspired by Super Numtum, the Numpups decide they want to race, but first they need to make number signs for the race course. Nimbin is spending a lazy afternoon painting by numbers but
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Inspired by Super Numtum, the Numpups decide they want to race, but first they need to make number signs for the race course. Nimbin is spending a lazy afternoon painting by numbers but when the Numpups accidentally use up all her orange paint on their signs, they need to get more - and quick. Little Sandy gets to work mixing red and yellow paint to create orange. Meanwhile, Fluffy McTuffy and Super Numtum are having a race, with Fluffy determined to win the Potato Printer of Peril at all costs!
Gladdy becomes a gorge-wide recording star with her Tum Tum Tap Tap counting song. When she goes off to a new life of fame and fortune the Numpups have to figure out how to mix the right
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Gladdy becomes a gorge-wide recording star with her Tum Tum Tap Tap counting song. When she goes off to a new life of fame and fortune the Numpups have to figure out how to mix the right amount of termite treat mixture. But will they be able to save the day when things go wrong and a giant termite treat rolls off into Gumnut Gorge? Meanwhile, in the Adventures of Super Numtum, Fluffy plans to capture Super Numtum with her big bad bubble blower.
It's the annual Gumnut Games and the Numtums compete to see who can jump the highest, lift the heaviest and walk the furthest on a tightrope. Humpty Do is determined to win a medal, and
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It's the annual Gumnut Games and the Numtums compete to see who can jump the highest, lift the heaviest and walk the furthest on a tightrope. Humpty Do is determined to win a medal, and asks for tips from the other Numtums. But when he follows their advice, it backfires and he doesn't win anything: Nimbin lifts the heaviest weight, Little Sandy walks the furthest and Champer jumps the highest. With only one event left, will Bendy Go manage to roll the furthest and win the last remaining medal? Meanwhile Fluffy is determined to cheat her way to first place in the Super Sky Diving competition.
Little Sandy has discovered ten dinosaur bones and rebuilt a fearsome dinosaur called Kylie. The other numpups come across Little Sandy while they are searching for Gladdy's missing tent
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Little Sandy has discovered ten dinosaur bones and rebuilt a fearsome dinosaur called Kylie. The other numpups come across Little Sandy while they are searching for Gladdy's missing tent and promise to keep an eye on Kylie for her. But when they knock Kylie over, they must put her together again quickly before Little Sandy finds out! But how? Dinosaurs don't come with instructions. Meanwhile, on The Adventures of Super Numtum, Fluffy McTuffy has got her paws on a pie-throwing machine. The world will be hers on a plate, if only she could correctly build it!
It's Sundown Hoedown Day back in Echidna Falls and Billy is missing home so the Numpups suggest holding their own hoedown just for Billy. But what is a hoedown and how do you dance in a
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It's Sundown Hoedown Day back in Echidna Falls and Billy is missing home so the Numpups suggest holding their own hoedown just for Billy. But what is a hoedown and how do you dance in a square? The Numtums realise they need the same number of Numtums on all four sides and when Billy turns up ready for his hoedown, the Numpups realise he's just the extra dancer they need to make a square shape. Meanwhile on The Adventures of Super Numtum, Fluffy has brought traffic in the town to a standstill by turning all the traffic lights to red with her traffic light zapper.
After watching the Super Numtum show, Little Sandy decides she wants to fly just like Super Numtum. She asks Larry for help but he tells her that Numpups can't fly as you need wings that
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After watching the Super Numtum show, Little Sandy decides she wants to fly just like Super Numtum. She asks Larry for help but he tells her that Numpups can't fly as you need wings that can flap to fly. Not put off, Little Sandy builds some flappable wings. When they don't help her to fly she builds even bigger wings but she still can't take off. Will she ever get to fly? Meanwhile on The Adventures of Super Numtum, Fluffy plans to use her big balloon of badness to spread her naughtiness to the whole world! But what goes up - has to come down!
It's the Hobarts award ceremony and Larry is desperate to be awarded the Best Beak trophy but worries a mysterious beak may beat him to it. Meanwhile the Numpups lose Hobart's eleven
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It's the Hobarts award ceremony and Larry is desperate to be awarded the Best Beak trophy but worries a mysterious beak may beat him to it. Meanwhile the Numpups lose Hobart's eleven winners' envelopes and search the gorge in an attempt to find them. With only ten envelopes found, Hobart declares it a disaster! The show can not go on unless the last envelope is found! Can Larry's beak save the day? Meanwhile, on The Adventures of Super Numtum, Fluffy plans to send the world to sleep with her sleepy bye-byes machine.
Champer is waiting for his new Super Numtum action figure to arrive, but there's a mix up and instead he receives a Fluffy McTuffy action figure that's as naughty as the real Fluffy
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Champer is waiting for his new Super Numtum action figure to arrive, but there's a mix up and instead he receives a Fluffy McTuffy action figure that's as naughty as the real Fluffy McTuffy. As the Numpups press numbers one to five on the Fluffy toy's front, she gets naughtier and naughtier. If only Super Numtum could help them stop her! Meanwhile, in The Adventures of Super Numtum, Fluffy plans to turn everyone in the world into a not-so-cuddly koala, with her koala-tron machine.
When the Numpups complete the Fluffy McTuffy challenge on their game console, saving the cloud from naughty Fluffy McTuffy's clutches, Dar Dar wishes she could try a real challenge.
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When the Numpups complete the Fluffy McTuffy challenge on their game console, saving the cloud from naughty Fluffy McTuffy's clutches, Dar Dar wishes she could try a real challenge. Luckily, Larry has just the thing - Larry's Terrific Take Away Challenge, where Numtums are taken away after each challenge until only one Numtum is the winner. But who will that winner be?
When a treasure map full of riddles is served up for lunch at the Tasty Termite, the Numpups and Flinders go on an adventure to find a sphere, a cube and a cylinder. But what will be at
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When a treasure map full of riddles is served up for lunch at the Tasty Termite, the Numpups and Flinders go on an adventure to find a sphere, a cube and a cylinder. But what will be at the end of the trail and who is behind this mysterious treasure map? Meanwhile, Fluffy McTuffy's latest scheme to conquer the world involves throwing water balloons and the contents of her lunch box at Super Numtum! Will Super Numtum save the day again?
Flinders is reminded of the time he visited a mysterious land beyond ten, and agrees to take the Numpups to find it, only to find that a great storm has blown the numbers over. The
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Flinders is reminded of the time he visited a mysterious land beyond ten, and agrees to take the Numpups to find it, only to find that a great storm has blown the numbers over. The Numpups need to put them back in the right order, so that the land beyond ten can be beyond ten again! Meanwhile, in the Super Numtum computer game, Fluffy throws her cheeky monkeys at Super Numtum, but she didn't account for his feather buster monkey duster, which turns cheeky monkeys into happy hamsters.
After watching The Adventures of Super Numtum, Little Sandy decides she wants to be the first Numpup on the moon, so she builds a space rocket and blasts off. But when she crashlands in
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After watching The Adventures of Super Numtum, Little Sandy decides she wants to be the first Numpup on the moon, so she builds a space rocket and blasts off. But when she crashlands in the Big Sandy Desert, she believes she's actually landed on the moon. Meanwhile Gladdy's inflatable crocodile, Neville, escapes. While the other Numpups and Gladdy search for Little Sandy, she explores what she thinks is the moon, mistaking Neville the inflatable crocodile for an alien. And it's up to the other Numtums to find her! Meanwhile, on the Adventures of Super Numtum show, Fluffy plans to end bedtime forever by switching off the moon.
Flinders has tied five ribbons on his tail to remind him of five important things he needs to do. The trouble is he can't remember what they are. Luckily it's Super Numtum's Do a Good
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Flinders has tied five ribbons on his tail to remind him of five important things he needs to do. The trouble is he can't remember what they are. Luckily it's Super Numtum's Do a Good Deed Day which means Flinders can rely on five helpful Numpups to come to the rescue. But the Numpups come across a problem - Flinders remembers the fifth important job is to do with Coogee, but she is nowhere to be seen... Meanwhile, it's Do a Good Deed Day on The Adventures of Super Numtum, but this doesn't stop Fluffy trying to send Super Numtum away forever in her balloon blaster. But once again, Fluffy's numerical incompetence means that it's her who's flying away.
When the power fails in Gumnut Gorge, the Numtums find themselves with no termite treats, no Super Numtum episode and no Gumnut Express. To restart the power they have to find the five
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When the power fails in Gumnut Gorge, the Numtums find themselves with no termite treats, no Super Numtum episode and no Gumnut Express. To restart the power they have to find the five keys that open the five locks on the windmill. While they are looking Little Sandy plans to create her own power. Meanwhile, on the Adventures of Super Numtum show, Super Numtum and Fluffy McTuffy are locked in a dungeon, when the power goes off, leaving them into darkness. They need to work together to open the five locks to the dungeon door.
When Gladdy won't let the Numpups have any Termite Treats before tea time there's only one thing to do - start their own cafe so they can have termite treats whenever they want! They
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When Gladdy won't let the Numpups have any Termite Treats before tea time there's only one thing to do - start their own cafe so they can have termite treats whenever they want! They order a flat-packed cafe from Larry and get building. But with their cafe built they realise they have no termite treats to eat in it! And when Humpty Do's tummy lets out a distressed rumble the Numpups realise how hungry they are - they need termite treats, and fast! Meanwhile, on the Adventures of Super Numtum show, Fluffy plans to build her own throne, so she can take over the world in comfort. If only she would read the instructions...
Champer wants to draw the best adventure ever to win a Super Numtum comic competition so he and Billy set off on an adventure to find the Giant Shimmering Sandcastle in the Big Sandy
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Champer wants to draw the best adventure ever to win a Super Numtum comic competition so he and Billy set off on an adventure to find the Giant Shimmering Sandcastle in the Big Sandy Desert. But when they get there, they find there's a giant hole in the ground separating them from the Giant Shimmering Sandcastle. How will they jump over it? Meanwhile, on the Adventures of Super Numtum show, Fluffy tries to get into a baddy's big bad slumber party, taking six custard pies with her to throw at the guests inside.
When Humpty Do comes across a log shaped like a crocodile and a stone shaped like a hippo he decides to open his own zoo and sets off looking for more objects that he can turn into zoo
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When Humpty Do comes across a log shaped like a crocodile and a stone shaped like a hippo he decides to open his own zoo and sets off looking for more objects that he can turn into zoo animals. The other Numpups are curious about what Humpty Do is up to, especially as Coogee's rattle and Flinders' stick have gone missing. What's going on? Meanwhile, in the Adventures of Super Numtum comic, Fluffy McTuffy plans to blast Super Numtum with balloons from her giant water balloon blaster. But can she count ten balloons?
Bendy Go gets a delivery of a camera from cousin Kakadu who asks him to take a picture of the Numtums all together. But with Billy and Larry away and unable to help, Bendy Go can't work
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Bendy Go gets a delivery of a camera from cousin Kakadu who asks him to take a picture of the Numtums all together. But with Billy and Larry away and unable to help, Bendy Go can't work out how he can press the button and be in the photo. Dar Dar thinks her speed will help her press the button and get back to be in the photo, while Little Sandy thinks her extendable hand will help.
Meanwhile, on the Adventures of Super Numtum, Fluffy plans to take over the world by using her music box to play disco music, the one thing that Super Numtum is powerless to resist. With Super Numtum dancing there will be no one to stop her.
It's the night of Hobart's big show and the prize is a year's supply of Termite Treats. Humpty Do is determined to win them, but he can't remember what number he is on the running order
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It's the night of Hobart's big show and the prize is a year's supply of Termite Treats. Humpty Do is determined to win them, but he can't remember what number he is on the running order and keeps gate-crashing everyone else's act.
Remembering how Super Numtum saved the day in The Adventures of Super Numtum, Humpty Do finally understands when fifth is, but as it's his turn to take the limelight, he gets stage fright! How will he win the show now?
Meanwhile, Fluffy has used her size-o-matic to grow as big as a building. Can anyone save the world from her giant koala paws? Super Numtum we need you!
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