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Lex Luthor is rescued from prison by a new villainous organization - the Legion of Doom!
Batman doesn't like the looks of Carter Hall, Shayara's new boyfriend, when he learns that Carter Hall has connections to Thanagar.
Green Lantern leads Stargirl, S.T.R.I.P.E., and Supergirl to Skartaris, a fantastic world where they meet a new hero, The Warlord.
Wonder Woman learns of a plot to steal the powers of the 3,000 year-old corpse of The Viking Prince.
The Flash must handle an onslaught of super-villains during the opening of a museum in his honor.
The League comes to the aid of Boston Brand, the ghost of a deceased circus acrobat, who needs their help in recovering the souls of members of a monastic order.
Green Arrow must lead a team of non-powered superheroes against a berserk super-soldier attacking Metropolis.
A mystic artifact causes Lex Luthor and the Flash to switch bodies.
Roulette returns with a new version of Metabrawl...and plans to use the Justice League to boost her ratings.
The Hawkman and Shadow Thief (from "Shadow of the Hawk") return.
The Justice League take on their opposite numbers in the Legion of Doom in a final battle revealing the Legion's secret sponsor and the mystery behind their ultimate plans.
Faced with a common enemy, Lex Luthor and his criminals offer the League to join.
Supergirl is abducted to the 31st century to aid a futuristic group of super-heroes...and where it is destined she will never return.
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