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Season 2018
Did I accomplish my 2017 goals? What's in store for 2018 on The Gaming Historian? Find out all of this and more!
Did I accomplish my 2017 goals? What's in store for 2018 on The Gaming Historian? Find out all of this and more!
In 1984, during the Cold War, a Russian programmer named Alexey Pajitnov created something special: A puzzle game called Tetris. It soon gained a cult following within the Soviet Union.
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In 1984, during the Cold War, a Russian programmer named Alexey Pajitnov created something special: A puzzle game called Tetris. It soon gained a cult following within the Soviet Union. A battle for the rights to publish Tetris erupted when the game crossed the Iron Curtain. Tetris not only took the video game industry by storm, but it also helped break the boundaries between the United States and the Soviet Union.
In 1984, Nintendo made plans to bring their Famicom console to North America. There was just one big problem: Stores wanted nothing to do with video games. Learn how a small robot helped
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In 1984, Nintendo made plans to bring their Famicom console to North America. There was just one big problem: Stores wanted nothing to do with video games. Learn how a small robot helped save the video game industry and made Nintendo a household name.
2018x3
MY Top 5 TWERKS in VIDEO GAMES! - NORMOGATARI! (April Fools 2018)
Episode overview
MY TOP 5 TWERKS IN VIDEO GAMES. DON'T GET TOO TURNED ON.
MY TOP 5 TWERKS IN VIDEO GAMES. DON'T GET TOO TURNED ON.
I've talked about the Super Game Boy, Super Game Boy 2, and the Game Boy Player. But now let's dive into 3rd party devices that played Game Boy games on your television! This episodes
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I've talked about the Super Game Boy, Super Game Boy 2, and the Game Boy Player. But now let's dive into 3rd party devices that played Game Boy games on your television! This episodes talks about the GB Hunter, Super GB Booster, Advanced Game Port, and the GBA TV Converter.
There are lots of wacky ideas for cleaning old games. In this video, I go over my preferred cleaning methods. Hope this helps!
There are lots of wacky ideas for cleaning old games. In this video, I go over my preferred cleaning methods. Hope this helps!
Gaming Historian provides a history of the SEGA 32X. In an effort to stay ahead of the game, SEGA released the 32X in late 1994. It was an add-on that transformed the Genesis from 16-bit
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Gaming Historian provides a history of the SEGA 32X. In an effort to stay ahead of the game, SEGA released the 32X in late 1994. It was an add-on that transformed the Genesis from 16-bit to 32-bit. SEGA pitched it as a cheaper alternative to the upcoming next-gen systems. But in less than a year, it was forgotten. The 32X damaged SEGA's reputation with developers and consumers. Learn all about it!
Did you know Hudson Soft ported several popular Nintendo games to Japanese PCs? Back in 1984, Nintendo gave Hudson permission to not only port over old titles, but create new ones as
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Did you know Hudson Soft ported several popular Nintendo games to Japanese PCs? Back in 1984, Nintendo gave Hudson permission to not only port over old titles, but create new ones as well. In this episode of The Gaming Historian, we'll go over all of them!
Learn about the history of Spyro the Dragon and it's developer, Insomniac Games. Spyro the Dragon was one of the first, open-world 3D platformers on the Playstation. Sony hoped it would
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Learn about the history of Spyro the Dragon and it's developer, Insomniac Games. Spyro the Dragon was one of the first, open-world 3D platformers on the Playstation. Sony hoped it would help them compete against Nintendo's family-friendly games. It did that and so much more.
In 2002, Sega was promoting their newest release, NBA 2K2. But things came to a screeching halt when Nike sued them for copyright infringement. Learn all about this little-known case between Nike and Sega!
In 2002, Sega was promoting their newest release, NBA 2K2. But things came to a screeching halt when Nike sued them for copyright infringement. Learn all about this little-known case between Nike and Sega!
A documentary detailing the complete history of Nintendo's Punch-Out!! video game series. In 1983, Nintendo had a problem: They had too many arcade monitors. Rather than toss them, they
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A documentary detailing the complete history of Nintendo's Punch-Out!! video game series. In 1983, Nintendo had a problem: They had too many arcade monitors. Rather than toss them, they made a new game that could use 2 monitors. That game was Punch-Out!!, one of Nintendo's most beloved franchises.
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