Famicom Dojo

  • Rank #
  • Premiered: Jul 2007
  • Episodes: 105
  • Followers: 0
  • Ended
  • YouTube
  • Unknown
  • Comedy Documentary

Seasons:

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Season 2
2x1
Denshimail: Famicom Power Adapters
Episode overview
Air date
Mar 10, 2009
Sean and Vinnk explain why using the NES power supply on a Famicom is a bad, terrible idea, and what alternatives you may have if your trusty Famicom adapter burns out.
2x2
Denshimail: Famicom Disk System Batteries
Episode overview
Air date
Mar 25, 2009
Sean and Vinnk talk about why the Famicom Disk System is able to use six AA batteries, and whether or not the battery tray is a viable solution for your gaming needs. Also — an "experiment."
2x3
Denshimail: Famicom Hookups
Episode overview
Air date
Apr 13, 2009
Sean and Vinnk talk about how to hook up your Famicom or Twin Famicom to your North American NTSC TV.
2x4
Denshimail: Famicom Homebrew
Episode overview
Air date
May 01, 2009
Sean and Vinnk field a question about homebrew Famicom games at No Brand Con 2009. Sean talks about the modded carts he saw at his recent trip to Midwest Gaming Classic, and Vinnk discusses the Playpower Foundation.
2x5
Denshimail: Rare Games
Episode overview
Air date
Sep 29, 2009
Vinnk scours the Rising Stuff store for the rarest Famicom game/accessory he has available: the FMC Disk Checker! Also, Sean shares his collection of Rare games.
2x6
Sega Family Tree Special
Episode overview
Air date
Feb 27, 2010
The NES explains to Jr. how he met his mother, albeit in a roundabout way that could potentially go on for years and years. Good thing the Famicom was there to keep him on track! Learn .. show full overview
2x7
Denshimail: Famicom Stacking
Episode overview
Air date
Mar 25, 2010
The Famicom is able to sit on top of the Disk System, but is there any way to keep it locked into that position like most of the other console add-ons known to man and woman? Famicom Dojo has the answers!
2x8
What Nintendon’t
Episode overview
Air date
May 13, 2010
With Sean indisposed, self-appointed Sega guru Sindra teams up with Vinnk to explain the rise of the Mega Drive and Genesis to de-throne Nintendo and its Famicom (oh, and NES) as the reigning video game super power.
2x9
Training Exercise: Sega Power Base Converter
Episode overview
Air date
Jun 08, 2010
Sean and Vinnk take a look at the Sega Power Base Converter add-on device that lets you play Sega Master System games on your Genesis and other backwards compatibility with Sega's 8-bit gaming machine.
2x10
Denshimail: Sega Power Base Compatibility
Episode overview
Air date
Sep 21, 2010
Sean and Vinnk answer some questions about the Sega Power Base Converter's compatibility with different versions of the Sega Genesis, and one game that infamously can't be played: F-16 Fighting Falcon.
2x11
The Angry PC Engine Nerd
Episode overview
Air date
Nov 24, 2010
Famicom Dojo gets a visit from the Angry PC Engine Nerd, who is more than happy to explain that HudsonSoft and NEC were the true forerunners of the 16-bit wars, despite weak performance of the PC Engine outside of Japan as the fable TurboGrafx-16.
2x12
Training Exercise: The Turbo Booster and CoreGrafx
Episode overview
Air date
Dec 15, 2010
Sean and Vinnk take a closer look at the TurboGrafx-16 and the Turbo Booster -- an enormous add-on that gave the console AV output capabilities... and little else! The Turbo Booster Plus .. show full overview
2x13
Retro 3D Special: Famicom 3D System
Episode overview
Air date
Feb 27, 2011
Sean and Vinnk review the Famicom 3D System, the seven games that came out for it, and the ones that made it to the US and somehow managed to stay 3D.
2x14
Retro 3D Special: SegaScope 3-D
Episode overview
Air date
Sep 07, 2011
The SegaScope-3D came out at the same time as Nintendo's Famicom 3D System, but Sega saw fit to release their peripheral in the US as well. Also in stark contrast to Nintendo, Sega developed all of its own 3D games.
2x15
The Neo Geo Affair
Episode overview
Air date
Jul 24, 2012
Vinnk reveals his decade-long tryst with SNK's Neo Geo Advanced Entertainment System, the one console in the 16-bit generation that made good on its promise of arcade-quality graphics on a home console, and the hefty price tag to back it up.
2x16 Season finale
Denshimail: Famicom Controller Replacement
Episode overview
Air date
Sep 28, 2012
Famicom controllers have nice, metal faceplates, but they're prone to scratching, discoloration, and the paint flaking off. Even if you can find a new one, how do you replace it when the controller cables disappear into the back of the system?

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