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Season 1
I got a headset now and I decided I would try start a LP series because a lot of people have been asking me to. I'll still be posting new invention / tutorial videos separate from the LP videos.
I got a headset now and I decided I would try start a LP series because a lot of people have been asking me to. I'll still be posting new invention / tutorial videos separate from the LP videos.
I spend most of this episode designing a new, very small and simple, mob trap. I taunt a creeper and then later catch his buddy!
I spend most of this episode designing a new, very small and simple, mob trap. I taunt a creeper and then later catch his buddy!
Frigg'n Creepers! Today we start work on a very small tree farm. You also see me die many times.
Frigg'n Creepers! Today we start work on a very small tree farm. You also see me die many times.
Running low on resources. We spend most our time this episode working on the road and we get a boat dispenser up and running.
Running low on resources. We spend most our time this episode working on the road and we get a boat dispenser up and running.
We work on the road a bit more and get a lot done. I finish redesigning the return system. We also get a big portion of the road built. At the end we take our first test drive on the new road and everything works great!
We work on the road a bit more and get a lot done. I finish redesigning the return system. We also get a big portion of the road built. At the end we take our first test drive on the new road and everything works great!
Special episode today! We visit my other world to look at a nearly finished intersection / junction for the EATS system.
This is a sneak peak to demonstrate how a finished road
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Special episode today! We visit my other world to look at a nearly finished intersection / junction for the EATS system.
This is a sneak peak to demonstrate how a finished road segment may function. The road junction demonstrates how to hook 4 road ends
Today we try to solve our resource problem by going spelunking. This is how I normally get resources when I play, but it doesn't work so well when playing on hard difficulty.
Today we try to solve our resource problem by going spelunking. This is how I normally get resources when I play, but it doesn't work so well when playing on hard difficulty.
This episode we start setting up base for our big mob trap project. I setup a water break, explain the game plan a bit, and get off to a good start on the project.
This episode we start setting up base for our big mob trap project. I setup a water break, explain the game plan a bit, and get off to a good start on the project.
I try to celebrate the milestone event by planting a tree and then trying to blow it up in some needlessly complicated, yet epic, manner.
I try to celebrate the milestone event by planting a tree and then trying to blow it up in some needlessly complicated, yet epic, manner.
I reveal the work I've done carving out a large mob trap. We work at building a modified 3x3 mobavator and figuring out how the water currents should be in it.
I reveal the work I've done carving out a large mob trap. We work at building a modified 3x3 mobavator and figuring out how the water currents should be in it.
We spend some time conquering a zombie spawner and building a very simple automatic harvester around it. The killing mechanism works by drowning the zombies. This makes it 100% efficient because it also kills the zombies as quickly as they spawn.
We spend some time conquering a zombie spawner and building a very simple automatic harvester around it. The killing mechanism works by drowning the zombies. This makes it 100% efficient because it also kills the zombies as quickly as they spawn.
We use this episode to explore some of the different suggestions and questions people left in the previous episode's comments.
The abrupt ending is due to technical difficulties.
We use this episode to explore some of the different suggestions and questions people left in the previous episode's comments.
The abrupt ending is due to technical difficulties.
Finally I get around to wiring our EATS dispenser, finishing 1 end of the road. I had a lot of people asking me how to do this. Eventually I'll get around to making a proper tutorial for this.
Finally I get around to wiring our EATS dispenser, finishing 1 end of the road. I had a lot of people asking me how to do this. Eventually I'll get around to making a proper tutorial for this.
I removed all the torches from the mob spawning grounds in our big mob trap system. It actually seems to work relatively well, but only if I am standing near it.
I removed all the torches from the mob spawning grounds in our big mob trap system. It actually seems to work relatively well, but only if I am standing near it.
Learn From Your Mistakes
Learn From Your Mistakes
Today we go on a trip to the nether to establish a base and collect some slow sand. Later we use the slow sand to start building a mechanical timer for our mob system.
Today we go on a trip to the nether to establish a base and collect some slow sand. Later we use the slow sand to start building a mechanical timer for our mob system.
The Despawn Timer
The Despawn Timer
Horticulture Research
Horticulture Research
I'm impulsive and impatient. Today we start work on the second story of our storage room / house, before we've even really started the first story!
I'm impulsive and impatient. Today we start work on the second story of our storage room / house, before we've even really started the first story!
Todays episode begins with me demonstrating, what I believe to be, a new form of transportation in Minecraft that I am going to refer to as "Warp Speed".
Todays episode begins with me demonstrating, what I believe to be, a new form of transportation in Minecraft that I am going to refer to as "Warp Speed".
Today we just mess around with a few mob related things. I do a test to see what happens if you stack 2 mobs on top of each other while in mine carts.
Today we just mess around with a few mob related things. I do a test to see what happens if you stack 2 mobs on top of each other while in mine carts.
I finally get around to starting the Level 1 storage area. It's going to be a big warehouse. All in all though, I only get around to building the inner ring of dispensers.
I finally get around to starting the Level 1 storage area. It's going to be a big warehouse. All in all though, I only get around to building the inner ring of dispensers.
Record Studio
Record Studio
Improving The Studio
Improving The Studio
Yes! The 2500 subscriber special is finally here! Oddly, my subscriber count seems to increase by 100 every episode I release. What do we do to celebrate? You will just have to watch to find out.
Yes! The 2500 subscriber special is finally here! Oddly, my subscriber count seems to increase by 100 every episode I release. What do we do to celebrate? You will just have to watch to find out.
Another Transportation Method
Another Transportation Method
Unexpected episode. I decided I should start recording when I saw a few trees go up in flames on their own. Ignore what I said about the s(low/oul) sand. Spiders can climb it, but they
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Unexpected episode. I decided I should start recording when I saw a few trees go up in flames on their own. Ignore what I said about the s(low/oul) sand. Spiders can climb it, but they seem to have more trouble with it. Despite what many people think,
We start our search of the nether for glowstone. We need glowstone for the checker pattern in the storage room.
Not much progress is made though due to an unexpected surprise.
We start our search of the nether for glowstone. We need glowstone for the checker pattern in the storage room.
Not much progress is made though due to an unexpected surprise.
part 1 of 2, had to split the video due to repeated upload failures
part 1 of 2, had to split the video due to repeated upload failures
This episode has no summary.
This episode has no summary.
I'm not a very focused person. Today we jump around the place looking a various awesome inventions. One of the projects I work on is trying to improve a skeleton mob separator invented by YouTuber, BDtetra
I'm not a very focused person. Today we jump around the place looking a various awesome inventions. One of the projects I work on is trying to improve a skeleton mob separator invented by YouTuber, BDtetra
Today I find the answer to a friendly challenge posed to me by ZawBanjito (opening voice). It's an automatic mob sorter that works by taking advantage of the attack behavior of mobs.
Today I find the answer to a friendly challenge posed to me by ZawBanjito (opening voice). It's an automatic mob sorter that works by taking advantage of the attack behavior of mobs.
The new patch has brought many new changes. Awesome lighting, compact repeaters, new half steps, beds, and a number of other game design improvements.
The new patch has brought many new changes. Awesome lighting, compact repeaters, new half steps, beds, and a number of other game design improvements.
We spend some time on the storage room, doors, talking about stuff, and I reveal the plan for the upcoming 5000 subscriber special.
We spend some time on the storage room, doors, talking about stuff, and I reveal the plan for the upcoming 5000 subscriber special.
I show off the start of my new hostile mob system. The aim is to make it super efficient so that only about 12 spawning pads will be needed total. If I understand things correctly, this
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I show off the start of my new hostile mob system. The aim is to make it super efficient so that only about 12 spawning pads will be needed total. If I understand things correctly, this 12 spawning pad system will actually be more efficient than if I was to make it 17x17 spawning pads (289).
This episode is a bit more slower paced. We finish setting up the spawning pads on the roof. I show the new hostile mob system. We also do a little bit of remodeling.
This episode is a bit more slower paced. We finish setting up the spawning pads on the roof. I show the new hostile mob system. We also do a little bit of remodeling.
Nothing fancy. We start setting up the new loot system. Mine cart gates will control whether or not loot will be received from the hostile mobs and passive mobs. This is the beginning of
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Nothing fancy. We start setting up the new loot system. Mine cart gates will control whether or not loot will be received from the hostile mobs and passive mobs. This is the beginning of madness my friends... PURE MADNESS!!! Things are about to get crazy complicated.
First I check the egg and snowball rumors. Then we fix the spider separator. I think the changes I make to it will allow it to function even when the mobs get heavily clumped together like they did last episode.
First I check the egg and snowball rumors. Then we fix the spider separator. I think the changes I make to it will allow it to function even when the mobs get heavily clumped together like they did last episode.
We work on finishing up the spider killing machine. I also explain, in rough detail, how to setup a simple squid collection system.
We work on finishing up the spider killing machine. I also explain, in rough detail, how to setup a simple squid collection system.
Been busy lately, but I had a little bit of time available to play Minecraft tonight. Today I try out a few different ideas to reliably lower the health of a hostile mob to the lowest point possible without killing it.
Been busy lately, but I had a little bit of time available to play Minecraft tonight. Today I try out a few different ideas to reliably lower the health of a hostile mob to the lowest point possible without killing it.
I couldn't find the right words to begin this episode.
I couldn't find the right words to begin this episode.
We take things a little bit slower today. I spent a little bit of extra time playing Minecraft today which allowed me to finish up the majority of the storage room. Only a little bit of work is left before it is finished.
We take things a little bit slower today. I spent a little bit of extra time playing Minecraft today which allowed me to finish up the majority of the storage room. Only a little bit of work is left before it is finished.
Wow! Over 5000! Thank you very much everyone!
Wow! Over 5000! Thank you very much everyone!
The ugly torch issue has been fixed. Thanks to cxgamer for his idea. I've made a little bit of progress on the control room / furnace room as well.
The ugly torch issue has been fixed. Thanks to cxgamer for his idea. I've made a little bit of progress on the control room / furnace room as well.
I talk briefly about EATS and then we work on building a chicken separator for the passive mob system.
I talk briefly about EATS and then we work on building a chicken separator for the passive mob system.
The chicken separator seems to be working with 100% success. So this episode we move onto the next step, separating pigs from the sheep and the cows. This step seems to be more difficult to get working with 100% success.
The chicken separator seems to be working with 100% success. So this episode we move onto the next step, separating pigs from the sheep and the cows. This step seems to be more difficult to get working with 100% success.
The passive mob system is getting close to completion. It is a lot more difficult to properly maneuver the farm animal mobs than I was originally expecting. This is due to their sizes and shapes.
The passive mob system is getting close to completion. It is a lot more difficult to properly maneuver the farm animal mobs than I was originally expecting. This is due to their sizes and shapes.
wolves... sleep... description I write later...
wolves... sleep... description I write later...
The tree farm has been of great service to me, but it is time for a long overdue upgrade. Today we take a break from the mob system and instead work on redesigning a new tree farm.
The tree farm has been of great service to me, but it is time for a long overdue upgrade. Today we take a break from the mob system and instead work on redesigning a new tree farm.
Thanks to all my loyal viewers.
Thanks to all my loyal viewers.
The storage room burns down due to fire safety ignorance on my part. I show off the new tree farm and cactus farm.
The storage room burns down due to fire safety ignorance on my part. I show off the new tree farm and cactus farm.
I've been waiting a long time to start building our 360 cannon in the nether. Then I realized, there is nothing preventing me from building it now!
I've been waiting a long time to start building our 360 cannon in the nether. Then I realized, there is nothing preventing me from building it now!
I've built what may be my very last booster cart style mine cart track. It's just a very simple point A to B to A type of track. Now I can get to and from the nether 360 cannon a little bit faster.
I've built what may be my very last booster cart style mine cart track. It's just a very simple point A to B to A type of track. Now I can get to and from the nether 360 cannon a little bit faster.
Today we look into some of the new features of the Beta 1.5 patch that was released earlier today.
Today we look into some of the new features of the Beta 1.5 patch that was released earlier today.
We just look at a few random things, such as: the nether cannon, handling misloaded tnt, water, stairs, PR Base(X) Memory, etc. I need to make a bigger effort to focus on specific topics in my episodes.
We just look at a few random things, such as: the nether cannon, handling misloaded tnt, water, stairs, PR Base(X) Memory, etc. I need to make a bigger effort to focus on specific topics in my episodes.
Some major changes have taken place around the storage room to fix the lighting problems caused by the 1.5 patch.
Some major changes have taken place around the storage room to fix the lighting problems caused by the 1.5 patch.
This episode focuses on reconstructing the baconator. The old one worked fine but I wasn't totally happy with it.
This episode focuses on reconstructing the baconator. The old one worked fine but I wasn't totally happy with it.
Squid collection points + ability to move squid vertically = automatic & convenient squid farm.
Squid collection points + ability to move squid vertically = automatic & convenient squid farm.
Many thanks to all my 10000+ subscribers and all my viewers. =)
Many thanks to all my 10000+ subscribers and all my viewers. =)
One of the reasons why episode 59 took so long to upload was because of the complicated and extremely difficult setup for Spaz and his minions. Today I give you a little info about how
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One of the reasons why episode 59 took so long to upload was because of the complicated and extremely difficult setup for Spaz and his minions. Today I give you a little info about how it worked and I try to give you an idea of what I went through recording it.
Please note: I recorded this 3 days ago, before I received some of the newer wolf video responses, PMs, and comments. Also, I've been told that wolves attacking through doors was added in the 1.5 patch.
Please note: I recorded this 3 days ago, before I received some of the newer wolf video responses, PMs, and comments. Also, I've been told that wolves attacking through doors was added in the 1.5 patch.
I've been talking about building a barn for a while now. It's about time we actually do it!
I've been talking about building a barn for a while now. It's about time we actually do it!
I didn't explain much last episode. Today you learn how the barn works, or at least; how it was theoretically supposed to work.
I didn't explain much last episode. Today you learn how the barn works, or at least; how it was theoretically supposed to work.
I don't know what to say about this episode. xD
I don't know what to say about this episode. xD
Today we take a look at the new Beta 1.6.4 patch. It has broken many cool aspects of Minecraft, but it has also added a "few" new ones as well.
Today we take a look at the new Beta 1.6.4 patch. It has broken many cool aspects of Minecraft, but it has also added a "few" new ones as well.
I suppose a few more things were broken by the recent patches. The good news is that a few things were fixed and some new cool features have been added.
I suppose a few more things were broken by the recent patches. The good news is that a few things were fixed and some new cool features have been added.
My interest in EATS has been renewed. Today I work on the road again, show off a few things, and contemplate which blocks I'm going to place where.
My interest in EATS has been renewed. Today I work on the road again, show off a few things, and contemplate which blocks I'm going to place where.
Just a few random things. I worked on EATS and the mine cart system. I think I've finished fixing just about everything that was broken by the recent patches.
Just a few random things. I worked on EATS and the mine cart system. I think I've finished fixing just about everything that was broken by the recent patches.
Today we look at Spaz's 5 minute timed, self-release, ruin all my specials, holding system. I found a cool dungeon. I also work a fair bit on the EATS road, which includes fixing the
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Today we look at Spaz's 5 minute timed, self-release, ruin all my specials, holding system. I found a cool dungeon. I also work a fair bit on the EATS road, which includes fixing the boat elevator and rewiring the boat dispenser door to only release 1 boat at a time.
You can call me a dog killer or whatever dirty name you have in mind, but this was an idea suggested to me by several of my viewers. *points blame*
You can call me a dog killer or whatever dirty name you have in mind, but this was an idea suggested to me by several of my viewers. *points blame*
This episode is mostly of me just doing experiments with hostile mobs and trap doors to see how they interact with them.
This episode is mostly of me just doing experiments with hostile mobs and trap doors to see how they interact with them.
Today's focus was to add a clog-free, 100% efficiency, tall mob and spider separator onto the hostile mob system. I also manage to add an optional spider holding system and an optional string collection system.
Today's focus was to add a clog-free, 100% efficiency, tall mob and spider separator onto the hostile mob system. I also manage to add an optional spider holding system and an optional string collection system.
Today we work on building a boat elevator to the surface from the end of our EATS road. We also take a bit of a tour around my world.
Today we work on building a boat elevator to the surface from the end of our EATS road. We also take a bit of a tour around my world.
The much anticipated beta 1.7 update was released today. This added pistons to the game, shears, and a few other new cool things.
The much anticipated beta 1.7 update was released today. This added pistons to the game, shears, and a few other new cool things.
I decided to start working on a slime farm to collect slime balls so that I can make sticky pistons with them.
I decided to start working on a slime farm to collect slime balls so that I can make sticky pistons with them.
Today we look at what I've done with the slime farm. We revisit one of the first things I made in my LP series. We also work on the hostile mob system a bit more.
Today we look at what I've done with the slime farm. We revisit one of the first things I made in my LP series. We also work on the hostile mob system a bit more.
Thanks to all my subscribers and viewers. You make this a lot of fun for me. =)
Thanks to all my subscribers and viewers. You make this a lot of fun for me. =)
I noticed some people were concerned, or oddly... they almost seemed disappointed that Spaz didn't show up to ruin my 20k Subsciber Special. I don't understand why you would want to see him...
I noticed some people were concerned, or oddly... they almost seemed disappointed that Spaz didn't show up to ruin my 20k Subsciber Special. I don't understand why you would want to see him...
Construction of the new ice base has begun!
Construction of the new ice base has begun!
YAY! I have the EMP units built and wired. I find they have a very futuristic look to them.
YAY! I have the EMP units built and wired. I find they have a very futuristic look to them.
The only way to travel.
The only way to travel.
Today we begin preparing demolition of the large land mass next to my ice base. We need to get rid of it to ensure the mob systems will be efficient.
Today we begin preparing demolition of the large land mass next to my ice base. We need to get rid of it to ensure the mob systems will be efficient.
The main focus of this episode is to collect gunpowder, so that I can make TNT, so that I will be able to blow up a very very large piece of land.
The main focus of this episode is to collect gunpowder, so that I can make TNT, so that I will be able to blow up a very very large piece of land.
As voted by my viewers, today we celebrate 25k subs & 4mil views with style, by exploding a big piece of land with 800+ TNT.
As voted by my viewers, today we celebrate 25k subs & 4mil views with style, by exploding a big piece of land with 800+ TNT.
Today, with a raspy voice, we cover my mob system plans for the ice base... among other things.
Today, with a raspy voice, we cover my mob system plans for the ice base... among other things.
This renovation unexpectedly took many hours to do. I originally guessed it would only be a 2 or 3 hour job. The time investment for adding optional lights and spiders in a hostile mob system is huge.
This renovation unexpectedly took many hours to do. I originally guessed it would only be a 2 or 3 hour job. The time investment for adding optional lights and spiders in a hostile mob system is huge.
Just another regular day of minecraft. I talk a fair bit about mob spawning science and some experiments I did the other day. I show off a few changes around the storage room. We also do some caving.
Just another regular day of minecraft. I talk a fair bit about mob spawning science and some experiments I did the other day. I show off a few changes around the storage room. We also do some caving.
Today we build the new passive mob spawners for the ice base.
Today we build the new passive mob spawners for the ice base.
It seems the new passive mob spawning pads needed a few adjustments from last episode. Mainly, I just needed more of them because they couldn't keep up with quick killing.
It seems the new passive mob spawning pads needed a few adjustments from last episode. Mainly, I just needed more of them because they couldn't keep up with quick killing.
Long episode today because we setup the passive mob sorter for the chickens, pigs, wolves, sheep, cows... and possibly the squid.
Long episode today because we setup the passive mob sorter for the chickens, pigs, wolves, sheep, cows... and possibly the squid.
Today we start work on a new RGB machine project. I'll probably do most of this project off camera, but I wanted to dedicate part of this episode to it so that you would have an idea what's involved in building it.
Today we start work on a new RGB machine project. I'll probably do most of this project off camera, but I wanted to dedicate part of this episode to it so that you would have an idea what's involved in building it.
Today we just take a closer, much more detailed look at how the EMP units function for the passive mobs. This includes how egg farming, cooked pork chops, sheep dying, and cow milking works.
Today we just take a closer, much more detailed look at how the EMP units function for the passive mobs. This includes how egg farming, cooked pork chops, sheep dying, and cow milking works.
Secret project revealed... kinda.
Secret project revealed... kinda.
The goal for today is to get the spider spawning system setup. I figured it out the design on paper a bit before I got started.
The goal for today is to get the spider spawning system setup. I figured it out the design on paper a bit before I got started.
I felt like taking a break from the usual mob stuff. So today, we start designing a fun, simple, multiple choice, trivia game we can play in minecraft.
I felt like taking a break from the usual mob stuff. So today, we start designing a fun, simple, multiple choice, trivia game we can play in minecraft.
Today we build 1 layer of a new hostile mob system for the ice base.
Today we build 1 layer of a new hostile mob system for the ice base.
Mob stuff, height limit head aches, lighting problems, among other things.
Things are actually going well with the mob stuff. It's getting close to done. Soon we will start building lots of cool new things onto the ice base. (lots of farms)
Mob stuff, height limit head aches, lighting problems, among other things.
Things are actually going well with the mob stuff. It's getting close to done. Soon we will start building lots of cool new things onto the ice base. (lots of farms)
Further progress is made on the hostile mob system today, including the spider option and lighting system. I show off the new X-Ray trick and also talk about the annoying "mobs not spawning" glitch.
Further progress is made on the hostile mob system today, including the spider option and lighting system. I show off the new X-Ray trick and also talk about the annoying "mobs not spawning" glitch.
Warning! This episode contains a high concentration of red stone. Viewer discretion is advised.
Thanks to everyone who has helped and given feedback on this project. Any suggestions on what the first Trivia Topic should be?
Warning! This episode contains a high concentration of red stone. Viewer discretion is advised.
Thanks to everyone who has helped and given feedback on this project. Any suggestions on what the first Trivia Topic should be?
Thanks Everyone!!! =)
Thanks Everyone!!! =)
Today we talk about the patch. The main focus though is how it has effected the LP series. Voice your opinions. What should I do?
Today we talk about the patch. The main focus though is how it has effected the LP series. Voice your opinions. What should I do?
Thanks for all the feedback and support you all have been giving me. This feels like the right move.
Thanks for all the feedback and support you all have been giving me. This feels like the right move.
I don't know what's wrong with me today. I keep getting lost. I can't remember how to get back. I worry sometimes that one day I'm just going to crash.
I don't know what's wrong with me today. I keep getting lost. I can't remember how to get back. I worry sometimes that one day I'm just going to crash.
Note: This was recorded a few days ago. The new plan is to start another new world when 1.9 gets officially released.
Note: This was recorded a few days ago. The new plan is to start another new world when 1.9 gets officially released.
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