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Huey races against Violet in a challenge to be named Senior Junior Woodchuck, while Scrooge and the family search for a secret Woodchuck treasure.
The family is not quite themselves as they discover the planned family photoshoot might just be a part of a bigger “wish” gone wrong.
A spy video game turns dangerously real as Launchpad and Dewey must stop F.O.W.L. agent Steelbeak’s plan to destroy Duckburg.
The family joins a zen mermaid society to find a missing mystery, but Louie is convinced the seemingly innocent mermaids have a villainous agenda of their own.
Louie plans a break-in at a high-class party so the Three Caballeros can play as Donald tries to get past the party’s no-nonsense planner.
Gyro, Fenton and Huey take a malfunctioning B.O.Y.D. back to the lab where he was created in Japan, but as Huey bonds with the robot boy, a secret from Gyro's past threatens to destroy the city and Gizmoduck.
Dewey must embrace his inner heel to beat the beloved Viking wrestling champ Jormungandr in a battle royale for the fate of the Earth.
When a mysterious magic thief arrives in Duckburg, Lena must confront her past and team with her treacherous aunt, Magica.
Webby sets out to prove to a homesick Penumbra that Earth can be a lot of fun by riding Glomgold’s newest gift to Duckburg, the suspicious Flintferris Glomwheel.
The kids forego their usual trick-or-treat path and instead take on the most haunted house in Duckburg, while Launchpad confronts ghosts from the past.
Scrooge and Goldie O’Gilt are turned into teenagers as they race Rockerduck to the Fountain of Youth, while the boys’ sibling rivalry uncovers danger at a spring break hotel.
Darkwing gains an unlikely sidekick as he uncovers a dark conspiracy tied to the Missing Mysteries and one of Scrooge’s employees.
With F.O.W.L. at their heels, Scrooge tests out the Money Bin’s new security system on Louie and Della, while Beakley and Webby train the others for an enemy attack.
The kids pair off to find the missing pieces of a mystical sword hidden throughout a marketplace unless F.O.W.L. gets to them first.
The kids try to prove themselves by auditioning to take Zeus’ place amongst the Greek gods, while Storkules interferes with Donald and Daisy’s date.
Scrooge is forced to babysit young Donald and Della as they go on their first adventure to find a powerful artifact, unaware that Bradford is taking on this mission personally.
A bitter feud between Scrooge and his sister, Matilda, spreads to the rest of the family as Phantom Blot attempts to steal a priceless artifact and destroy Castle McDuck once and for all.
Scrooge teams up with his archrival, Santa Claus, to save Christmas, while Webby discovers the true history behind their infamous feud.
Huey struggles to keep Fenton and Gandra’s top-secret experiment (and their relationship) hidden from the world. But, Mark Beaks is desperate for one last gizmo to steal.
Della, Dewey and Huey recruit a showboating pilot to take them to an island full of monsters in search of a missing mystery, unaware that Don Karnage is hot on their tails.
Scrooge's enemies reveal a secret history to prove that he is responsible for turning them evil, forcing Louie to defend his uncle against their prosecutor, Doofus Drake.
The future of adventuring hangs in the balance as the Duck family uncovers earth-shattering secrets in a final standoff with the Fiendish Organization for World Larceny (F.O.W.L.).
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