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Season 1
A boy's life is changed forever when a robotic cat from the future appears.
Doraemon's gadget turns Noby's spaceship drawing into a working model.
A boy's life is changed forever when a robotic cat from the future appears.
Doraemon's gadget turns Noby's spaceship drawing into a working model.
Noby suffers an identity crisis;
Noby struggles over how to spend some money that was given to him by his uncle.
Noby suffers an identity crisis;
Noby struggles over how to spend some money that was given to him by his uncle.
Doraemon tries to help Noby pass some tests without studying;
Noby and Doraemon find some lost things that should have stayed missing.
Doraemon tries to help Noby pass some tests without studying;
Noby and Doraemon find some lost things that should have stayed missing.
"Noby, The Great Illusionist" – When Sneech swindles Noby out of a valuable trading card, Noby becomes the Great Illusionist to get it back and decides to get back a comic Big G never
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"Noby, The Great Illusionist" – When Sneech swindles Noby out of a valuable trading card, Noby becomes the Great Illusionist to get it back and decides to get back a comic Big G never returned.
"My Best Friend Doraemon" – Doraemon lends Sneech one of his gadgets which compels people to befriend the owner. Sneech uses it to break Doraemon and Noby’s friendship.
"The Not So Lucky, Lucky Cards!" – Noby finds a deck of cards that grants 52 wishes and intense bad luck once only the Joker card remains. Though he manages to give the deck away,
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"The Not So Lucky, Lucky Cards!" – Noby finds a deck of cards that grants 52 wishes and intense bad luck once only the Joker card remains. Though he manages to give the deck away, learning people are taking advantage by making a wish and giving it away, Noby puts himself in a predicament when his attempt to reclaim the deck results with him being one card away from the Joker.
"Big G: Master Chef!" – Big G’s newfound passion for cooking makes his friends lose their appetites, until Doraemon shows Noby an invention that can make any food, no matter what it looks like, taste great. But as Big G learns the hard way, it doesn't only work on food...
"The Woodcutter’s Pond" – Relating the story of "The Honest Woodman," Doraemon presents a gadget that swaps out common objects for much nicer replacements on the condition that the owner
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"The Woodcutter’s Pond" – Relating the story of "The Honest Woodman," Doraemon presents a gadget that swaps out common objects for much nicer replacements on the condition that the owner speaks the truth. Sneech and Big G end up misusing the gadget due to their greed.
"My Pet Rock" – After Noby’s mother tells him he can't have a dog, Doraemon provides him the next best thing...A pet rock animated by Pet Polish. Pet rocks become a popular fad in Noby's neighborhood, but Sneech runs into a problem with his.
Noby borrows Doraemon’s time capsule for himself and his friends to bury their stuff in for twenty years, unaware that the capsule will send its contents on a 100–year trip through time.
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Noby borrows Doraemon’s time capsule for himself and his friends to bury their stuff in for twenty years, unaware that the capsule will send its contents on a 100–year trip through time. After retrieving the capsule 100 years into the past, Noby unknowingly causes another predicament that could alter Doraemon's own timeline leading Doraemon and Noby to travel to the future, to the day Doraemon was born.
"Machine Copy Machine!" – Doraemon shows Noby a gadget that can copy the abilities of any machine. But in Big G’s hands, the gadget brings Noby nothing but misery as he is kept from
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"Machine Copy Machine!" – Doraemon shows Noby a gadget that can copy the abilities of any machine. But in Big G’s hands, the gadget brings Noby nothing but misery as he is kept from watching shooting stars with Sue and Ace Goody.
"My Own Golden Cloud" – After watching Journey to the West, Noby learns some very important lessons in cloud–riding.
"Vacuum Cleaner Super Car" – When Sneech won’t let Noby ride in his cousin Stan’s supercar, Doraemon presents a gadget that hypnotizes items into believing they are something else. Noby
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"Vacuum Cleaner Super Car" – When Sneech won’t let Noby ride in his cousin Stan’s supercar, Doraemon presents a gadget that hypnotizes items into believing they are something else. Noby and Doraemon use the item to turn the family vacuum cleaner into a supercar and engage Sneech's cousin in a race to see who has the fastest wheels around.
"Dad’s Day Off" – Noby’s fibs about how strong his father to his friends gets out of hand after using a device that turns lies into forced truths, resulting in his dad finds himself taking on Big G's dad, then a dozen sumo wrestlers, and ending up a superhero.
"Invasion of the Body Swappers!" – Noby tries to trade smarts and bodies with Sue to get out of homework. But the body–swapping gets out of hand as the rest of Sue is passed on everybody
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"Invasion of the Body Swappers!" – Noby tries to trade smarts and bodies with Sue to get out of homework. But the body–swapping gets out of hand as the rest of Sue is passed on everybody else while Noby ends up with their worst features.
"Livin’ the Dream" – Sneech's boasting about his awesome dreams, which present his friends in a negative light, result in Noby and Doraemon intending to use the latter's Dream Director's Chair in retaliation. However, having fallen asleep prior, Noby’s inability to have pleasant dreams inspires Doraemon to take charge and direct Noby’s shared dream with Sneech where the former is the hero.
"Escape From Score Zero!" – In order to improve his grades, Noby’s plot to use the time machine to cheat on a test brings him up against an all–too–familiar foe.
"Go to the Doctor,
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"Escape From Score Zero!" – In order to improve his grades, Noby’s plot to use the time machine to cheat on a test brings him up against an all–too–familiar foe.
"Go to the Doctor, Doraemon!" – Something is very wrong with Doraemon and it’s up to Noby to fix him – from the inside.
"The Skyhorse!" – Noby’s inability to master stilt–walking results in Big G and Sneech challenging Noby to a race which leads to a thrilling encounter with a creature from the future.
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"The Skyhorse!" – Noby’s inability to master stilt–walking results in Big G and Sneech challenging Noby to a race which leads to a thrilling encounter with a creature from the future. But when the Skyhorse arrives it is a lot harder than what it seems and Noby will learn an important lesson.
"Action Quiz" – Doraemon challenges Noby to a quiz game with an Action Quiz machine that has a "shocking" twist. Big G ends up becoming Noby's partner in the quiz when Noby wanted to enlist Ace Goody.
"A-maze-ing House" – Tired of their boring old house, Doraemon and Noby use a gadget to turn it into a fantastic maze.
"Worst Birthday Ever" – When a series of mishaps ruins Sue’s
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"A-maze-ing House" – Tired of their boring old house, Doraemon and Noby use a gadget to turn it into a fantastic maze.
"Worst Birthday Ever" – When a series of mishaps ruins Sue’s birthday, Noby and Doraemon become time–travelling ninjas to set things right making sure Sue has the Best Birthday Ever.
"Sequence Spray" – To help Noby with his art project, Doraemon gives him a gadget that can make any picture move, but only for a few seconds. It has its downsides too, as Noby and
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"Sequence Spray" – To help Noby with his art project, Doraemon gives him a gadget that can make any picture move, but only for a few seconds. It has its downsides too, as Noby and Doraemon soon discover.
"The Connection Cap" – Everyone knows someone who knows someone famous and with Doraemon’s new gadget, the gang follows a chain of friends all the way to meet a famous actor.
"Black Hole, White Hole" – Noby uses Doraemon's pens gadget to make black hole that sucks things up and then a white hole that releases the item. But when Noby fails to listen to
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"Black Hole, White Hole" – Noby uses Doraemon's pens gadget to make black hole that sucks things up and then a white hole that releases the item. But when Noby fails to listen to Doraemon, having lost the white pen, a black hole he forgot to erase begins to increase its gravity from sucking in Sneech’s comic book, Sneech himself, Big G, Sue’s violin, a kettle corn truck, and his own mom.
"Surfin’ the Dream Channels" – Noby can’t sleep and there’s nothing good on TV. So Doraemon gives him a TV to tune in to their friends’ dreams. However, Noby feels livid over being portrayed as pathetic in his friends' dreams.
"Doraemon, Squared" – When Doraemon worries that he’s not being strict enough with Noby, Dorami appears and gives a special elixir from the future to help him. However, it turns Doraemon
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"Doraemon, Squared" – When Doraemon worries that he’s not being strict enough with Noby, Dorami appears and gives a special elixir from the future to help him. However, it turns Doraemon into a literal square bent on utter perfection.
"Dinosaur Alert!" – When live dinosaurs appear in the forest just outside of town, Doraemon and Noby go back a few days ago to solve the mystery of how they got there in the first place. In the end, it turns out Noby's irresponsibility with a series of gadgets is the cause of it.
"Instant Delivery Magic!" – Noby uses one of Doraemon’s gadgets to convince his friends that he’s a great magician. When Noby volunteers as magician for a talent show, he needs
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"Instant Delivery Magic!" – Noby uses one of Doraemon’s gadgets to convince his friends that he’s a great magician. When Noby volunteers as magician for a talent show, he needs Doraemon's help to keep his secret, while Sneech sets out to expose "The Great Nobini" as a fraud.
"Genie-less Magic Lamp" – With Noby wanting to get out of doing his homework, Doraemon shows him a magic lamp gadget that turns whoever the user targets into a genie. However, Noby abuses the gadget where he uses it on Doraemon, Tammy, Sneech, Big G, Sue, and Mr. S.
"Evo-Devo Beam" - Doraemon gives Noby a beam that evolves and devolves anything and anyone. Noby starts using it to see what certain animals looked like millions of years ago with
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"Evo-Devo Beam" - Doraemon gives Noby a beam that evolves and devolves anything and anyone. Noby starts using it to see what certain animals looked like millions of years ago with unexpected consequences.
"The Action Planner" - Doraemon pulls out a gadget to get Noby to spend his time wisely. It backfires on him when the gadget makes Doraemon follow the schedule no matter what and hunts him down when he tries to run away.
When Noby tries to sleep, Doraemon gives him a gadget pillow that gives him a certain type of dream. Noby repeatedly gives up on each type of dream when things don't go his way only to find out he may have broken it all together.
When Noby tries to sleep, Doraemon gives him a gadget pillow that gives him a certain type of dream. Noby repeatedly gives up on each type of dream when things don't go his way only to find out he may have broken it all together.
"Noby's Turn at Bat" - Noby turns himself into a bat using a gadget, but he is unlike the animal in that he can suck out embarrassing memories from his victims.
"The House of Forced
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"Noby's Turn at Bat" - Noby turns himself into a bat using a gadget, but he is unlike the animal in that he can suck out embarrassing memories from his victims.
"The House of Forced Fitness" - Doraemon tries to get Noby to exercise, but his plan backfires when he gets trapped in a fitness-crazed house.
"Werewolf Cream" - Mom accidentally uses some werewolf cream.
"Monsters in the House" - Doraemon and Noby use a secret gadget that produces monsters.
"Werewolf Cream" - Mom accidentally uses some werewolf cream.
"Monsters in the House" - Doraemon and Noby use a secret gadget that produces monsters.
"King of the Caveman" - Noby travels back to prehistoric times and becomes a caveman.
"Moodmaker Orchestra" - A robotic orchestra provides a musical score for everything Noby does.
"King of the Caveman" - Noby travels back to prehistoric times and becomes a caveman.
"Moodmaker Orchestra" - A robotic orchestra provides a musical score for everything Noby does.
"Time Kerchief" - Noby and Doraemon use a gadget that can age things or make them new.
"A Good Deed in a Weary World" - Doraemon uses a wind-up doll to test people's generosity.
"Time Kerchief" - Noby and Doraemon use a gadget that can age things or make them new.
"A Good Deed in a Weary World" - Doraemon uses a wind-up doll to test people's generosity.
"Makin' Tracks" - Noby becomes obsessed with finding dinosaur tracks.
"Noby the Robot" - Noby creates toy robot duplicates of his friends.
"Makin' Tracks" - Noby becomes obsessed with finding dinosaur tracks.
"Noby the Robot" - Noby creates toy robot duplicates of his friends.
"U.F.Yo!" - Noby uses one of Doraemon's gadgets and winds up prank-calling an alien invader, bringing them to his planet.
"What Day is Today?" - Noby uses an Any Day Calendar gadget
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"U.F.Yo!" - Noby uses one of Doraemon's gadgets and winds up prank-calling an alien invader, bringing them to his planet.
"What Day is Today?" - Noby uses an Any Day Calendar gadget to get past the summer heat, but his time changing has dire consequences.
Future gadgets are being used throughout the town that wind up brining a surprise visitor, as the citizens try to figure out if it is Noby, Sneech or Doraemon himself using the gadgets that wound up bringing this new person to their town.
Future gadgets are being used throughout the town that wind up brining a surprise visitor, as the citizens try to figure out if it is Noby, Sneech or Doraemon himself using the gadgets that wound up bringing this new person to their town.
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