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Season 1
Ten Know-It-Alls from across the country are confronted with super sized challenges (one blustery, one explosive, and one that should be child's play) - and each other.
Ten Know-It-Alls from across the country are confronted with super sized challenges (one blustery, one explosive, and one that should be child's play) - and each other.
With nine remaining, the competition gets intense, as the Know-It-Alls compete in teams - but not everyone plays well with others.
With nine remaining, the competition gets intense, as the Know-It-Alls compete in teams - but not everyone plays well with others.
The remaining eight are faced with the big question for a know-it-all: do they listen to the advice of others, or simply listen to the one person they know is right...themselves?
The remaining eight are faced with the big question for a know-it-all: do they listen to the advice of others, or simply listen to the one person they know is right...themselves?
Know-It-Alls thrive on tackling problems alone. Now, the remaining seven get the chance to do just that, in 3 new individual challenges featuring bombs, snakes and planes.
Know-It-Alls thrive on tackling problems alone. Now, the remaining seven get the chance to do just that, in 3 new individual challenges featuring bombs, snakes and planes.
The competition is getting more... complicated. In this episode, competitors struggle to find their voices, among many.
The competition is getting more... complicated. In this episode, competitors struggle to find their voices, among many.
The 5 remaining competitors compete alone again and are challenged to truly step up and deliver, in a day of sheer terror to see if they can use their Know-It-All skills to save the day.
The 5 remaining competitors compete alone again and are challenged to truly step up and deliver, in a day of sheer terror to see if they can use their Know-It-All skills to save the day.
The Final Fou Know-It-Alls are paired up in teams of two. Now it's 2 brains struggling to work together, while trying to be the only one left standing, in 3 challenges of firepower, speed and memory.
The Final Fou Know-It-Alls are paired up in teams of two. Now it's 2 brains struggling to work together, while trying to be the only one left standing, in 3 challenges of firepower, speed and memory.
The claimant of 'Canada's Greatest Know-It-All" title must win two challenges. The first testing knowledge, memory, direction and logic, and the second, a confrontation with what is a Know-It-Alls worst nightmare.
The claimant of 'Canada's Greatest Know-It-All" title must win two challenges. The first testing knowledge, memory, direction and logic, and the second, a confrontation with what is a Know-It-Alls worst nightmare.
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