Ten Know-It-Alls from across the country are confronted with super sized challenges (one blustery, one explosive, and one that should be child's play) - and each other.
Ten Know-It-Alls from across the country are confronted with super sized challenges (one blustery, one explosive, and one that should be child's play) - and each other.
The remaining eight are faced with the big question for a know-it-all: do they listen to the advice of others, or simply listen to the one person they know is right...themselves?
The remaining eight are faced with the big question for a know-it-all: do they listen to the advice of others, or simply listen to the one person they know is right...themselves?
Know-It-Alls thrive on tackling problems alone. Now, the remaining seven get the chance to do just that, in 3 new individual challenges featuring bombs, snakes and planes.
Know-It-Alls thrive on tackling problems alone. Now, the remaining seven get the chance to do just that, in 3 new individual challenges featuring bombs, snakes and planes.
The 5 remaining competitors compete alone again and are challenged to truly step up and deliver, in a day of sheer terror to see if they can use their Know-It-All skills to save the day.
The 5 remaining competitors compete alone again and are challenged to truly step up and deliver, in a day of sheer terror to see if they can use their Know-It-All skills to save the day.
The Final Fou Know-It-Alls are paired up in teams of two. Now it's 2 brains struggling to work together, while trying to be the only one left standing, in 3 challenges of firepower, speed and memory.
The Final Fou Know-It-Alls are paired up in teams of two. Now it's 2 brains struggling to work together, while trying to be the only one left standing, in 3 challenges of firepower, speed and memory.
The claimant of 'Canada's Greatest Know-It-All" title must win two challenges. The first testing knowledge, memory, direction and logic, and the second, a confrontation with what is a Know-It-Alls worst nightmare.
The claimant of 'Canada's Greatest Know-It-All" title must win two challenges. The first testing knowledge, memory, direction and logic, and the second, a confrontation with what is a Know-It-Alls worst nightmare.
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