• Premiere: Okt 2016
  • Episoden: 137
  • Anhänger: 0
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Staffel 13
13x1
The Story of Celeste's Development
Episode overview
Ausstrahlung
Sep 09, 2019
We chat to Noel Berry about Celeste's design journey and how a Pico-8 side-project evolved into a multi-award-winning indie darling.
13x2
Designing the Powerful Loneliness of The Long Dark
Episode overview
Ausstrahlung
Sep 15, 2019
We talk to Raphael van Lierop about designing the solitude of The Long Dark, how people have used the game to escape, and creating a world which challenges the player to make impossible decisions to survive.
13x3
How Does the ESRB Rate Video Games?
Episode overview
Ausstrahlung
Nov 11, 2019
For the first time ever, the ESRB opens its doors and unveils the process of rating video games.
13x4
The History of Quake with Tim Willits
Episode overview
Ausstrahlung
Dez 10, 2019
Tim Willits breaks down the history of the Quake franchise.
13x5
The Making of Bastion
Episode overview
Ausstrahlung
Dez 23, 2019
Supergiant Games tells us the story of how the studio was created, and how Bastion was designed.
13x6
The Making of Outer Wilds
Episode overview
Ausstrahlung
Jan 01, 2020
We talk to the developers at Mobius Digital Games about the design of their breakthrough hit - Outer Wilds.
13x7
The Untold Story Behind the Design of Transistor
Episode overview
Ausstrahlung
Jan 13, 2020
We uncover the original design concepts for Transistor and show how the team at Supergiant Games worked to avoid the sophomore slump.
13x8
Designing DOOM Eternal's New & Classic Demons
Episode overview
Ausstrahlung
Jan 26, 2020
Hugo Martin (Game Director) breaks down the design and redesign of DOOM Eternal's new and classic demons.
13x9
Gish: Designing an Indie Game Cult Classic
Episode overview
Ausstrahlung
Jan 31, 2020
To celebrate the 15th Anniversary update of Gish, we sit down with Alex Austin and Edmund McMillan to talk about the award-winning physics platformer that took the indie-game scene by storm, years before people were buying indie-games.
13x10
Developing Hell #04: The Hopes & Fears of Bringing Hades to Steam
Episode overview
Ausstrahlung
Mär 03, 2020
Supergiant Games prepares to launch Hades on Steam Early Access after a year of exclusivity on the Epic Games Store. We embed as they tell us about their hopes, their many fears, and the surprising reality of how it all went down.
13x11 Staffelfinale
The Making of Pyre
Episode overview
Ausstrahlung
Apr 07, 2020
We explore the design of perhaps Supergiant Games' most unique game. The vibrant, sporty, mystical world of Pyre.

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