When Scooby-Doo and the gang try to capture the Phantom Virus, they are accidentally transported into a video game based on their own Mystery, Inc. adventures.
When Scooby-Doo and the gang try to capture the Phantom Virus, they are accidentally transported into a video game based on their own Mystery, Inc. adventures.
2001x2Final da Temporada Night of the Living Doo Episode overview
Exibido em:
Out 31, 2001
Scooby-Doo and the Mystery Inc. gang pick up hitchhiking Gary Coleman, and the Mystery Machine soon proceeds to break down multiple times, finally leaving them stranded at a haunted castle owned by David Cross.
Scooby-Doo and the Mystery Inc. gang pick up hitchhiking Gary Coleman, and the Mystery Machine soon proceeds to break down multiple times, finally leaving them stranded at a haunted castle owned by David Cross.
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