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Temporada 1
When you are a great detective, even a tag-sale can reveal secrets for a new adventure! Join Daphne, Velma, Fred, Shaggy, and Scooby-Doo as a happy accident uncovers clues about the mysterious Haunted Isle.
When you are a great detective, even a tag-sale can reveal secrets for a new adventure! Join Daphne, Velma, Fred, Shaggy, and Scooby-Doo as a happy accident uncovers clues about the mysterious Haunted Isle.
Shaggy and Scooby get tired of out running the monsters, so they decide to turn the tables and run circles, or "donuts", around them.
Shaggy and Scooby get tired of out running the monsters, so they decide to turn the tables and run circles, or "donuts", around them.
Shaggy and Scooby have to outsmart the Headless Horseman if they're ever going to escape the mansion.
Shaggy and Scooby have to outsmart the Headless Horseman if they're ever going to escape the mansion.
The gang have to make it to the lighthouse before the Lighthouse Keeper does. Will they make it?
The gang have to make it to the lighthouse before the Lighthouse Keeper does. Will they make it?
The gang tries to make their way back to the Mystery Machine without the Mummy catching them.
The gang tries to make their way back to the Mystery Machine without the Mummy catching them.
Shaggy and Scooby think they've outsmarted a horde of zombies. Will they be safe in their hiding place?
Shaggy and Scooby think they've outsmarted a horde of zombies. Will they be safe in their hiding place?
The gang are in a confusion after they've been duped into wearing masks of each other.
The gang are in a confusion after they've been duped into wearing masks of each other.
Scooby and Shaggy have to spend Halloween at the Vampire's mansion.
Scooby and Shaggy have to spend Halloween at the Vampire's mansion.
Scooby-Doo and Shaggy are equipped with a whole box of monster traps. The only issue is figuring out how to use them.
Scooby-Doo and Shaggy are equipped with a whole box of monster traps. The only issue is figuring out how to use them.
Scooby-Doo and The Gang are off to find the rumored secret treasure in the old Grimsley Mansion. There’s only one problem – it’s supposedly haunted. Zoinks!
Scooby-Doo and The Gang are off to find the rumored secret treasure in the old Grimsley Mansion. There’s only one problem – it’s supposedly haunted. Zoinks!
It’s knight-time and Scooby-Doo and Shaggy are on the run! Can they escape this medieval menace?
It’s knight-time and Scooby-Doo and Shaggy are on the run! Can they escape this medieval menace?
Even snack time brings surprises in a haunted mansion! Something with big teeth is just as hungry as Scooby-Doo and Shaggy.
Even snack time brings surprises in a haunted mansion! Something with big teeth is just as hungry as Scooby-Doo and Shaggy.
Has Velma found more than ghosts and monsters at the haunted mansion? Could it be L-O-V-E?
Has Velma found more than ghosts and monsters at the haunted mansion? Could it be L-O-V-E?
The Gang finds their next clue, but it leaves them riddled with more questions. Can they solve the mystery in time?
The Gang finds their next clue, but it leaves them riddled with more questions. Can they solve the mystery in time?
Craaaassssshhhh! The Mystery Machine has smashed into little pieces. In a whirlwind of brick stacking, Shaggy and Scooby try to impress Fred by fixing his beloved van.
Craaaassssshhhh! The Mystery Machine has smashed into little pieces. In a whirlwind of brick stacking, Shaggy and Scooby try to impress Fred by fixing his beloved van.
Scooby and Shaggy are always hungry – even in the middle of a chase. Lucky for them, monsters need to eat too!
Scooby and Shaggy are always hungry – even in the middle of a chase. Lucky for them, monsters need to eat too!
Scooby and Shaggy are having trouble sleeping – and for good reason. If only they realized where the real danger was lurking!
Scooby and Shaggy are having trouble sleeping – and for good reason. If only they realized where the real danger was lurking!
When a show-off in a racecar insults the Mystery Machine, Scooby and Shaggy decide to teach him a huge lesson!
When a show-off in a racecar insults the Mystery Machine, Scooby and Shaggy decide to teach him a huge lesson!
The alarm clock strikes noon – lunch time! A series of crazy contraptions delivers a special treat to Shaggy and Scooby.
The alarm clock strikes noon – lunch time! A series of crazy contraptions delivers a special treat to Shaggy and Scooby.
Scooby and Shaggy are being chased by a Mummy for what seems to be an eternity. Will they ever escape?
Scooby and Shaggy are being chased by a Mummy for what seems to be an eternity. Will they ever escape?
The Mystery Inc. Gang finds refuge in an abandoned lighthouse…but one wrong move could jeopardize everything!
The Mystery Inc. Gang finds refuge in an abandoned lighthouse…but one wrong move could jeopardize everything!
Scooby and Shaggy are trapped in a factory warehouse with the Black Knight! How will they escape? By causing mass confusion, of course.
Scooby and Shaggy are trapped in a factory warehouse with the Black Knight! How will they escape? By causing mass confusion, of course.
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