Game Maker's Toolkit

  • Classificação #
  • Estreou: Nov 2014
  • Episódios: 176
  • Seguidores: 0
  • Em exibição
  • YouTube
  • às 12
  • Documentary

Temporadas:

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Temporada 10
10x1
Super Mario's Invisible Difficulty Settings
Episode overview
Exibido em:
Jan 19, 2024
From Super Mario Bros. to Mario Wonder, Nintendo has explored and experimented with a genius way to let players dictate their own level of difficulty.
10x2
Why Spec Ops: The Line Mattered
Episode overview
Exibido em:
Fev 01, 2024
Spec Ops: The Line has been removed from all digital storefronts, due to licensing issues. Why was this game so important? Let’s understand the context surrounding its release.
10x3
Balatro's 'Cursed' Design Problem
Episode overview
Exibido em:
Abr 02, 2024
Balatro is the current game design darling. But even the designer is aware of a ‘fundamental design flaw’. What is it, can it be fixed, and what does it teach us about making games for people?
10x4
The 100 Games That Taught Me Game Design
Episode overview
Exibido em:
Mai 16, 2024
One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose from... where do you start? Well, this video lists 100 .. show full overview
10x5
An excellent block-pushing puzzler on an open ocean
Episode overview
Exibido em:
Mai 30, 2024
Isles of Sea and Sky is a brilliant box-pushing puzzle game, with a potent open-world design. It's the next entry in a series of indie game recommendations called "Weekender".
10x6
The Best Games from GMTK Game Jam 2024
Episode overview
Exibido em:
Set 04, 2024
The GMTK Game Jam for 2024 was enormous. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Built to Scale".
10x7
What Makes a Game Feel Mysterious?
Episode overview
Exibido em:
Set 27, 2024
What makes a game feel mysterious? And how do we make a player feel like an active participant in solving the mystery? Let's dig in to some amazing games.
10x8
10 Game Design Lessons from 10 Years of GMTK
Episode overview
Exibido em:
Nov 06, 2024
Game Maker's Toolkit just turned 10 years old! Here are the ten biggest lessons I've learned from the last decade of learning about game design.

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