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Temporada 2
Season Two of Around the Verse begins here. This week, Community Manager Jared Huckaby sits down with Lead Writer David Haddock to discuss writing for Star Citizen and Squadron 42. Lisa
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Season Two of Around the Verse begins here. This week, Community Manager Jared Huckaby sits down with Lead Writer David Haddock to discuss writing for Star Citizen and Squadron 42. Lisa Ohanian chats with Matt Sherman about continuing work on the Ship Item System in Ship Shape, and Ben Lesnick takes us Behind the Scenes on the Endeavor Science Vessel pod development.
Explosions! We talk explosion effects with Matthew Intrieri, go Behind the Scenes of the Drake Caterpillar with Randy Vasquez, and check in with studios around the world!
Explosions! We talk explosion effects with Matthew Intrieri, go Behind the Scenes of the Drake Caterpillar with Randy Vasquez, and check in with studios around the world!
It's a short one coming off CitizenCon, but there's still plenty to enjoy. This week, Sandi Gardiner and Erin Roberts host while our very own Thomas Hennessy interviews Tom Johnson in the UK.
It's a short one coming off CitizenCon, but there's still plenty to enjoy. This week, Sandi Gardiner and Erin Roberts host while our very own Thomas Hennessy interviews Tom Johnson in the UK.
This week we sit down with Vehicle Artist and TNGS winner Paul Dalessi from Foundry 42 and take a Behind-the-Scenes look at the making of the Star Citizen Alpha 2.0 demo at CitizenCon.
This week we sit down with Vehicle Artist and TNGS winner Paul Dalessi from Foundry 42 and take a Behind-the-Scenes look at the making of the Star Citizen Alpha 2.0 demo at CitizenCon.
MODEL FLIGHT. This week we chat with Pete and John about upcoming changes to the flight model, and check in with the audio team at F42 about their work on the Starmap.
MODEL FLIGHT. This week we chat with Pete and John about upcoming changes to the flight model, and check in with the audio team at F42 about their work on the Starmap.
MOVIN' ON UP... This week we check in with Tyler Witkin about working in QA, and take a Behind the Scenes look at our upcoming new office for the LA team.
MOVIN' ON UP... This week we check in with Tyler Witkin about working in QA, and take a Behind the Scenes look at our upcoming new office for the LA team.
This week we're hosting from CIG Austin! We chat with Game Support Manager Will Leverett in this week's ATV Interview, and sit down with Chris Smith and Josh Coons for a tour through the new Constellation in the return of Ship Shape.
This week we're hosting from CIG Austin! We chat with Game Support Manager Will Leverett in this week's ATV Interview, and sit down with Chris Smith and Josh Coons for a tour through the new Constellation in the return of Ship Shape.
Our first week in the new studio! We chat with Character Animator Vanessa Landeros in this week's ATV Interview, and sit down with David Peng for a deeper look into character animations.
Our first week in the new studio! We chat with Character Animator Vanessa Landeros in this week's ATV Interview, and sit down with David Peng for a deeper look into character animations.
OPERATION: TONY! This week the Live Operations team in Austin gives us a Behind the Scenes look at their shenanigans, and we sit down with Persistent Universe Director Tony Zurovec for a look into the immediate future of Star Citizen.
OPERATION: TONY! This week the Live Operations team in Austin gives us a Behind the Scenes look at their shenanigans, and we sit down with Persistent Universe Director Tony Zurovec for a look into the immediate future of Star Citizen.
This week: Part Two of our in-depth interview with Persistent Universe Director Tony Zurovec and a Behind the Scenes look at the making of the Nyx Landing Zone with Senior Technical Designer Rob Reininger.
This week: Part Two of our in-depth interview with Persistent Universe Director Tony Zurovec and a Behind the Scenes look at the making of the Nyx Landing Zone with Senior Technical Designer Rob Reininger.
It's Christmas Eve, and we've left Ben home alone... This week: Lighting Artist Emre Switzer on the ATV Interview, and we take a Behind the Scenes look at working Quality Assurance with the Austin QA Team.
It's Christmas Eve, and we've left Ben home alone... This week: Lighting Artist Emre Switzer on the ATV Interview, and we take a Behind the Scenes look at working Quality Assurance with the Austin QA Team.
We're on vacation.
We're on vacation.
Sandi and Erin are hosting once again from Manchester with a behind the scenes look at Shubin Interstellar.
Sandi and Erin are hosting once again from Manchester with a behind the scenes look at Shubin Interstellar.
Don't forget to make a funny joke about the UK, Jared. This episode comes to us from the UK.
Don't forget to make a funny joke about the UK, Jared. This episode comes to us from the UK.
THEY'RE BACK! This week, Jared gets awkward with Senior Network Programmer Clive Johnson and the Foundry 42 UK Audio Team take us behind the scenes with the audio design for Crusader.
THEY'RE BACK! This week, Jared gets awkward with Senior Network Programmer Clive Johnson and the Foundry 42 UK Audio Team take us behind the scenes with the audio design for Crusader.
STRANGE VISITORS FROM AUSTIN! Mark Skelton, Pete Mackay, and John Pritchett join us in LA to discuss the environments and flight models for Star Citizen.
STRANGE VISITORS FROM AUSTIN! Mark Skelton, Pete Mackay, and John Pritchett join us in LA to discuss the environments and flight models for Star Citizen.
LEVELS OF DETAIL! This week we check in with Lead Designer for Star Citizen Live Luke Pressley about the future of Crusader, and Tech Artist Patrick Salerno shows how we optimize our spaceships.
LEVELS OF DETAIL! This week we check in with Lead Designer for Star Citizen Live Luke Pressley about the future of Crusader, and Tech Artist Patrick Salerno shows how we optimize our spaceships.
WHICH GLITCH IS WHICH? This week, we sit down with Senior Cinematics Animator Jason Cole to discuss his work on Squadron 42, and the Austin Quality Assurance Team takes us on a brief tour of their funniest bugs in the return of Which Glitch.
WHICH GLITCH IS WHICH? This week, we sit down with Senior Cinematics Animator Jason Cole to discuss his work on Squadron 42, and the Austin Quality Assurance Team takes us on a brief tour of their funniest bugs in the return of Which Glitch.
BAD BENNY. This week, we sit down with Adrian Banninga to discuss art outsourcing, and Mark Abent returns to show us how Dataforge is making creating and retrieving data in Star Citizen even easier.
BAD BENNY. This week, we sit down with Adrian Banninga to discuss art outsourcing, and Mark Abent returns to show us how Dataforge is making creating and retrieving data in Star Citizen even easier.
WHAT STREAMS MAY COME: Alpha 2.2 is on the PTU, QA Lead Vinnie Sinatra talks testing, and the Wonderful World of Star Citizen returns to chat with Twitch streamer Deejay Knight.
WHAT STREAMS MAY COME: Alpha 2.2 is on the PTU, QA Lead Vinnie Sinatra talks testing, and the Wonderful World of Star Citizen returns to chat with Twitch streamer Deejay Knight.
SPACE MUSIC... or NEPTUNES! (I'm so sorry...) Welcome to this Pedro-tastic edition of Around the Verse. Meet the composer behind Star Citizen's soundtrack in not one but TWO segments, and hear some newly orchestrated music while you do!
SPACE MUSIC... or NEPTUNES! (I'm so sorry...) Welcome to this Pedro-tastic edition of Around the Verse. Meet the composer behind Star Citizen's soundtrack in not one but TWO segments, and hear some newly orchestrated music while you do!
PEEPS, PLANTS, AND PLANETS. This week, we chat with YouTuber BoredGamer, the folks at BHVR about Space Plants, and explore the Starmap with Cherie Heiberg.
PEEPS, PLANTS, AND PLANETS. This week, we chat with YouTuber BoredGamer, the folks at BHVR about Space Plants, and explore the Starmap with Cherie Heiberg.
MR. JONES AND VEGA, TOO. On this week's ATV, we sit down with big shot Carl Jones to discuss his work for Star Citizen, and Adam Wieser takes us on a Loremakers Guide to the Vega System.
MR. JONES AND VEGA, TOO. On this week's ATV, we sit down with big shot Carl Jones to discuss his work for Star Citizen, and Adam Wieser takes us on a Loremakers Guide to the Vega System.
DISCO KILLED THE ART SNEAK PEEK. This week, we talk with Studio Director Erin Roberts, chat with Star Citizen Mr. Combustible, and the Art Sneak Peek evolves into it's final form.
DISCO KILLED THE ART SNEAK PEEK. This week, we talk with Studio Director Erin Roberts, chat with Star Citizen Mr. Combustible, and the Art Sneak Peek evolves into it's final form.
THE ERIN SPACE MUSEUM... ugh. Part Two of our interview with Erin Roberts! The Loremakers take us through the Elysium System! And we look at AI Subsumption in this week's ATV Fast Forward.
THE ERIN SPACE MUSEUM... ugh. Part Two of our interview with Erin Roberts! The Loremakers take us through the Elysium System! And we look at AI Subsumption in this week's ATV Fast Forward.
THE PROCEDURAL WORLD OF TODD PAPY. This week, we chat with Design Director Todd Papy, explore the streaming community with Captain Richard, and get an update on the continuing development of procedural planets.
THE PROCEDURAL WORLD OF TODD PAPY. This week, we chat with Design Director Todd Papy, explore the streaming community with Captain Richard, and get an update on the continuing development of procedural planets.
VIKING HAIR GODS! This week, the first part of our interview with Brian Chambers, Dave Haddock takes us on a tour of the Feron System, and we look at the continuing audio work for the EVA Thruster System.
VIKING HAIR GODS! This week, the first part of our interview with Brian Chambers, Dave Haddock takes us on a tour of the Feron System, and we look at the continuing audio work for the EVA Thruster System.
PROSPECTOR PROSPECTIVE! Part Two of our interview with Foundry 42's Brian Chambers. Archivist Cherie Heiberg takes us on a tour of the Oberon System, and we get a first glimpse at the MISC Prospector.
PROSPECTOR PROSPECTIVE! Part Two of our interview with Foundry 42's Brian Chambers. Archivist Cherie Heiberg takes us on a tour of the Oberon System, and we get a first glimpse at the MISC Prospector.
SHOW ME THE HERALD ALREADY. Ship Shape returns with a look at the Drake Herald, Which Glitch has fun with game development, and we look at proposed AR updates to EVA in this week's Fast Forward.
SHOW ME THE HERALD ALREADY. Ship Shape returns with a look at the Drake Herald, Which Glitch has fun with game development, and we look at proposed AR updates to EVA in this week's Fast Forward.
JEREMIAH DOES ME A FAVOR. We chat with Character Artist Cheyne Hessler, explore the Nexus System with our Loremakers, and jump ahead to the development of the Javelin Destroyer.
JEREMIAH DOES ME A FAVOR. We chat with Character Artist Cheyne Hessler, explore the Nexus System with our Loremakers, and jump ahead to the development of the Javelin Destroyer.
THE POWER OF VOICE. This week, we chat with the creators of Voice Attack and HCS Voice Packs, explore fan organization The Imperial News Network, and look forward at the new piping prototype for Star Citizen and Squadron 42.
THE POWER OF VOICE. This week, we chat with the creators of Voice Attack and HCS Voice Packs, explore fan organization The Imperial News Network, and look forward at the new piping prototype for Star Citizen and Squadron 42.
CATERPILLAR METAMORPHOSIS. This week, we sit down with Designer Calix Reneau to tour the Drake Caterpillar in Ship Shape. Archivist Cherie Heiberg explores the cosmos in Loremaker's
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CATERPILLAR METAMORPHOSIS. This week, we sit down with Designer Calix Reneau to tour the Drake Caterpillar in Ship Shape. Archivist Cherie Heiberg explores the cosmos in Loremaker's Guide. And Part II of our ATV Fast Forward looking at the development of the Pipes System.
BUCCANEERISH INTERLUDE. Learn all about the new Drake Buccaneer from Designer Matt Sherman and Concept Artist Jim Martin!
BUCCANEERISH INTERLUDE. Learn all about the new Drake Buccaneer from Designer Matt Sherman and Concept Artist Jim Martin!
THE ROAD TO 2.4. This week, we chat with new Character Art Director Josh Herman and talk to the QA team in Austin about the continuing work on Alpha 2.4.
THE ROAD TO 2.4. This week, we chat with new Character Art Director Josh Herman and talk to the QA team in Austin about the continuing work on Alpha 2.4.
ADAM REALLY WENT FOR IT. This week, Part 1 of our interview with Concept Artist and Illustrator Jim Martin, and Writer Adam Wieser from the CIG Lore Team explores the Davien System.
ADAM REALLY WENT FOR IT. This week, Part 1 of our interview with Concept Artist and Illustrator Jim Martin, and Writer Adam Wieser from the CIG Lore Team explores the Davien System.
EASY RIDER. This week, Part II of our interview with Concept Artist and Illustrator Jim Martin, and we discuss Dragonfly design with Tech Designer Matt Sherman.
EASY RIDER. This week, Part II of our interview with Concept Artist and Illustrator Jim Martin, and we discuss Dragonfly design with Tech Designer Matt Sherman.
THE SHIRTS OFF THEIR BACKS. This week, Forrest Stephan and Cheyne Hessler explore the character pipeline, and Senior Writer William Weissbaum from the CIG Lore Team explores the Rhetor System.
THE SHIRTS OFF THEIR BACKS. This week, Forrest Stephan and Cheyne Hessler explore the character pipeline, and Senior Writer William Weissbaum from the CIG Lore Team explores the Rhetor System.
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