Bölümleri izlendi olarak işaretlemek için oturum açman gerekiyor. Giriş yap veya kaydol.
Sezon 8
Yayınlanma tarihi
Oca 13, 2022
Action games typically borrow from RPGs and adventure games when it comes to making choices. But there are significant advantages when using the normal verbs of the games. I call these “invisible choices”.
Action games typically borrow from RPGs and adventure games when it comes to making choices. But there are significant advantages when using the normal verbs of the games. I call these “invisible choices”.
Yayınlanma tarihi
Şub 11, 2022
I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop…
I got a strange sense of déjà vu playing Deathloop, and not just because the game features a time loop…
Yayınlanma tarihi
Nis 25, 2022
In this video, I’ll show you how a typical video game economy is designed - and how resources flow around the system. As we go, I’ll show you how these economic entities can be used to create interesting gameplay for the player.
In this video, I’ll show you how a typical video game economy is designed - and how resources flow around the system. As we go, I’ll show you how these economic entities can be used to create interesting gameplay for the player.
Yayınlanma tarihi
May 12, 2022
In this episode of On the Level, I look at Hitman 3’s best level, and speak to designers Bjarne Kristiansen and Håkan Almer about how it was made.
In this episode of On the Level, I look at Hitman 3’s best level, and speak to designers Bjarne Kristiansen and Håkan Almer about how it was made.
Yayınlanma tarihi
Tem 26, 2022
The GMTK Game Jam for 2022 was - once again! - our biggest yet. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Roll of the Dice”.
The GMTK Game Jam for 2022 was - once again! - our biggest yet. In this video, Mark runs down his 20 favourite games, from a jam where every game fit the theme “Roll of the Dice”.
Yayınlanma tarihi
Ağu 04, 2022
Great video games can come from combining genres - but getting the mix right isn't easy. In this video we'll explore the three main methods for merging genres, and look at the problems - and solutions - of each approach.
Great video games can come from combining genres - but getting the mix right isn't easy. In this video we'll explore the three main methods for merging genres, and look at the problems - and solutions - of each approach.
Yayınlanma tarihi
Eki 07, 2022
Being a game designer means being a problem solver. In this video, I share stories of how game creators overcame huge design conundrums, so you can fix your own issues when they crop up.
Being a game designer means being a problem solver. In this video, I share stories of how game creators overcame huge design conundrums, so you can fix your own issues when they crop up.
Yayınlanma tarihi
Eki 21, 2022
GMTK's Surprising Connection to Rollerdrome
GMTK's Surprising Connection to Rollerdrome
Yayınlanma tarihi
Kas 17, 2022
This episode has no summary.
This episode has no summary.
Yayınlanma tarihi
Ara 07, 2022
This episode has no summary.
This episode has no summary.
8x11
Sezon finali
How Neon White Lets You Speedrun Speedrunning
Episode overview
Yayınlanma tarihi
Ara 23, 2022
Every year, I dedicated my last video to the most innovative game of the last 12 months. This year's pick is Neon White: a game that turns you into a speedrunning superstar through its clever "Insight" system.
Every year, I dedicated my last video to the most innovative game of the last 12 months. This year's pick is Neon White: a game that turns you into a speedrunning superstar through its clever "Insight" system.
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