Teams have seven hours to make an amazing space-themed creation, but they won't be judged on their build, rather how spectacularly it breaks when destroyed by various means – baseball bat, high speed crash, six metre drop or explosives.
Teams have seven hours to make an amazing space-themed creation, but they won't be judged on their build, rather how spectacularly it breaks when destroyed by various means – baseball bat, high speed crash, six metre drop or explosives.