Gaming Historian

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  • YouTube
  • 14
  • Comedy Documentary History

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2017
2017x1
Gaming Historian 2017 Plans / Q&A
Episode overview
Gaming Historian recaps the 2016 year and lays out the plans for 2017!
2017x1
Atari vs. Pac-Man Knockoffs
Episode overview
K.C. Munchkin is a Pac-Man clone that set off a groundbreaking legal battle with Atari. The ensuing court case would provide the groundwork for how copyright laws apply to video games.
2017x2
Panasonic Q: The Ultimate Nintendo GameCube
Episode overview
During the sixth generation of consoles, Nintendo's GameCube was criticized for it's lack of DVD playback. But in Japan, Panasonic had a solution: A DVD player that can play GameCube games! But was it worth the hefty price tag?
2017x3
From Shady to Legal: How Bleem & VGS Battled Sony
Episode overview
Back in 1999, two emulators were released commercially that let gamers play Playstation games on their computer: The Connectix Virtual Game Station and Bleem! Sony sued both companies, .. show full overview
2017x4
TOAD IS DEAD?!? NINTENDO EXPOSED - NORMOGATARI!
Episode overview
Apparently some of you thought I wasn't "funny" in my last episode. Fine then, let's get serious. DEADLY SERIOUS.
2017x5
Who Invented the D-Pad?
Episode overview
The D-Pad is an industry standard in controller design. Who invented it? How does it work? Why is it in just about every video game controller? Is every D-Pad the same? Find out!
2017x6
The Story of Super Mario RPG
Episode overview
In 1996, powerhouse developers Square & Nintendo teamed up and released Super Mario RPG. While the concept puzzled a few people, the game became a classic. Learn the history of the game and how it came to be!
2017x7
The Legend of Polybius
Episode overview
Gaming Historian attempts to uncover the truth about Polybius, one of the first video game urban legends. Allegedly, the game was made by the government as an experiment to recruit .. show full overview
2017x8
Game Factory: SEGA & Blockbuster's On-Demand Game Rentals
Episode overview
Back in the 90's, Blockbuster had two big problems. They knew their business model wouldn't last forever, and customers couldn't rent what they wanted due to inventory issues. The .. show full overview
2017x9
Game Boy Player: The Best Way to Play Game Boy on a TV
Episode overview
In 2003, Nintendo released the follow-up to the Super Game Boy, the Game Boy Player. A device for the Gamecube, the Game Boy Player could play Game Boy, Game Boy Color, and Game Boy .. show full overview
2017x10
The Story of the Konami Code
Episode overview
Learn the origins of the most famous cheat code of all time: The Konami Code!
2017x11
Before Apple: Steve Jobs at Atari
Episode overview
Before Steve Jobs changed the world of technology at Apple, he was just a college dropout looking for a job. He ended up at a new startup video game company, Atari, where he worked on one of their most popular titles.
2017x12
SEGA's 3 Biggest Mistakes
Episode overview
Sega saw a meteoric rise in the video game market share during the early 90's. By 2001, they were no longer making hardware. How can you fall so hard, so fast? Let's take a look at Sega's 3 Biggest Mistakes!
2017x13
SEGA Pods: A Motion-Detecting Toy
Episode overview
SEGA was one of the biggest video game companies in the 90's, but did you know they dabbled in toys too? Let's take a look at SEGA Pods, a motion-detecting game very similar to Simon!

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