Curious George

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  • : 389
  • : 7
  • PBS
  • Daily
  • Adventure Animation Children Comedy Family

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13
13x1
Camp George
Episode overview
George recreates a summer camp experience for Marco.
13x2
Hoop Dupe
Episode overview
George discovers hula hoops can be musical.
13x3
A Good Yarn
Episode overview
A scarf Mrs. Renkins knit for MYH is ruined.
13x4
Snow Monkey
Episode overview
George and the Man in the Yellow Hat enjoy a snowy cabin getaway.
13x5
Basic Training
Episode overview
George visits Mr. Quint's model train set.
13x6
A Winder-er Wonderland
Episode overview
George is blown away by the professor's wind farm.
13x7
Twain a Fence and Hard Place
Episode overview
George helps Bill with fence painting.
13x8
Loafing Around
Episode overview
George and the Man in the Yellow Hat try to bake bread from scratch.
13x9
Spelunkey Monkey
Episode overview
George and the Man in the Yellow Hat go spelunking
13x10
The Dive-In Movie
Episode overview
George invites neighborhood friends to his yard for an outdoor movie.
13x11
Hamster
Episode overview
George helps Marco give his new hamster everything it needs: food, water, a place to sleep and a place to play.
13x12
Sleepers
Episode overview
Unable to sleep after being too excited about the Sprout's Swap Meet, George learns the importance of a good night's rest.
13x13
Bee Like Me
Episode overview
After George learns about bees from Professor Wiseman, he dresses up like one and imitates their sounds and behavior.
13x14
To the Lighthouse
Episode overview
As they wait to meet Mr. Glass and his new yacht, George and the Man in the Yellow Hat explore a lighthouse when a storm comes their way.
13x15
George's Little Library
Episode overview
George finds a little library in the country and decides to make one of his own to share books and toys.
13x16
Monkeys of a Feather
Episode overview
George gets a new coat and helps Compass fly south for the winter, with the help of Professor Wiseman who teaches him about directions.
13x17
Plastics
Episode overview
George avoids using plastic to help save the environment, but then learns how to reduce, reuse and recycle it.
13x18
Hide and Go Sheep
Episode overview
George, Bill and Allie play hide-and-seek to determine who gets the last piece of pie, but then they must help find a missing lamb.
13x19
Prints of a Monkey
Episode overview
George uses his book of collected fingerprints to track down who took a missing artifact from the museum.
13x20
Lobby Sale
Episode overview
George creates his own rummage sale in the apartment lobby with Hundley's help and learns about money.
13x21
Water Ski-Daddle
Episode overview
After seeing a photo of the Man in the Yellow Hat waterskiing, George and Allie attempt to do it in George's kiddie pool.
13x22
The Greenhouse Effect
Episode overview
To help Chef Pisghetti, George creates an indoor garden in the unoccupied offices of Mr. Glass's Tower.
13x23
Raisins
Episode overview
George learns that when grapes are dried in the sun, they turn into raisins, so he sets out to accomplish just that.
13x24
A Bedtime Story for Compass
Episode overview
George tries to help Compass go to sleep by creating a bedtime story, following Compass for pigeonspiration
13x25
Mush
Episode overview
George and the Man in the Yellow Hat visit the Arctic and George learns how to steer a dogsled team to help rescue the Man when his snowmobile breaks down.
13x26
Puppets in the Park
Episode overview
George and Hundley discover giant puppets operated by acrobats while playing fetch in the park.
13x27
Hot Dog
Episode overview
Hundley wants to cool down at the dog beach, but is too scared to get in the water, so George builds him his very own raft.
13x28
George and the Beat
Episode overview
George wants to learn to play the drums for the Man in the Yellow Hat's surprise birthday party but finds it difficult to keep it all a secret.
13x29
Swimspiration
Episode overview
George, Allie, Bill and Vicki learn the ways different animals swim, then compete in a swimming race in the pond to win a treat.
13x30
Museum of George
Episode overview
When George visits a museum exhibit about Thomas Edison, he gets inspired to make his own "Museum of George".

Characters