On tonight's episode of X-Play, we preview God of War. The ancient Greeks made great cultural contributions in the fields of philosophy, theatre, mathematics, and art, though at X-Play
.. show full overview
On tonight's episode of X-Play, we preview God of War. The ancient Greeks made great cultural contributions in the fields of philosophy, theatre, mathematics, and art, though at X-Play we feel that their ass-kicking mythology is, perhaps, their greatest gift of all -- at least where videogames are concerned. Sony’s God of War looks to puts this rich source material to good use in this bloody action title. The hero isn’t actually a god himself, but being able to pick a guy up and rip him neatly in half makes him a bit godlier than the next guy.
The ultimate schmooze-fest, Playboy: The Mansion puts you into Hugh Hefner’s glorious slippers and silk pjs, with the chance to recreate the Playboy empire. The Sims-based set-up let’s you chat up gorgeous women, famous entertainers, and unlock the pocketbooks of the wealthy, all while changing the world, one magazine at a time.
Kemco’s venture into the first-person genre on the Xbox is the budget-priced Chicago Enforcer. Due out later this year, this is a direct port of the PC game, Mob Enforcer, and it's taking aim to provide shooter fans with a period piece alternative to the Halo and Unreals of the world. In Chicago Enforcer, you’ll get down and dirty as a mob enforcer for real life mobster Al Capone in 1920s Chicago.
Armies of Exigo is an unremarkable game. This is not to say that it’s a bad game. It looks good, runs well, has a competent design, and makes a few half-hearted attempts at innovation. But there’s really nothing here that we haven’t seen many times before in the real-time strategy genre.
If you were to run a focus group evaluating the desires of gamers who enjoy giant mechs, the data would be pretty predictable. When strapped into a 1000-ton machine of destruction, we want detailed weapons, smart enemies, and a tactical approach to battle. And most of all, we want the experience to feel as visceral and chaos-inducing as possible. Despite a promising premise, Gungriffon: Allied