• : 2009
  • : 86
  • : 0
  • YouTube
  • Documentary

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Pool Of Radiance
Episode overview
20, 2009
A video review of SSI's classic Pool of Radiance for the Commodore 64.
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Myst
Episode overview
27, 2009
Matt Barton's in-depth look at Cyan's 1993 masterpiece MYST.
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Defender Of The Crown
Episode overview
06, 2009
In this episode, Matt takes a look at Cinemaware's Defender of the Crown, one of the earliest and best games for the Commodore Amiga 1000. As their name suggests, Cinemaware was focused .. show full overview
1x4
M.U.L.E.
Episode overview
13, 2009
An in-depth look at Ozark Softscape's M.U.L.E. (1983), published by Electronic Arts. The footage here is from the original Atari 400/800 computer.
1x5
Elite
Episode overview
20, 2009
This episode of Matt Chat covers Acornsoft's classic Elite (1984) for the BBC Micro and Acorn line of computers. Of course, you may be more familiar with the Commodore 64 and other ports that were published a year later by Firebird.
1x6
Dungeon Master
Episode overview
04, 2009
In this episode, Matt takes a look at FTL's Dungeon Master (1987), a smash hit for the Atari ST and one of the first real-time role-playing games. Dungeon Master was also popular on the .. show full overview
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The Sims
Episode overview
10, 2009
This week, Matt looks at The Sims, the best-selling PC game. Unlike most popular games, which focus on violence and conquest, The Sims is all about...consumerism! This sophisticated .. show full overview
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The Secret Of Monkey Island
Episode overview
17, 2009
In this episode, Matt plays one of the best adventure games of all time--Lucasfilm's The Secret of Monkey Island. Shown here is the original DOS EGA version, but ports followed for .. show full overview
1x9
The Oregon Trail
Episode overview
24, 2009
In this episode, Matt looks at one of the greatest educational games of all time, The Oregon Trail, developed by MECC. The Oregon Trail was developed in 1971 as a game for mainframe .. show full overview
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Lemmings
Episode overview
02, 2009
In this episode, Matt reviews DMA Design's Lemmings, a game published by Psygnosis in 1991. Originally for the Commodore Amiga platform, Lemmings was a huge international hit, selling .. show full overview
1x11
Civilization
Episode overview
09, 2009
Sid Meier's classic 1991 PC game Civilization is one of the most well balanced and engrossing strategy games ever designed. It led to an epic franchise that is still going strong today, .. show full overview
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Metroid
Episode overview
15, 2009
In this episode, I look at Metroid for the NES. Released in North America in 1987, Metroid is my favorite game for the platform and represents some of the best platform action you'll .. show full overview
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Adventure
Episode overview
22, 2009
Do you remember Adventure for the Atari 2600? This venerable classic is noted for its famous easter egg, but there's a lot more to celebrate in Warren Robinette's pioneering action .. show full overview
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Ths Lost Vikings
Episode overview
29, 2009
The Lost Vikings (1993, Silicon & Synapse) is one of the best games available for the Super Nintendo, but it debuted on the Commodore Amiga and DOS. Most people don't realize that the .. show full overview
1x15
The PLATO Computer System
Episode overview
05, 2009
In this episode, Matt takes us on a tour of the PLATO computer system, an early mainframe-based learning system that flourished in the 1970s. Not many people have seen the incredibly .. show full overview
1x16
Lode Runner
Episode overview
12, 2009
Lode Runner, a 1983 game by Douglas Smith, is an all-time favorite old-school platform game. Besides being "lodes" of fun, its level editor won it critical acclaim in the gaming media of .. show full overview
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Ultima VII: The Black Gate
Episode overview
19, 2009
This week's episode covers Ultima VII: The Black Gate, one of the most ambitious and influential computer role-playing games ever made. Designed by Warren Spector and Richard Garriott, .. show full overview
1x18
Summer Games
Episode overview
26, 2009
Have you ever dreamed of competing in the Olympics? In 1984, Epyx gave gamers that chance with their celebrated sports title, Summer Games. Who could forget the joys of competing with up .. show full overview
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Gauntlet
Episode overview
04, 2009
Gauntlet is one of the best 4-player arcade games and certainly one of the most voracious quarter-gobblers of the mid-80s. It was also widely ported and received many sequels. In this .. show full overview
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Worms And Artillery Games
Episode overview
10, 2009
Team17's Worms is another addictive and must-play game that originated on the Commodore Amiga platform, but was widely ported and has many sequels and spin-offs. In this episode, Matt .. show full overview
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Jade Empire
Episode overview
09, 2009
This week, I look at Bioware's Jade Empire, a wonderful hybrid of fighting and role-playing. Praised for its original setting (based on the Medieval Orient), memorable characters, and .. show full overview
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System Shock 2
Episode overview
16, 2009
This week, I look at Irrational Games' System Shock 2, a cult classic hybrid of FPS and RPG. Set in a cyberpunk landscape of robots and mutants, System Shock 2 might be classified as .. show full overview
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Alone in the Dark
Episode overview
30, 2009
This week's Matt Chat covers Infogrames' Alone in the Dark, the granddaddy of survival horror games like Resident Evil and Silent Hill. Released in 1992, Alone in the Dark introduced a .. show full overview
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StarCraft
Episode overview
06, 2009
This week, I cover the greatest real-time strategy game ever made: Blizzard's Starcraft. Released in 1998, Starcraft is still moving copies 11 years later--as well as inspiring thousands .. show full overview
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Syndicate
Episode overview
13, 2009
This week, I look at Bullfrog's Syndicate, a cult-classic, isometric action strategy hybrid first published in 1993. Produced by Peter Molyneux of Populous and Fable fame, Syndicate's .. show full overview
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Legacy of the Ancients
Episode overview
20, 2009
This week, I look at Chuck and John Dougherty's 1987 classic, Legacy of the Ancients. Published by Electronic Arts, Legacy is one of the finest examples of the classic Ultima-style RPG, .. show full overview
1x39
World of WarCraft Part One
Episode overview
28, 2009
Part one of my history of World of Warcraft video. This episode covers WoW's predecessors, which include MUD, Neverwinter Nights Online, Meridian 59, Ultima Online, and Everquest. Part .. show full overview
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World of WarCraft Part Two
Episode overview
28, 2009
In Part Two, I'm joined by my friend and fellow World of Warcraft fan Max Shelton. This part offers a more in-depth look at the game, focusing on cooperative gameplay.
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Sword of Fargoal with Jeff McCord
Episode overview
04, 2009
This week, I look at my favorite CRPG from the early 80s, Jeff McCord's Sword of Fargoal. SoF was a hit on both the Commodore VIC-20 (1982) and the Commodore 64 (1983), and it looks set .. show full overview
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The History of Cinemaware with Bob Jacob
Episode overview
11, 2009
In this episode, I interview Bob Jacob, co-founder of Cinemaware. Cinemaware published some of the best and most definitive games ever made for the Commodore Amiga, including such hits .. show full overview
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Dragon Age Origins
Episode overview
18, 2009
This week, I cover Bioware's new epic role-playing game Dragon Age: Origins. An evolution of earlier Bioware classics such as Baldur's Gate and Knights of the Old Republic, DA:O's .. show full overview
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Archon
Episode overview
01, 2010
This week, I look at the 8-bit computer classic, Archon. Developed by Free Fall Associates and published in 1983 by Electronic Arts, Archon is a hybrid strategy/action game based loosely .. show full overview
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Ralph Baer - The Father of Videogames
Episode overview
08, 2010
This week, I interview Ralph Baer, inventor of the Brown Box protoype and the Magnavox Odyssey. Baer's contributions to videogames are unparalleled, and his careful, meticulous notes of .. show full overview
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Rogue
Episode overview
15, 2010
This week's episode covers Michael Toy and Glenn Wichman's celebrated Rogue, one of the finest and most influential games ever to originate on the UNIX platform. Rogue would inspire a .. show full overview
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Quest for Glory
Episode overview
30, 2010
Lori Ann Cole's epic masterpiece, Quest for Glory. QFG is a fantastic hybrid game with adventure, role-playing, and arcade action sequences. Beloved by legions of fans all over the .. show full overview
1x48
Dungeons of Daggorath
Episode overview
05, 2010
Let's take a look at Dyna Micro's fabulous Dungeons of Daggorath, a 1982 hit for the Tandy Color Computer (CoCo). Probably the best CRPG for the platform, DoD offers real-time, .. show full overview
1x49
Nancy Drew Featuring Jessica Chiang
Episode overview
13, 2010
No games for girls? Whatever! In this episode, Matt talks with marketing producer Jessica Chiang about Her Interactive's Nancy Drew adventure games. Based on the celebrated novels of a .. show full overview
1x50
Leisure Suit Larry With Al Lowe Part 1
Episode overview
21, 2010
In my 50th episode, I interview Al Lowe, creator of Leisure Suit Larry. In part one, Al talks about the inspiration for Larry Laffer and the public's reception to his game. Who knew that .. show full overview
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Leisure Suit Larry With Al Lowe Part 2
Episode overview
21, 2010
In Part II of my interview with Al Lowe, the creator of Leisure Suit Larry talks about his comedic influences and what it takes to make a genuinely funny game. Visit Al's website to subscribe to his joke-a-day system, Cyberjoke 3000!
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Interview with John Romero (Early Days)
Episode overview
27, 2010
This episode has no summary.
1x54
Quake with John Romero
Episode overview
20, 2010
This episode covers id's Quake, the 1996 smash hit that pushed the first-person shooter genre to new heights. Unfortunately, it also marks the last great collaboration between John Romero and John Carmack.
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Daikatana with John Romero
Episode overview
27, 2010
In this exclusive interview, John Romero tells the story of Daikatana, a tale of pain and passion that overshadows the game itself. Contemporary critics slammed it, perhaps more out of .. show full overview
1x56
Ocarina of Time
Episode overview
03, 2010
This episode features my review of Ocarina of Time, the epic masterpiece for the Nintendo 64. Critically acclaimed and considered by many the definitive Zelda game, Ocarina of Time .. show full overview
1x57
Tunnels of Doom
Episode overview
10, 2010
This episode features Kevin Kenney's masterpiece for the TI-99/4A, Tunnels of Doom. One of the earliest games to combine role-playing with wargaming (in the form of tactical, turn-based .. show full overview
1x58
Heroes of Might and Magic
Episode overview
17, 2010
This episode has no summary.
1x59
The Settlers
Episode overview
24, 2010
In this episode, I review Blue Byte's classic The Settlers, one of the best real-time strategy games of all time.
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X-COM: UFO Defense
Episode overview
02, 2010
This week's episode features Julian Gollop's epic strategy game, X-COM: UFO Defense. This extremely sophisticated game pits planet Earth against wave after wave of alien invaders. A .. show full overview
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Chris Avellone's Early Days
Episode overview
17, 2010
This episode features the first part of my interview with Chris Avellone, Creative Director of Obsidian Entertainment and Senior Designer of Planescape: Torment, one of the greatest .. show full overview
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Planescape Torment with Chris Avellone
Episode overview
05, 2010
This is part two of my interview with Chris Avellone. Here, Chris discusses his design philosophy behind one of the greatest computer role-playing games of all time, Planescape: Torment.
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Sean Cooper's Early Days
Episode overview
12, 2010
This episode is the first part of my interview with British programmer Sean Cooper, best known for designing Syndicate. This part covers Sean's childhood and first few days at Bullfrog, .. show full overview
1x65
Syndicate with Sean Cooper
Episode overview
20, 2010
In part two of my interview with designer Sean Cooper, the creator of Syndicate tells the story of its development and what it takes to make an epic game.
1x66
Fallout with Tim Cain - Part 1
Episode overview
27, 2010
This is the first part of my interview with Tim Cain, producer of Fallout and many other of the best computer role-playing games. In this part, Tim discusses his early days and begins telling the story of Fallout.
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Fallout with Tim Cain - Part 2
Episode overview
04, 2010
In the second part of my interview with Tim Cain, Tim talks about the politics and philosophy of Fallout and what happened after Interplay realized it had an unexpected hit on its hands.
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Arcanum and More with Tim Cain
Episode overview
11, 2010
In the final segment of my interview with role-playing maestro Tim Cain, we discuss Fallout 3, Arcanum, The Temple of Elemental Evil, and the top-secret MMO Tim is working on with .. show full overview
1x69
Howard Scott Warshaw's Early Days
Episode overview
27, 2010
This is the first part of my interview with Howard Scott Warshaw, developer of Yar's Revenge and E.T. for the Atari 2600. In this episode, Howard talks about his origins as a games .. show full overview
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E.T. and Yar's Revenge with Howard Scott Warshaw
Episode overview
02, 2010
This episode concludes my interview with industry pioneer Howard Scott Warshaw. This time, Howard describes his triumph with Yar's Revenge, and then his sudden fall from grace with the infamous E.T.: The Extra Terrestrial.
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The Bard's Tale
Episode overview
09, 2010
In this episode, I look at Michael Cranford's 1985 masterpiece The Bard's Tale, or Tales of the Unknown: Volume I. This epic role-playing game updated the Wizardry formula with .. show full overview
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Deus Ex
Episode overview
19, 2010
This episode is about Warren Spector's Deus Ex, a cult classic that blends the first-person shooter with adventure and role-playing elements. Featuring a brilliant soundtrack, great .. show full overview
1x73
The Dig
Episode overview
29, 2010
This episode features one of the best science fiction adventure games of all time, LucasArts' The Dig. Widely panned for its linear gameplay and short duration, I argue that The Dig is a .. show full overview
1x74
Dune II
Episode overview
05, 2010
This episode features Westwood Studios' Dune II, the first modern real-time strategy game. Still fun to play after nearly two decades, Dune II introduced a new genre of computer game and a wonderful adaptation of Frank Herbert's epic.
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Interview with Megan Gaiser and Rob Riedl of Her Interactive
Episode overview
12, 2010
In this episode, I interview two of the world's foremost experts on games for girls: Megan Gaiser (President) and Robert Riedl (Executive Producer) of Her Interactive. Megan and Robert .. show full overview
1x76
King's Quest
Episode overview
19, 2010
It's time to return to the Kingdom of Daventry! Roberta Williams' epic King's Quest series is one of the most important and influential adventure games ever made, revolutionizing the .. show full overview
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Darklands
Episode overview
26, 2010
This week we look at the most historically accurate CRPG ever made, Arnold Hendrick's Darklands. This innovative 1992 game for DOS features real-time with pause combat and a magic system .. show full overview
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Interview with Arnold Hendrick Part 1
Episode overview
16, 2010
This is the first part of a multi-segment interview with Arnold Hendrick, the designer of Darklands as well as several of Microprose's best military simulation games. In this part, .. show full overview
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Interview with Arnold Hendrick Part 2
Episode overview
16, 2010
In the second segment of our interview, Arnold talks about the influences of Darklands, the limitations of real-time with pause combat, possible controversy with the Catholic church, and why the game doesn't feature mounted combat.
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Interview with Arnold Hendrick Part 3
Episode overview
17, 2010
In the final segment of my interview with Arnold Hendrick, we discuss sandbox or "themepark" style vs. linear gameplay, tips for Darklands novices, an awful show-stopping bug that doomed Darklands to poor sales.
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Scott Adams' Early Days
Episode overview
23, 2010
Scott Adams was a software pioneer, designing and publishing a line of adventure games when personal computing was still in its infancy. His company, "Adventure International," in many .. show full overview
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Adventureland with Scott Adams
Episode overview
30, 2010
In the second installment of my interview with the industry pioneer, Scott Adams and I focus on Adventureland, the first-ever commercial adventure game for home computers. Programming on .. show full overview
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Questprobe and More with Scott Adams
Episode overview
12, 2010
In this third and final segment of my interview with computer games pioneer Scott Adams, we talk about the Questprobe series featuring Marvel super heroes. We also talk about Scott's .. show full overview
1x82
Interview with Rebecca 'Burger' Heineman Part 1
Episode overview
20, 2010
This is the first part of a multi-segment interview with Rebecca "Burger" Heineman, one of the most influential women in the history of the videogames industry. In this first segment, .. show full overview
1x83
Interview with Rebecca 'Burger' Heineman Part 2
Episode overview
27, 2010
This is the second part of my interview with Rebecca "Burger" Heineman, one of the most influential coders and designers in the games industry. In this part, we discuss Becky's .. show full overview
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Interview with Rebecca 'Burger' Heineman Part 3
Episode overview
05, 2010
In this episode, Becky and I talk about her game Tass Times in Tonetown, one of the quirkiest and best-loved point-and-click adventures. She also reveals the origin of her nickname, .. show full overview
1x85
Interview with Rebecca 'Burger' Heineman Part 4
Episode overview
10, 2010
In this fourth segment of my interview with industry great Rebecca Heineman, we discuss The Bard's Tale and Dragon Wars. Becky goes into detail about the drama between Michael Cranford .. show full overview
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Bard's Tale IV and Wasteland II with Rebecca Heineman
Episode overview
19, 2010
In this bonus segment of my interview with industry star Becky "Burger" Heineman, we pick up where we left off. Becky talks about the problems between publishers and developers and why .. show full overview
1x87
Twilight Scene it with Don Kurtz
Episode overview
04, 2011
Finally, it's the new and improved "Matt Chat" with Don Kurtz, aka Soulgotha. This episode features the game Twilight Scene It, an epic masterpiece based on the groundbreaking novels and .. show full overview
1x88
The Donimator Gets His
Episode overview
07, 2011
Don "The Donimator" Kurtz vs. Matt Barton in an epic game of Death Sword...Who will win? Will Don complete his month-long Twilight series? You decide!
1x89
Bard's Tale and Wizardry with Brian Fargo
Episode overview
15, 2011
In the first part of my interview with the founder of Interplay, Brian and I discuss his early days, the story of Bard's Tale, life at Interplay, Wizardry, and the humor of Battlechess.
1x90
Wasteland and Fallout with Brian Fargo
Episode overview
23, 2011
In the second segment of my interview with industry legend, Brian Fargo and I talk about Wasteland, Fallout, Stonekeep, and more. We also chat about modern CRPGs and why the 80s style (parties and turn-based) went away.
1x91
The Fall of Interplay with Brian Fargo
Episode overview
30, 2011
In this episode, Brian Fargo and I discuss the fall of Interplay even in the face of triumphs like Fallout, Baldur's Gate, Descent, and Icewind Dale. Big changes in the gaming industry .. show full overview
1x92
Mail Order Monsters
Episode overview
13, 2011
In this episode, it's all about Mail Order Monsters, the 1985 classic that takes the 1-on-1 combat of Archon and upgrades it with a sophisticated system of genetics and advanced .. show full overview
1x93
Scratches and Asylum with Agustín Cordes
Episode overview
06, 2011
This is the first installment of my extensive interview with Agustín Cordes, designer of the award-winning Scratches and the upcoming Asylum. A master of horror and adventure game .. show full overview
1x94
Interview with Agustín Cordes Pt. 2
Episode overview
12, 2011
In the second part of my interview with horror-adventure game maestro Agustín Cordes, we delve into horror games vs. horror films, game narratives, why adventure games are better as .. show full overview
1x95
Skylanders and more with Paul Reiche and Fred Ford
Episode overview
25, 2011
This is the first segment of my interview with game industry luminaries Paul Reiche III and Fred Ford of Toys for Bob. Paul and Fred are responsible for the DOS-era classic, Star .. show full overview
1x96
Star Control and More with Paul Reiche and Fred Ford
Episode overview
01, 2011
In this installment of my interview with celebrated videogame designers Paul Reiche III and Fred Ford, we talk about Paul's days at Freefall Associates, the formation of Toys for Bob, Archon, and Star Control.
1x97
The Horde and More with Fred Ford and Paul Reiche
Episode overview
09, 2011
In the final segment of my interview with Star Control creators Fred Ford and Paul Reiche, we discuss abandonware, The Horde, Little Witching Mischiefs, Star Control 4, and the duo's preferred beverage.
1x98
Scott Miller Interview Part 1
Episode overview
16, 2011
This is the first part of my interview with shareware guru and Apogee and 3D Realms founder Scott Miller. In this segment, we talk about his Radar project, movies & games, Star Wars vs. Star Trek, shareware, piracy, abandonware, and much more.