Junkyard Wars

  • : 1998
  • : 118
  • : 7
  • TLC
  • 21
  • Game show Reality

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14
14x1
Sand Slalom
Episode overview
13, 2004
In a new variant of Junkyard Mega-Wars, two team captains, Colonel Dick and Hackett, get to choose their team on-site members from a group of six. In this challenge, the two teams build power sand sleds to race on a downhill slalom.
14x2
Spiller Thriller
Episode overview
20, 2004
The challenge: spill the least amount of your liquid vats across a rough course.
14x3
Drag Boats
Episode overview
03, 2004
Race speedboats in a 200 yard race.
14x4
Assault Vehicles
Episode overview
10, 2004
Teams led by Hackett and Colonel Dick have to build assault vehicles capable of driving over several types of rough terrain and breaking down walls to rescue their captains from captivity.
14x5
Field Artillery
Episode overview
17, 2004
The challenge: fire bowling balls at targets 100 yards away. Hackett's team takes an early lead, but his plans are almost derailed when he loses a team member to heat stroke.
14x8
Junkyard Mega Wars: At the Movies
Episode overview
22, 2004
The effects teams competed to build "an ultimate fighting robot" that could "breath fire, shoot bullets and save the planet from an alien invasion". The effects teams competed to build .. show full overview
14x6
Fire Trucks
Episode overview
02, 2004
The teams have to put out fires in a dumpster, car and pallet from 20' as fast as the can.
14x7
Wheelie Cars
Episode overview
09, 2004
The teams have to build a car that pulls a wheelie down the drag strip. Fastest time on a combined straight and slalom course wins, with a tie breaker is a drag race.