Double Fine Adventure

  • : 2012
  • : 20
  • : 4
  • Documentary

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1
1x1
A Perfect Storm for Adventure
Episode overview
05, 2012
This first episode is primarily about the launch of the Kickstarter campaign. We’ve said before that no one was expecting the Kickstarter to be so successful, and when things really .. show full overview
1x2
A Promise of Infinite Possibility
Episode overview
11, 2012
Tim talks about his creative process and brings in other game developers to get feedback on what they would like to see. Later time talks a bit about his initial ideas that will be the foundation for the Double Fine Adventure game.
1x3
Codename: Reds
Episode overview
27, 2012
As we near the end of pre-production of the game, the team has begun to take shape. And because Double Fine works on multiple projects simultaneously, putting a new team together .. show full overview
1x4
Walking Around in Our Drawings
Episode overview
09, 2012
Double Fine HQ recently played host to a creative extravaganza of unimaginable breadth and majesty: the Double Fine Adventure Art Jam. This event saw the powerful artistic forces of .. show full overview
1x5
It's Gonna Get Hairy
Episode overview
20, 2012
A gaggle of Double Fine folk recently got back from an extremely excellent PAX showing, and despite being our first time as an exhibitor at a major gaming event, it couldn’t have gone .. show full overview
1x6
That Bagel Filter Thing
Episode overview
27, 2012
In last month’s update, you saw some of the creative and production challenges arising from the game’s heavy reliance on the unique artwork of Nathan “Bagel” Stapley. This month, the .. show full overview
1x7
We'll Handle It
Episode overview
21, 2012
Things may be looking bleak in this episode, but don’t worry, Tim has an inspiring message for everyone at the end of this update.
1x8
Adventure Games Are Not Dead
Episode overview
07, 2013
We know it’s been longer than usual since the last episode, but the wait is finally over and we don’t think it will disappoint. It’s been really busy around here lately, with multiple .. show full overview
1x9
Broken Age
Episode overview
23, 2013
Tim is invited to host the annual Game Developers Choice awards during an industry conference in San Francisco. The Reds team crunches to prepare the first trailer that will premier the game and it's new title to the world.
1x10
Part One of Something Great
Episode overview
02, 2013
The team is revitalized by the response to the trailer premier at GDC, but a new challenge rears its head that splits the opinions of management.
1x11
Ship It
Episode overview
30, 2013
As a plan for release is settled the team is under pressure to hit the date while a mountain of work still remains. A visit to composer Peter McConnell's home outside the city reveals his inspirations and approach to the games score.
1x12
A Whole Different Game Experience
Episode overview
01, 2013
Voices are put to the many eccentric characters of Broken Age by a cast of new and old friends. The animation team seeks help from outside the studio to complete Broken Age's hours of cutscenes.
1x13
Crash Landing a Plane
Episode overview
23, 2013
Peter McConnell's music is brought to life by the Melbourne symphony orchestra. Extensive internal testing reveals mixed feedback on the games puzzles and cutscenes, and stress builds as the clock ticks towards release.
1x14
I Think This Is a Winner
Episode overview
28, 2014
Audio and visual effects teams feel the crunch on the eve of the release of part one, while last minute decisions continue to be made in regards to the business plan moving forward.
1x15
Evergreen Games
Episode overview
10, 2014
Behold, the first post-Act 1 launch Double Fine Adventure episode. This one follows the time from the backer release of Act 1 all the way up through the public release. It does get into .. show full overview
1x16
This Time It's Just for Love
Episode overview
09, 2014
In this episode we explore the aftermath of Act 1’s release, the work the team put into the iPad version, and pre-production for the second half of the game…
1x17
Deadline for Tim
Episode overview
17, 2014
The team is working hard on the new content for Act 2 of Broken Age, but everything rests on Tim being able to finish all his writing tasks under a tight deadline. Double Fine says .. show full overview
1x18
Constipation and Defcon 4
Episode overview
07, 2015
This time we follow the team as they work on Vella’s half of Act 2, as well as the finale of the game. As Tim pushes the team towards a December release, scheduling complications threaten to derail those plans…
1x19
Last Call
Episode overview
23, 2015
Our adventures aren’t over quite yet, and a new episode of the Double Fine Adventure is here to prove it. This one is pretty emotional, and runs from the end of last year until a few .. show full overview
1x20
We Did Our Job
Episode overview
16, 2015
After three years of development the team is finished with Broken Age and moving on to new projects. We look back at the experience as a whole and question what the project means to the .. show full overview

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