Aquaman (1967)

  • : 1967
  • : 36
  • : 7
  • CBS
  • Action Adventure Animation Children Family Fantasy

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1
1x1
Menace of the Black Manta
Episode overview
09, 1967
Black Manta and his Manta Men hatch a plot against the King of the Seven Seas.
1x2
The Rampaging Reptile-Men
Episode overview
19, 1967
The Reptile Men attack a hydropower station taking Aqualad hostage. Aquaman is trapped in a cave so it's up to Storm to try and save the day.
1x3
The Return of Nepto
Episode overview
29, 1967
A major storm causes Nepto and his Viking crew to wake up from their deep sleep. They devise a plan to overthrow Atlantis and make Nepto the new king. Aquaman and Aqualad team up to try and stop them.
1x4
The Fiery Invaders
Episode overview
09, 1967
Aliens invade Earth to try and take over the planet. They set the world's oceans on fire and make a direct attack upon Atlantis. Aquaman calls in his fish friends to try and help ward off the attacks and put out the fires.
1x5
The Sea Raiders
Episode overview
19, 1967
Aliens bring their ship to Earth's oceans to grab creatures for their collection. Aquaman and Aqualad rush to the rescue when Tusky is captured.
1x6
War of the Water Worlds
Episode overview
29, 1967
Mera and her walrus companion Tusky discover a beautiful flower growing out of some silver sand. The flower kidnaps Mera to a water world beneath the regular ocean. Tusky gets Aquaman .. show full overview
1x7
The Volcanic Monster
Episode overview
08, 1967
The explosion of an underwater volcano creates a giant monster that threatens the safety of the Earth. Aquaman tries to find the location of the monster's underwater lair so he can put a stop to him once and for all.
1x8
The Crimson Monster from the Pink Pool
Episode overview
18, 1967
An inter-dimensional pool of poisonous pink liquid appears on the floor of the ocean. Through it, a monster appears with its sights set on Atlantis. Aquaman and Aqualad must work quickly to protect their home.
1x9
The Ice Dragon
Episode overview
28, 1967
A dragon that, instead of breathing fire, has the ability to freeze anything in its path is causing the normally warm waters to become cold. Aquaman and Aqualad, with the help of Tusky, .. show full overview
1x10
The Deadly Drillers
Episode overview
08, 1967
Tremors and quakes are causing havoc in the sea. Aqualad is in the area and Aquaman goes to investigate. Turns out that diamond drills controlled by the Molemen, a race of mutants, are .. show full overview
1x11
Vassa - Queen of the Mermen
Episode overview
18, 1967
Queen Vassa brings her army of mechanical replica whales to take over Aquaman's home world. She captures Mera and threatens to destroy Atlantis. Will Aquaman be able to save his friend Mera and Atlantis?
1x12
The Microscopic Monsters
Episode overview
28, 1967
Black Manta returns to steal Aquaman's latest invention, a growth ray that increases the size of microscopic sea life that he will then use to take over Atlantis.
1x13
The Onslaught of the Octomen
Episode overview
07, 1968
Aqualad finds a city built by a super scientific race. The race turns out to be The Octomen. Aqualad and Tusky are kidnapped by them to lure Aquaman into a trap and find out how he .. show full overview
1x14
Treacherous is the Torpedoman
Episode overview
17, 1968
Tusky discovers an old shipwreck and brings it to the attention of Aquaman and Aqualad. When they arrive at the ship they discover that it has been the hideout for the Torpedoman since his last encounter with Aquaman.
1x15
The Satanic Saturnians
Episode overview
27, 1968
Aquaman goes to investigate strange rising tides and a strong new ocean current. He discovers that there are icebergs that have moved too far South and are melting fast making the water .. show full overview
1x16
The Brain, the Brave and the Bold
Episode overview
06, 1968
The domed city of Atlantis is attacked by The Brain, who uses sonic brain waves. Aquaman and Aqualad go to investigate and intercept a missile attack with the help of their fish .. show full overview
1x17
Where Lurks the Fisherman!
Episode overview
26, 1968
The Fisherman uses his crab-shaped craft to first set a trap for Aquaman and then to lead an assault on Atlantis.
1x18
Mephisto's Marine Marauders
Episode overview
07, 1968
Mephisto attacks Atlantis by dropping a sleep gas pellet into the oxygen machine for the city. He plans to wait for the city to fall asleep and take over. Aqualad sees the ships and calls Aquaman who swoops in to try and save Atlantis.
1x19
The Trio of Terror
Episode overview
17, 1968
Three of Aquaman's greatest foes join forces to defeat him. The Brain asks Black Manta and Queen Vassa to combine their genius and simultaneously attack Aquaman and Atlantis.
1x20
The Torp, the Magneto and the Claw
Episode overview
27, 1968
Aqualad and Mera discover a plot by The Magneto, Torpedo Man and The Claw to ambush Aquaman in an underwater junkyard. Will they be in time to warn their friend Aquman?
1x21
Goliaths of the Deep-Sea Gorge
Episode overview
06, 1968
A Gillman, a half human - half fish creature, is chasing Tusky. He barks for help and the aqua duo respond to save their friend. But rather than being an evil being he's actually in .. show full overview
1x22
The Sinister Sea Scamp
Episode overview
16, 1968
While on a journey to get some rare phosphorus, Aquaman, Aqualad and Tusky arrive at the Valley of Glowing Rocks, get their phosphorus and head home. On the way Tusky ends up getting .. show full overview
1x23
The Devil Fish
Episode overview
26, 1968
Aquaman and Mark Bartholomew, a Navy test pilot Mark Bartholomew, are to test a new experimental underwater craft called The Devil Fish. Black Manta devises a plan to capture The Devil .. show full overview
1x24
The Sea Scavengers
Episode overview
06, 1968
Aquaman and Aqualad are checking out a threat by The Sea Scavenger on a Texas tower offshore oil drill. Down below Scavo and his scavengers are controlling a giant metal robot that tears .. show full overview
1x25
In Captain Cuda's Clutches
Episode overview
16, 1968
Tusky arrives at the cave just before Aquaman and Aqualad and discovers a strange stone. It turns out to be a special emerald that allows Aquaman to keep tabs on his friends the Jewel .. show full overview
1x26
The Mirror-Man from Planet Imago
Episode overview
26, 1968
The Brain returns and is teamed up with Reflecto from the planet Imago. The two have a plan to clone Aquaman and use him to conquer Atalantis.
1x27
The Sea Sorcerer
Episode overview
05, 1968
The Sea Sorcerer has cast a spell to take over command of the sea. After making it through an underwater sandstorm and a magical dragon, the Sea Sorcerer tricks Aquaman and puts him into a constant sandstorm and kidnaps Aqualad and Tusky.
1x28
The Sea-Snares of Captain Sly
Episode overview
15, 1968
Captain Sly has his divers place a trap on the ocean floor to capture Aquman.
1x29
The Undersea Trojan Horse
Episode overview
25, 1968
Dr. Lamprey, and evil scientist, has a plan to get rid of Aquaman and Aqualad using robot fish so he can take over Atlantis. He has hidden his control center in giant replica of a .. show full overview
1x30
The Vicious Villainy of Vassa
Episode overview
05, 1968
Queen Vassa returns with five ships in an effort to get even with Aquaman by attacking his home of Atlantis. Aquaman is inside Atlantis when a warning system alerts him to an attack. .. show full overview
1x31
Programmed for Destruction
Episode overview
15, 1968
The Brain is hidden in his new scientific laboratory with what appears to be a mountain of solid rock. He programs his computer with every known fact about Aquaman to produce a scientific formula for his destruction.
1x32
The War of the Quatix and the Bimphars
Episode overview
25, 1968
Aqualad and Tusky are racing home when they run into Aquaman who informs them they are needed for a top-secret assignment. When they arrive for a briefing they are told that a new planet .. show full overview
1x33
The Stickmen of Stygia
Episode overview
04, 1968
Aqualad and Mera build a ship from items they find on the ocean floor to play a prank on Aquaman. In the meantime, a group of aliens are searching for Aquaman to take him back to the planet Stygia as a water slave.
1x34
Three Wishes to Trouble
Episode overview
14, 1968
Aqualad and Tusky discover an old crusty jug. Aqualad goes to look inside and releases Snork The Great, an undersea genie. He offers Aqualad 3 wishes. His first wish is for a powerful .. show full overview
1x35
The Silver Sphere
Episode overview
24, 1968
Aquaman must try and stop a war that begins after a silver sphere mysteriously appears from a crevasse in the ocean floor. Tortoids and The Lizard Men both want the sphere and Aquaman .. show full overview
1x36
To Catch a Fisherman
Episode overview
03, 1968
Tusky is lost so Aquaman and Aqualad seek help from the Old man of the Sea. He tells them they can find Tusky where the sea burns. Unfortunately, the Fisherman has captured Tusky and the Old man of the Sea and has set an elaborate trap for the duo.

Characters