Just as our adventurers are about to stop Mother Abby, they are interrupted by the infamous Paralyte. But why is she in Pyous Pass? Will the party the survive this deadly encounter? Will .. show full overview
Just as our adventurers are about to stop Mother Abby, they are interrupted by the infamous Paralyte. But why is she in Pyous Pass? Will the party the survive this deadly encounter? Will they be thrown in jail by Sheriff Guv? Is the Jumpin’ Jav’ lost forever? Let’s just say…the adventure is only beginning for our interns.
Bart and Mudd deal with an oversized Stirge swallowing Sorto, while GumGum and Mudd head to the temple of Dia to search for Elleve's Inbreather & figure out where Paralyte is headed next!
Bart and Mudd deal with an oversized Stirge swallowing Sorto, while GumGum and Mudd head to the temple of Dia to search for Elleve's Inbreather & figure out where Paralyte is headed next!
Welcome to the flowering city of Ürbloom! Before they can crack the conundrum of their own untimely deaths, the Interns take a tour of Ürbloom’s landmarks and four districts. And who .. show full overview
Welcome to the flowering city of Ürbloom! Before they can crack the conundrum of their own untimely deaths, the Interns take a tour of Ürbloom’s landmarks and four districts. And who better to guide them than their old pal, Euph and his trivial game show: Euphardy!
The Interns have been given a goal: befriend Brink Tussler! So naturally, they are fighting Brink Tussler. Ürbloom is thrown into chaos and time starts to go wibbly-wobbly. Will that be enough to force these unlikely companions together?
The Interns have been given a goal: befriend Brink Tussler! So naturally, they are fighting Brink Tussler. Ürbloom is thrown into chaos and time starts to go wibbly-wobbly. Will that be enough to force these unlikely companions together?
The Interns are gathering what they need to build the recapitulator, leading them to all of the districts of Ürbloom to find what they need. First up, a bit of a stormy situation involving a blacksmith, a shwingblade, and a horde of halflings!
The Interns are gathering what they need to build the recapitulator, leading them to all of the districts of Ürbloom to find what they need. First up, a bit of a stormy situation involving a blacksmith, a shwingblade, and a horde of halflings!
The Interns find themselves in a deadly dinner time dilemma. Perhaps they can bargain their way off the menu in exchange for the quick capture of a prehistoric predator?
The Interns find themselves in a deadly dinner time dilemma. Perhaps they can bargain their way off the menu in exchange for the quick capture of a prehistoric predator?
The Interns attempt a heist at the Loggen Mill in search of tools and supplies for the recapitulator, but they must first encounter their greatest enemy…the door.
The Interns attempt a heist at the Loggen Mill in search of tools and supplies for the recapitulator, but they must first encounter their greatest enemy…the door.
The Interns travel back in time and make their way into the Glocken Tower. Can they stop Slique from performing his symphony or will this be their own swan song?
The Interns travel back in time and make their way into the Glocken Tower. Can they stop Slique from performing his symphony or will this be their own swan song?
The Interns find themselves staring down the barrel of a bow—a string quartet of bows that is. The fate of Ürbloom comes down to this sonorous skirmish between the adventurers and Slique the Infinight!
The Interns find themselves staring down the barrel of a bow—a string quartet of bows that is. The fate of Ürbloom comes down to this sonorous skirmish between the adventurers and Slique the Infinight!
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