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Sezon 2
Years after the War of Heroes, Ashram seeks the Scepter of Domination—one of four treasures protected by legendary dragons. Meanwhile, a woman and a berserker start trouble in a village.
Years after the War of Heroes, Ashram seeks the Scepter of Domination—one of four treasures protected by legendary dragons. Meanwhile, a woman and a berserker start trouble in a village.
Leylia recounts the history of an ancient kingdom of sorcery that was destroyed by its greed for power. In search of its lost treasures, Parn’s group heads to Flaim to ask for King Kashue’s help.
Leylia recounts the history of an ancient kingdom of sorcery that was destroyed by its greed for power. In search of its lost treasures, Parn’s group heads to Flaim to ask for King Kashue’s help.
The dragon Shooting Star is on a rampage, causing trouble for Kashue’s people. While Parn offers to help, an unlikely fighter is assigned to lead the rest of the group to Blue Dragon Island.
The dragon Shooting Star is on a rampage, causing trouble for Kashue’s people. While Parn offers to help, an unlikely fighter is assigned to lead the rest of the group to Blue Dragon Island.
Ashram has blocked shipping in the port, leaving Orson and his team with no easy way to travel to Blue Dragon Island.
Ashram has blocked shipping in the port, leaving Orson and his team with no easy way to travel to Blue Dragon Island.
Boarding a pirate ship, Orson’s crew finds worse enemies than they expected. Meanwhile, an injured Shooting Star vows to slaughter humans by the hundreds.
Boarding a pirate ship, Orson’s crew finds worse enemies than they expected. Meanwhile, an injured Shooting Star vows to slaughter humans by the hundreds.
Ashram’s group attacks the dragon whose roar is so great that it affects the anger possessing Orson’s heart. As they return to the mainland, a certain bard causes a bit of mischief.
Ashram’s group attacks the dragon whose roar is so great that it affects the anger possessing Orson’s heart. As they return to the mainland, a certain bard causes a bit of mischief.
Ashram and Kashue race for Shooting Star’s treasure while their teams go head to head outside the mountain. When his companion is in danger, Orson is faced with a crucial decision.
Ashram and Kashue race for Shooting Star’s treasure while their teams go head to head outside the mountain. When his companion is in danger, Orson is faced with a crucial decision.
Kashue makes a surprising deal with Ashram, and the fight with Shooting Star begins! Who will take the scepter?
Kashue makes a surprising deal with Ashram, and the fight with Shooting Star begins! Who will take the scepter?
A decade after the fight for the scepter, young Spark hopes to join King Kashue’s forces as a knight. But Kashue has bigger worries—the duke of Alania has just allied with Marmo.
A decade after the fight for the scepter, young Spark hopes to join King Kashue’s forces as a knight. But Kashue has bigger worries—the duke of Alania has just allied with Marmo.
After the dark elves escape with the crystal ball, it seems an enemy seeks doom for Lodoss. Kashue hires several brave fighters to stop the thieves and sends them on their way with a new captain.
After the dark elves escape with the crystal ball, it seems an enemy seeks doom for Lodoss. Kashue hires several brave fighters to stop the thieves and sends them on their way with a new captain.
Spark leads the way on the search for the dark elves when his group comes across a couple of mercenaries. When a healing spell goes awry, their teamwork is put to the test!
Spark leads the way on the search for the dark elves when his group comes across a couple of mercenaries. When a healing spell goes awry, their teamwork is put to the test!
As war spreads throughout Lodoss, Spark’s group stops in a castle town. After members of the team have an important discussion, the group hears word of the dark elves and sets out once more.
As war spreads throughout Lodoss, Spark’s group stops in a castle town. After members of the team have an important discussion, the group hears word of the dark elves and sets out once more.
The group finally catches up with the dark elves, but only danger and disappointment await. Their mercenary’s true past is revealed, and just when things finally seem to calm down, an enemy invades Neese’s dreams.
The group finally catches up with the dark elves, but only danger and disappointment await. Their mercenary’s true past is revealed, and just when things finally seem to calm down, an enemy invades Neese’s dreams.
Spark and his team learn about Neese’s dismal fate before setting out to Valis in hopes of finding the crystal ball. Meanwhile, Parn’s group learns that the governor of Kanon will be replaced.
Spark and his team learn about Neese’s dismal fate before setting out to Valis in hopes of finding the crystal ball. Meanwhile, Parn’s group learns that the governor of Kanon will be replaced.
The governor of Kanon makes one final raid against the free army, using his villagers as shields. But when Parn and company try to save the hostages, they find that they’re too late—a former foe has returned.
The governor of Kanon makes one final raid against the free army, using his villagers as shields. But when Parn and company try to save the hostages, they find that they’re too late—a former foe has returned.
Spark’s group finally arrives in Valis only to be ordered back to Flaim. But a last-ditch effort to find the crystal ball has them running from their own allies!
Spark’s group finally arrives in Valis only to be ordered back to Flaim. But a last-ditch effort to find the crystal ball has them running from their own allies!
While other heroes wage battles throughout Lodoss, Spark weighs an important decision that puts everyone at risk. Neese gives him a word of advice, but it may not be enough to help.
While other heroes wage battles throughout Lodoss, Spark weighs an important decision that puts everyone at risk. Neese gives him a word of advice, but it may not be enough to help.
After a deadly confrontation at the temple, Marmo’s next target is Neese. But saving her from another nightmare is going to take a group effort from Spark and his companions.
After a deadly confrontation at the temple, Marmo’s next target is Neese. But saving her from another nightmare is going to take a group effort from Spark and his companions.
Spark tries to keep Neese out of harm’s way as the group travels through dangerous lands to Marmo. At the same time, Neese wants to prove her strength and helps him fight a deadly menace.
Spark tries to keep Neese out of harm’s way as the group travels through dangerous lands to Marmo. At the same time, Neese wants to prove her strength and helps him fight a deadly menace.
Having met up with the free army, Spark and Parn share updates on the war. They raid enemy supply lines and return to base for a celebration, where a certain someone lights a spark in Neese’s heart.
Having met up with the free army, Spark and Parn share updates on the war. They raid enemy supply lines and return to base for a celebration, where a certain someone lights a spark in Neese’s heart.
Wagnard reveals his true intent for resurrecting Kardis. Meanwhile, Spark—distraught by the kidnapping of Neese—is assigned an important mission to take the center of a city under Marmo rule.
Wagnard reveals his true intent for resurrecting Kardis. Meanwhile, Spark—distraught by the kidnapping of Neese—is assigned an important mission to take the center of a city under Marmo rule.
Spark’s group and the free army fight to take the city from Ashram’s control. But Ashram sees a better path for his people than defending their home to the death. After Kashue unites all of Lodoss, Spark heads to Marmo to rescue Neese.
Spark’s group and the free army fight to take the city from Ashram’s control. But Ashram sees a better path for his people than defending their home to the death. After Kashue unites all of Lodoss, Spark heads to Marmo to rescue Neese.
As soon as Parn, Spark, and their friends land in Marmo, they find themselves separated by Karla’s trap. While the forces of Lodoss set out to give their support, the dragon Narse awakens in Marmo.
As soon as Parn, Spark, and their friends land in Marmo, they find themselves separated by Karla’s trap. While the forces of Lodoss set out to give their support, the dragon Narse awakens in Marmo.
Just when Narse corners the heroes, an old friend swoops in to fight the rampaging dragon. Then, the group must make a grave decision when Karla offers to stop the resurrection of Kardis at the cost of their lives.
Just when Narse corners the heroes, an old friend swoops in to fight the rampaging dragon. Then, the group must make a grave decision when Karla offers to stop the resurrection of Kardis at the cost of their lives.
Pressing onward, the group splits when they run into Ashram. Parn and his friends stay behind for one final battle with their long-time adversary, while Spark finally arrives at the site of the sacrificial ceremony.
Pressing onward, the group splits when they run into Ashram. Parn and his friends stay behind for one final battle with their long-time adversary, while Spark finally arrives at the site of the sacrificial ceremony.
With one last step to complete the resurrection, Wagnard and Karla cast deadly spells to block interference. The heroes must remove Karla’s circlet or sacrifice a decoy in order to stop the final spell.
With one last step to complete the resurrection, Wagnard and Karla cast deadly spells to block interference. The heroes must remove Karla’s circlet or sacrifice a decoy in order to stop the final spell.
Spirits wreak havoc over Marmo and Lodoss. Meanwhile, Neese’s internal battle only worsens until Spark can reach her. But he’s faced with the greatest decision of all—grant Lodoss eternal peace, or save Neese.
Spirits wreak havoc over Marmo and Lodoss. Meanwhile, Neese’s internal battle only worsens until Spark can reach her. But he’s faced with the greatest decision of all—grant Lodoss eternal peace, or save Neese.
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