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The Senior Games Design Lead pops in to talk about how the Warhammer 40,000 studio go about writing the rules for a Codex, how they set goals at the start of a project, and how they try to hit those aims.
The Senior Games Design Lead pops in to talk about how the Warhammer 40,000 studio go about writing the rules for a Codex, how they set goals at the start of a project, and how they try to hit those aims.
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Warhammer Age of Sigmar: Creating the 4th Edition Core Rules
Episode overview
The Senior Games Design Lead talks about writing the rules for the latest edition of Warhammer Age of Sigmar. Learn about their aims and what inspiration they took from other Warhammer games during the process.
The Senior Games Design Lead talks about writing the rules for the latest edition of Warhammer Age of Sigmar. Learn about their aims and what inspiration they took from other Warhammer games during the process.
The Senior Games Design Lead talks about writing the rules for the latest edition of Kill Team. Learn about design changes, audience expectations, and how they used community feedback to create the best possible game.
The Senior Games Design Lead talks about writing the rules for the latest edition of Kill Team. Learn about design changes, audience expectations, and how they used community feedback to create the best possible game.
Champions of Slaanesh – unite for a diabolical sermon. In this episode of How We Roll, we’re joined by a Warhammer 40,000 rules writer who gives us an insight into the process for creating Codex: Emperor's Children.
Champions of Slaanesh – unite for a diabolical sermon. In this episode of How We Roll, we’re joined by a Warhammer 40,000 rules writer who gives us an insight into the process for creating Codex: Emperor's Children.
In this episode of How We Roll, we catch up with one of the Warhammer Age of Sigmar rules writers for a detailed chat about updating the Path to Glory format for the new edition. A must-watch for any fans of narrative gaming!
In this episode of How We Roll, we catch up with one of the Warhammer Age of Sigmar rules writers for a detailed chat about updating the Path to Glory format for the new edition. A must-watch for any fans of narrative gaming!
In this episode of How We Roll, we catch up with experts from the Warhammer Age of Sigmar studio to get a special insight into how the game’s heroes and villains are brought to life in the lore and on the battlefield.
In this episode of How We Roll, we catch up with experts from the Warhammer Age of Sigmar studio to get a special insight into how the game’s heroes and villains are brought to life in the lore and on the battlefield.
We’re joined by one of the Warhammer Age of Sigmar studio writers responsible for the new edition of the General’s Handbook. They discuss the writing process and explain how the different settings and themes of each season affect the rules.
We’re joined by one of the Warhammer Age of Sigmar studio writers responsible for the new edition of the General’s Handbook. They discuss the writing process and explain how the different settings and themes of each season affect the rules.
We’re joined by a member of the studio team behind the empire of Grand Cathay to discuss bringing the faction to the tabletop in terms of rules and model design, as well as how the team approached potential cultural sensitivities.
We’re joined by a member of the studio team behind the empire of Grand Cathay to discuss bringing the faction to the tabletop in terms of rules and model design, as well as how the team approached potential cultural sensitivities.
In this episode, we sit down with one of the writers of Warhammer: The Horus Heresy to discuss the new edition. We explore the process of changing design and rules to ensure that every new edition is the best version of the game yet.
In this episode, we sit down with one of the writers of Warhammer: The Horus Heresy to discuss the new edition. We explore the process of changing design and rules to ensure that every new edition is the best version of the game yet.
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Designing the Warhammer 40,000 Chapter Approved 2025-26: Mission Deck
Episode overview
In this episode, a Warhammer 40,000 rules writer discusses creating missions for the Chapter Approved 2025-26 Mission Deck, exploring the design process, Incursion and Asymmetric War rules, and the future of Matched Play.
In this episode, a Warhammer 40,000 rules writer discusses creating missions for the Chapter Approved 2025-26 Mission Deck, exploring the design process, Incursion and Asymmetric War rules, and the future of Matched Play.
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