Retro Game Mechanics Explained

  • Posizione #
  • Iniziato: Ott 2016
  • Episodi: 65
  • Followers: 0
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Stagione 2023
2023x1
More Super Mario Bros. Mechanics Explained
Episode overview
Data di messa in onda
Gen 02, 2023
If the game is limited to 3 objects per column, how can you get 5 sometimes? How does the 4-2 wrong warp work, and how do looping levels work? Is there anything different in the FDS .. show full overview
2023x2
The SPC700 DSP Pipeline Explained - SPC700 Series pt. 4
Episode overview
Data di messa in onda
Feb 07, 2023
What exactly does the SPC700's digital signal processor have to do to produce sounds and music? It's all explained right here.
2023x3
Using Lakitu's Cloud to Defeat Bowser Quickly
Episode overview
Data di messa in onda
Mar 17, 2023
Why does Lakitu's cloud manipulate Bowser? And how do you get one in the first place? It's all explained right here.
2023x4
How Frightened Ghosts Decide Where to Go
Episode overview
Data di messa in onda
Mag 29, 2023
How do the frightened ghosts in Pac-Man decide where to move? It's all explained right here.
2023x5
The Arcade Game that Crashes Itself for Anti-Piracy Reasons
Episode overview
Data di messa in onda
Lug 28, 2023
Did you know that Atari put cruel anti-piracy checks into its arcade games that would cause them to purposefully crash and reset? It's all explained right here.
2023x6
Launching Memberships
Episode overview
Data di messa in onda
Set 01, 2023
Channel update!
2023x7
SMB3 Roulette & Card Matching Games Explained
Episode overview
Data di messa in onda
Ott 07, 2023
Ever wonder why the roulette game in Super Mario Bros. 3 seems so difficult? It's all explained right here.
2023x8 Ultimo episodio della stagione
Reverse Engineering Game Code from the Neutral Zone
Episode overview
Data di messa in onda
Dic 19, 2023
Ever hear that the neutral zone in Yars' Revenge uses the game's code for its graphics? How does it work, and is it possible to reverse engineer that code just from playing the game? It's all explained right here.

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