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Stagione 2
Data di messa in onda
Dic 26, 2021
Welcome everyone to Season 2 of Etho's Modded Minecraft! Today we mostly just focus on exploring the world, surviving, and getting settled into things.
Welcome everyone to Season 2 of Etho's Modded Minecraft! Today we mostly just focus on exploring the world, surviving, and getting settled into things.
Data di messa in onda
Dic 29, 2021
Today in modded Minecraft we venture out to explore the biomes surrounding us. After some caving we return to setup a tree farm that is used to start building a Japanese style inspired starter base.
Today in modded Minecraft we venture out to explore the biomes surrounding us. After some caving we return to setup a tree farm that is used to start building a Japanese style inspired starter base.
Data di messa in onda
Gen 04, 2022
Today in modded Minecraft it is time for the annual Raccoon Races event! We check out the finished starter base and figure out some new decorating possibilities together.
Today in modded Minecraft it is time for the annual Raccoon Races event! We check out the finished starter base and figure out some new decorating possibilities together.
Data di messa in onda
Gen 21, 2022
Today we delve into the basics of setting up and automating larger machines in the Create mod. We also make a very successful exploration and item collection trip through the nether.
Today we delve into the basics of setting up and automating larger machines in the Create mod. We also make a very successful exploration and item collection trip through the nether.
Data di messa in onda
Mag 06, 2022
We are back at it today starting off by expanding outside our starter home. We setup a simple river, bridge, and crushing wheel system. Then we adventure out to discover a nearby village and its potential loot.
We are back at it today starting off by expanding outside our starter home. We setup a simple river, bridge, and crushing wheel system. Then we adventure out to discover a nearby village and its potential loot.
Data di messa in onda
Mag 30, 2022
Enticed by the idea of being able to blow up anything I want to, today we delve into figuring out how to somewhat automate gunpowder production.
Enticed by the idea of being able to blow up anything I want to, today we delve into figuring out how to somewhat automate gunpowder production.
Data di messa in onda
Lug 17, 2022
Today we blow stuff up, power up our horse, experiment with storage ideas, explore the depths, setup a spider spawner, build the bar & grill (we need a good name for it btw), and die a whole bunch.
Today we blow stuff up, power up our horse, experiment with storage ideas, explore the depths, setup a spider spawner, build the bar & grill (we need a good name for it btw), and die a whole bunch.
Data di messa in onda
Ago 25, 2022
Who's that? It's me! Today we delve into the uncanny valley as we explore the possibilities available to us with NPC mods. Making decisions is hard so please tell me what to do.
Who's that? It's me! Today we delve into the uncanny valley as we explore the possibilities available to us with NPC mods. Making decisions is hard so please tell me what to do.
Data di messa in onda
Nov 16, 2022
Not fired! Today we delve underground and attempt to setup an automatic tunnel boring machine with the Create mod, which ended up not being boring at all. Then we progress further with Turtlemancy to unlock it's cool boat.
Not fired! Today we delve underground and attempt to setup an automatic tunnel boring machine with the Create mod, which ended up not being boring at all. Then we progress further with Turtlemancy to unlock it's cool boat.
Data di messa in onda
Gen 27, 2023
Today we attempt to save the FPS by tinkering with the shader settings. We use our farms to gather up some supplies to finish up the exterior of the restaurant. Then we head out for an adventure and discover some of the coolest mobs I've ever seen.
Today we attempt to save the FPS by tinkering with the shader settings. We use our farms to gather up some supplies to finish up the exterior of the restaurant. Then we head out for an adventure and discover some of the coolest mobs I've ever seen.
Data di messa in onda
Mar 31, 2023
Today we work at expanding our starter town by adding a new Dock & Fishing Shack onto the beach area. Then we test it out with some riveting fishing from the Aquaculture 2 mod.
Today we work at expanding our starter town by adding a new Dock & Fishing Shack onto the beach area. Then we test it out with some riveting fishing from the Aquaculture 2 mod.
Data di messa in onda
Giu 07, 2023
Enough is enough! 12 episodes in is far too long to go without getting some decent enchantments. However, resources are running low, so we head out to do some caving. Then we look into the idea of setting up a crazy factory.
Enough is enough! 12 episodes in is far too long to go without getting some decent enchantments. However, resources are running low, so we head out to do some caving. Then we look into the idea of setting up a crazy factory.
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